Michitaka Hirose
Orcid: 0000-0002-3335-5428
According to our database1,
Michitaka Hirose
authored at least 365 papers
between 1989 and 2024.
Collaborative distances:
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Bibliography
2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Motor Skill Learning by Virtual Co-embodiment with an AI Teacher Trained in Human Teaching Behavior.
Proceedings of the ACM Symposium on Applied Perception 2024, 2024
2023
Effects of Collaborative Training Using Virtual Co-embodiment on Motor Skill Learning.
IEEE Trans. Vis. Comput. Graph., 2023
Presenting Morphing Shape Illusion: Enhanced Sense of Morphing Virtual Object With Weight Shifting VR Controller by Computational Perception Model.
IEEE Computer Graphics and Applications, 2023
Case Study of Low-Code VR Platform for Training and Evaluating Employee's Service Skills.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023
Virtual Reality Training System Using an Autonomy Agent for Learning Hospitality Skills of a Retail Store.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
Proceedings of the ACM Symposium on Applied Perception 2023, 2023
2022
Improving Remote Spatial Understanding by Transmitting Spherical Images via Video Chat Applications.
Int. J. Autom. Technol., 2022
Sensation of Anteroposterior and Lateral Body Tilt Induced by Electrical Stimulation of Ankle Tendons.
Frontiers Virtual Real., 2022
Enhancing the Sense of Agency by Transitional Weight Control in Virtual Co-Embodiment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Proceedings of the HCI International 2022 - Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence, 2022
Proceedings of the Human Interface and the Management of Information: Applications in Complex Technological Environments, 2022
2021
IEEE Trans. Vis. Comput. Graph., 2021
Virtual Co-Embodiment: Evaluation of the Sense of Agency While Sharing the Control of a Virtual Body Among Two Individuals.
IEEE Trans. Vis. Comput. Graph., 2021
TeleParallax: Low-Motion-Blur Stereoscopic System With Correct Interpupillary Distance for 3D Head Rotations.
Frontiers Virtual Real., 2021
Taste in Motion: The Effect of Projection Mapping of a Boiling Effect on Food Expectation, Food Perception, and Purchasing Behavior.
Frontiers Comput. Sci., 2021
Semi-automatic Reply Avatar for VR Training System with Adapted Scenario to Trainee's Status.
Proceedings of the HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence, 2021
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Visual-Auditory Redirection: Multimodal Integration of Incongruent Visual and Auditory Cues for Redirected Walking.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Proceedings of the HCI in Mobility, Transport, and Automotive Systems. Driving Behavior, Urban and Smart Mobility, 2020
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Evaluating Seniors' Virtual Reality Experience Performed at a Local Community Event in Japan.
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2020
Electrical Stimulation Promotes Saliva Secretion: Proposition of Novel Interaction via Saliva Secretion.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Do You Feel Like Passing Through Walls?: Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the SIGGRAPH Asia 2019 Emerging Technologies, 2019
ShapeSense: a 2D shape rendering VR device with moving surfaces that controls mass properties and air resistance.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Demonstration Experiment of AR Exhibition System Inducing User Behavior with Visual Incompatibility.
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019
Senior's Acceptance of Head-Mounted Display Using Consumer Based Virtual Reality Contents.
Proceedings of the Human Aspects of IT for the Aged Population. Design for the Elderly and Technology Acceptance, 2019
Immersive Virtual Reality Environment to Test Interface of Advanced Driver Assistance Systems for Elder Driver.
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019
PaCaPa: A Handheld VR Device for Rendering Size, Shape, and Stiffness of Virtual Objects in Tool-based Interactions.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Demonstration of Transcalibur: A VR Controller that Presents Various Shapes of Handheld Objects.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Transcalibur: A Weight Shifting Virtual Reality Controller for 2D Shape Rendering based on Computational Perception Model.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Estimating confidence in voices using crowdsourcing for alleviating tension with altered auditory feedback.
Proceedings of the AsianCHI@CHI 2019: Asian CHI Symposium, 2019
Double Shellf: What Psychological Effects can be Caused through Interaction with a Doppelganger?
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Do We Have to Look at the Mirror All the Time? Effect of Partial Visuomotor Feedback on Body Ownership of a Virtual Human Tail.
Proceedings of the ACM Symposium on Applied Perception 2019, 2019
2018
Ascending and Descending in Virtual Reality: Simple and Safe System Using Passive Haptics.
