Miguel A. Nacenta
Orcid: 0000-0002-9864-9654
According to our database1,
Miguel A. Nacenta
authored at least 82 papers
between 2005 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
P-Inti: Interactive Visual Representation of Programming Concepts for Learning and Instruction.
Proceedings of the 2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024
2023
Proc. ACM Hum. Comput. Interact., June, 2023
2022
VisuaLizations As Intermediate Representations (VLAIR): An approach for applying deep learning-based computer vision to non-image-based data.
Vis. Informatics, 2022
Int. J. Hum. Comput. Stud., 2022
Proceedings of the 28th International Conference on Principles and Practice of Constraint Programming, 2022
2021
The Effectiveness of Interactive Visualization Techniques for Time Navigation of Dynamic Graphs on Large Displays.
IEEE Trans. Vis. Comput. Graph., 2021
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2021
Proceedings of the MexIHC' 21: 8th Mexican Conference on Human-Computer Interaction, 2021
2020
IEEE Trans. Vis. Comput. Graph., 2020
Visualization as Intermediate Representations (VLAIR) for Human Activity Recognition.
Proceedings of the PervasiveHealth '20: 14th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2020
The Effect of Visual and Interactive Representations on Human Performance and Preference with Scalar Data Fields.
Proceedings of the 46th Graphics Interface Conference 2020, 2020
2019
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019
A Comparison of Notification Techniques for Out-of-View Objects in Full-Coverage Displays.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the Immersive Analytics, 2018
Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation.
Proceedings of the Immersive Analytics, 2018
Pointing All Around You: Selection Performance of Mouse and Ray-Cast Pointing in Full-Coverage Displays.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the Interactive Surfaces and Spaces, 2017
Measuring Readiness-to-Hand through Differences in Attention to the Task vs. Attention to the Tool.
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the 43rd Graphics Interface Conference 2017, 2017
Bottom-up vs. Top-down: Trade-offs in Efficiency, Understanding, Freedom and Creativity with InfoVis Tools.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
The Effects of Changing Projection Geometry on Perception of 3D Objects on and Around Tabletops.
ACM Trans. Comput. Hum. Interact., 2016
Proceedings of the 2016 IEEE Symposium on Visual Languages and Human-Centric Computing, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
All Across the Circle: Using Auto-Ordering to Improve Object Transfer between Mobile Devices.
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016
iVoLVER: Interactive Visual Language for Visualization Extraction and Reconstruction.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Designing the Unexpected: Endlessly Fascinating Interaction for Interactive Installations.
Proceedings of the Ninth International Conference on Tangible, 2015
"Local Remote" Collaboration: Applying Remote Group AwarenessTechniques to Co-located Settings.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Quantitative measurement of virtual vs. physical object embodiment through kinesthetic figural after effects.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014
2013
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
The Broken Mirror: Space, Attention and Collaboration in Co-located Distributed User Interfaces.
Proceedings of the Distributed User Interfaces: Models, Methods and Tools, 2013
Sometimes when we touch: how arm embodiments change reaching and collaboration on digital tables.
Proceedings of the Computer Supported Cooperative Work, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
The effects of tactile feedback and movement alteration on interaction and awareness with digital embodiments.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Factors influencing visual attention switch in multi-display user interfaces: a survey.
Proceedings of the International Symposium on Pervasive Displays, PerDis 2012, Porto, 2012
The LunchTable: a multi-user, multi-display system for information sharing in casual group interactions.
Proceedings of the International Symposium on Pervasive Displays, PerDis 2012, Porto, 2012
The cost of display switching: a comparison of mobile, large display and hybrid UI configurations.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
Workshop on Infrastructure and Design Challenges of Coupled Display Visual Interfaces: in conjunction with Advanced Visual Interfaces 2012 (AVI'12).
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments.
Proceedings of the Graphics Interface 2011 Conference, 2011
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011
2010
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010
Integrating 2D Mouse Emulation with 3D Manipulation for Visualizations on a Multi-Touch Table.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010
2009
Hum. Comput. Interact., 2009
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009
The effects of changing projection geometry on the interpretation of 3D orientation on tabletops.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009
Proceedings of the Graphics Interface 2009 Conference, 2009
An evaluation of coordination techniques for protecting objects and territories in tabletop groupware.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the HYPERTEXT 2008, 2008
The effects of co-present embodiments on awareness and collaboration in tabletop groupware.
Proceedings of the Graphics Interface 2008 Conference, 2008
Proceedings of the Interactive Systems. Design, 2008
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007
Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada, 2007
2006
Superflick: a natural and efficient technique for long-distance object placement on digital tables.
Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, 2006
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the working conference on Advanced visual interfaces, 2006
2005
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005