IEEE Trans. Vis. Comput. Graph., 2018
J. Inf. Process., 2018
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018
Proceedings of the 2018 IEEE Winter Conference on Applications of Computer Vision, 2018
Collaborative Accessibility Assessments by Senior Citizens Using Smartphone Application ReAcTS (Real-world Accessibility Transaction System).
Proceedings of the 15th Web for All Conference, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Object Size Perception in Immersive Virtual Reality: Avatar Realism Affects the Way We Perceive.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Handheld Haptic Interface for Rendering Size, Shape, and Stiffness of Virtual Objects.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Transcalibur: dynamic 2D haptic shape illusion of virtual object by weight moving VR controller.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Transcalibur: weight moving VR controller for dynamic rendering of 2D shape using haptic shape illusion.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the Distributed, Ambient and Pervasive Interactions: Understanding Humans, 2018
Proceedings of the Human Interface and the Management of Information. Information in Applications and Services, 2018
Proceedings of the Human Aspects of IT for the Aged Population. Acceptance, Communication and Participation, 2018
Effect of Pseudo-Haptic Feedback on Touchscreens on Visual Memory During Image Browsing.
Proceedings of the Haptics: Science, Technology, and Applications, 2018
Proceedings of the 6th International Conference on Human-Agent Interaction, 2018
Error Correction in Redirection: Rotational Manipulation for Natural Walking and Control of Walking Paths.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018
2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Swinging 3D lamps: a projection technique to create 3D illusions on a static 2D image.
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017
Swinging 3D lamps: a projection technique to convert a static 2D picture to 3D using wiggle stereoscopy.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Infinite stairs: simulating stairs in virtual reality based on visuo-haptic interaction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the 2017 IEEE International Conference on Acoustics, 2017
Transgazer: Improving Impression by Switching Direct and Averted Gaze Using Optical Illusion.
Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Proceedings of the Human Interface and the Management of Information: Information, Knowledge and Interaction Design, 2017
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017
Guidance Method to Allow a User Free Exploration with a Photorealistic View in 3D Reconstructed Virtual Environments.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2017
Facilitating Remote Communication Between Senior Communities with Telepresence Robots.
Proceedings of the Human Aspects of IT for the Aged Population. Applications, Services and Contexts, 2017
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017
Resistive swipe: Visuo-haptic interaction during swipe gestures to scroll background images on touch interfaces.
Proceedings of the 2017 IEEE World Haptics Conference, 2017
Trust Lengthens Decision Time on Unexpected Recommendations in Human-agent Interaction.
Proceedings of the 5th International Conference on Human Agent Interaction, 2017
GBER: A Social Matching App which utilizes Time, Place, and Skills of Workers and Jobs.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Routine++: implementing pre-performance routine in a short time with an artificial success simulator.
Proceedings of the 8th Augmented Human International Conference, 2017
Proceedings of the 8th Augmented Human International Conference, 2017
Proceedings of the 8th Augmented Human International Conference, 2017
Proceedings of the 8th Augmented Human International Conference, 2017
2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Sharing Real-World Accessibility Conditions Using a Smartphone Application by a Volunteer Group.
Proceedings of the Computers Helping People with Special Needs, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016
Diminished Agency: Attenuating a Sense of Agency for Problem Finding on Personal Physical Performance.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016
Proceedings of the Human Interface and the Management of Information: Information, Design and Interaction, 2016
Crowd-Cloud Window to the Past: Constructing a Photo Database for On-Site AR Exhibitions by Crowdsourcing.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016
Encouraging People to Interact with Interactive Systems in Public Spaces by Managing Lines of Participants.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016
Work Motivating Factors of the Communications in a Crowd-Powered Microvolunteering Site.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices, 2016
Augmented Live Communication Workspace Platform to Assist and Utilize Cognitive Abilities of Senior Workers.
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2016
Senior-Oriented On-Demand Economy: Locality, Matching, and Scheduling are the Keys to Success.
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016
Self-Conscious Support on Walking Posture Through Mobile Avatar: Focusing on Women's Frailty Prevention Toward Old Age.
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016
Sharing Emotion Described as Text on the Internet by Changing Self-physiological Perception.
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
Motive compass: Navigation interface for locomotion in virtual environments constructed with spherical images.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
Guidance field: Potential field to guide users to target locations in virtual environments.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Attracting User's Attention in Spherical Image by Angular Shift of Virtual Camera Direction.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015
R2D2 w/ AIRR: real time & real space double-layered display with aerial imaging by retro-reflection.
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015
Air haptics: displaying feeling of contact with AR object using visuo-haptic interaction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Smartphone-Based Gait Measurement Application for Exercise and Its Effects on the Lifestyle of Senior Citizens.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 2015 IEEE International Conference on Multimedia & Expo Workshops, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Virtual Bogie: Exhibition System to Understand Mechanism of Bogie with Digital Display Case.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design, 2015
Basic Study of Evoking Emotion Through Extending One's Body Image by Integration of Internal Sense and External Sense.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design, 2015
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2015
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design, 2015
Virtual Jizai-Ryu: Hi-Fidelity Interactive Virtual Exhibit with Digital Display Case.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015
SpecTrans: Versatile Material Classification for Interaction with Textureless, Specular and Transparent Surfaces.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Improving work productivity by controlling the time rate displayed by the virtual clock.
Proceedings of the 6th Augmented Human International Conference, 2015
Integrated view-input ar interaction for virtual object manipulation using tablets and smartphones.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
Mosaic: collaborative ways for older adults to use their expertise through information technologies.
ACM SIGACCESS Access. Comput., 2014
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014
Communious mouse: a mouse interface to experience emotions in remarks on the web by extending and modulating one's body image.
Proceedings of the SIGGRAPH Asia 2014 Emerging Technologies, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Evoking Emotions in a Story Using Tactile Sensations as Pseudo-body Responses with Contextual Cues.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design and Evaluation, 2014
Switching the Level of Abstraction in Digital Exhibitions to Provide an Understanding of Mechanisms.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice, 2014
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014
Practical Use of a Remote Movable Avatar Robot with an Immersive Interface for Seniors.
Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014
Controlling fatigue while lifting objects using Pseudo-haptics in a mixed reality space.
Proceedings of the IEEE Haptics Symposium, 2014
Representing normal and shearing forces on the mobile device with visuo-haptic interaction and a rear touch interface.
Proceedings of the IEEE Haptics Symposium, 2014
Controlling perceived stiffness of pinched objects using visual feedback of hand deformation.
Proceedings of the IEEE Haptics Symposium, 2014
Smart Face: enhancing creativity during video conferences using real-time facial deformation.
Proceedings of the Computer Supported Cooperative Work, 2014
Illusion cup: interactive controlling of beverage consumption based on an illusion of volume perception.
Proceedings of the 5th Augmented Human International Conference, 2014
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Presence Teleoperators Virtual Environ., 2013
A Virtual Train with a Container Using Visual and Auditory Representation of Train Movement.
Int. J. Creative Interfaces Comput. Graph., 2013
Augmented reality system for overlaying a scene in a video onto real world and reliving the camera operator's experience.
Proceedings of the 2013 IEEE Virtual Reality, 2013
Investigation on work motivation of Japanese seniors and skill discovery from their résumés.
Proceedings of the 2013 IEEE/SICE International Symposium on System Integration, 2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
Comix: beyond: evoking multiple emotions using pseudo body responses depending on the context.
Proceedings of the SIGGRAPH Asia 2013, 2013
Proceedings of the SIGGRAPH Asia 2013, 2013
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013
Question first: Passive interaction model for gathering experience and knowledge from the elderly.
Proceedings of the 2013 IEEE International Conference on Pervasive Computing and Communications Workshops, 2013
Proceedings of the ACM Multimedia Conference, 2013
A task-management system using future prediction based on personal lifelogs and plans.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life, 2013
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013
Affecting Our Perception of Satiety by Changing the Size of Virtual Dishes Displayed with a Tabletop Display.
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013
Digital Railway Museum: An Approach to Introduction of Digital Exhibition Systems at the Railway Museum.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013
Optimized Anonymity for Intergenerational Communication Based on the Concept of Crowdsourcing.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013
Time-Mosaic Formation of Senior Workforces for Complex Irregular Work in Cooperative Farms.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Health, Safety, Mobility and Complex Environments, 2013
Proceedings of the Computer Supported Cooperative Work, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Augmented endurance: controlling fatigue while handling objects by affecting weight perception using augmented reality.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
Communication pedometer: a discussion of gamified communication focused on frequency of smiles.
Proceedings of the 4th Augmented Human International Conference, 2013
Social platform for sharing accessibility information among people with disabilities: evaluation of a field assessment.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013
Poster: A wearable augmented reality system with haptic feedback and its performance in virtual assembly tasks.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013
2012
Guest Editors' Introduction: Special Section on the IEEE Virtual Reality Conference (VR).
IEEE Trans. Vis. Comput. Graph., 2012
Psynteraction chair: A proposal of a system for induction of interpersonal behavior by using comic book images as ambient information.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Table talk enhancer: a tabletop system for enhancing and balancing mealtime conversations using utterance rates.
Proceedings of the ACM multimedia 2012 workshop on Multimedia for cooking and eating activities, 2012
Proceedings of the 2012 IEEE Haptics Symposium, 2012
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012
Modifying an Identified Size of Objects Handled with Two Fingers Using Pseudo-Haptic Effects.
Proceedings of the JVRC12: Joint Virtual Reality Conference of ICAT - EGVE, 2012
Augmented perception of satiety: controlling food consumption by changing apparent size of food with augmented reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Juke Cylinder: Sound Image Augmentation to Metamorphose Hands into a Musical Instrument.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
Reflex-Based Navigation by Inducing Self-motion Perception with Head-Mounted Vection Display.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Large-scale displays for public spaces - constellation of departure: presenting the impression of airplanes taking off above an airport departure lounge.
Comput. Entertain., 2011
Proceedings of the IEEE Virtual Reality Conference, 2011
Pseudo-gustatory display system based on cross-modal integration of vision, olfaction and gustation.
Proceedings of the IEEE Virtual Reality Conference, 2011
Olfactory feedback system to improve the concentration level based on biological information.
Proceedings of the IEEE Virtual Reality Conference, 2011
Proceedings of the IEEE Virtual Reality Conference, 2011
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Proceedings of the 2011 IEEE International Symposium on Multimedia, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Ubiquitous augmented reality: expanding augmented reality environment with wireless tags and visible light communication projector.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011
Digital Display Case: A Study on the Realization of a Virtual Transportation System for a Museum Collection.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011
Proceedings of the Virtual and Mixed Reality - New Trends, 2011
Proceedings of the Virtual and Mixed Reality - New Trends, 2011
Proceedings of the Virtual and Mixed Reality - New Trends, 2011
Proceedings of the Virtual and Mixed Reality - New Trends, 2011
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011
Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
Sound-power visualization system for real-world interaction based on ultrasonic power transmission.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2010
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
Proceedings of the IEEE Virtual Reality Conference, 2010
CAGRA: Optimal parameter setting and rendering method for occlusion-capable automultiscopic three-dimensional display.
Proceedings of the IEEE Virtual Reality Conference, 2010
Forecast and visualization of future expenditure with logging and analyzing receipts.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Visualization of multiple people's lifelog: collecting "Ant's-eye view" to generate "Bird's-eye view".
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Digital display case: the exhibition sysytem for conveying the background information.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010
Evaluating cross-sensory perception of superimposing virtual color onto real drink: toward realization of pseudo-gustatory displays.
Proceedings of the 1st Augmented Human International Conference, 2010
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010
2009
Trans. Edutainment, 2009
Particle Display System - Virtually Perceivable Pixels with Randomly Distributed Physical Pixels.
J. Inf. Process., 2009
Robustness enhancement of a localization system using interior decoration with coded pattern.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Study on design of controllable particle display using water drops suitable for light environment.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the 13th IEEE International Symposium on Wearable Computers (ISWC 2009), 2009
Proceedings of the Virtual and Mixed Reality, 2009
Proceedings of the Virtual and Mixed Reality, 2009
Proceedings of the Virtual and Mixed Reality, 2009
Proceedings of the World Haptics 2009, 2009
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009
An Entertainment System Using Thermal Feedback for Increasing Communication and Social Skills.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2008
Digit. Creativity, 2008
IEEE Computer Graphics and Applications, 2008
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Mobile interface using visible-light communication technology for pervasive computing environment.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the 16th International Conference on Multimedia 2008, 2008
Proceedings of the ISUC 2008, 2008
Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2008
Surface Contact Interaction with Dynamically Deformable Object Using Impulse-Based Approach.
Proceedings of the Haptics: Perception, 2008
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008
2007
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007
Indoor Marker-based Localization Using Coded Seamless Pattern for Interior Decoration.
Proceedings of the IEEE Virtual Reality Conference, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007
Proceedings of the Human Interface and the Management of Information. Methods, 2007
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007
A Study on Haptic Interaction and Simulation of Motion and Deformation of Elastic Object.
Proceedings of the Human Interface and the Management of Information. Methods, 2007
Proceedings of the Human Interface and the Management of Information. Methods, 2007
Proceedings of the Virtual Reality, 2007
The Study of Past Working History Visualization for Supporting Trial and Error Approach in Data Mining.
Proceedings of the Human Interface and the Management of Information. Methods, 2007
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
Proceedings of the Human Interface and the Management of Information. Methods, 2007
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
Silico Biol., 2006
Int. J. Virtual Real., 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
Projected Reality - Enhancing Projected Augmentations by Dynamically Choosing the Best Among Several Projection Systems.
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the 16th International Conference on Artificial Reality and Telexistence, 2006
Impulse Response Deformation Model: an Approach to Haptic Interaction with Dynamically Deformable Object.
Proceedings of the 14th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2006), 2006
Finding the Perfect Projection System - Human Perception of Projection Quality Depending on Distance and Projection Angle.
Proceedings of the Embedded and Ubiquitous Computing, International Conference, 2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
iFlashBack: A Wearable Electronic Mnemonics to Retain Episodic Memory Visually Real by Video Aided Rehearsal.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
Proceedings of the Virtual Storytelling, 2005
Projected Augmentation II - A Scalable Architecture for Multi Projector Based AR-Systems Based on "Projected Applications".
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005
Prototype application with electromyogram interface in immersive virtual environment.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005
Real world video avatar: real-time and real-size transmission and presentation of human figure.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005
2004
A Case Study of Museum Exhibition -Historical Learning in Copan Ruins of Mayan Civilization.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Virtual Environment Design Guidelines for Gene Expression Analysis: The Utility of a Lab Bench Metaphor and a Road Metaphor.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Colorplate: Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the Ubiquitous Computing Systems, Second International Symposium, 2004
Proceedings of the 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2004), 2004
Proceedings of the Computers Helping People with Special Needs, 2004
Proceedings of the Systems Modeling and Simulation: Theory and Applications, 2004
2003
Cluster Overlap Distribution Map: Visualization for Gene Expression Analysis Using Immersive Projection Technology.
Presence Teleoperators Virtual Environ., 2003
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
Intra-operative guidance with real-time information of open MRI and manipulators using coordinate-integration module.
Proceedings of the Medical Imaging 2003: Visualization, 2003
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003
Wearable Finger-Braille Interface for Navigation of Deaf-Blind in Ubiquitous Barrier-Free Space.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003
2002
Proceedings of the IEEE Virtual Reality Conference 2002, 2002
Proceedings of the IEEE Virtual Reality Conference 2002, 2002
Development and Demonstration of Wearable Computer Based Interactive Nomadic Gallery.
Proceedings of the 6th International Symposium on Wearable Computers (ISWC 2002), 2002
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002
2001
IEEE Computer Graphics and Applications, 2001
Building a Worldwide Photorealistic Virtual Environment by Switching between Subenvironments.
Proceedings of the Virtual Reality 2001 Conference, 2001
Proceedings of the Virtual Reality 2001 Conference, 2001
Proceedings of the Virtual Reality 2001 Conference, 2001
HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Displays.
Proceedings of the Virtual Reality 2001 Conference, 2001
Proceedings of the Advances in Multimedia Information Processing, 2001
Proceedings of the Advances in Multimedia Information Processing, 2001
Multimedia Virtual Laboratory.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001
Managing Information of Real-World Objects through a Cellular Phone Java Client (i-Mode Java Application).
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001
Proceedings of the 7th EG Workshop on Virtual Environments, 2001
1999
Syst. Comput. Jpn., 1999
Development of Wearable Force Display (HapticGEAR) for Immersive Projection Displays.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999
Proceedings of the 1999 International Conference on Image Processing, 1999
Haptic interface for immersive projection display.
Proceedings of the Human-Computer Interaction: Communication, 1999
CABINet: networking of immersive projection environment.
Proceedings of the Human-Computer Interaction: Communication, 1999
Cybercity walker - layered morphin method.
Proceedings of the Human-Computer Interaction: Communication, 1999
1998
Presence Teleoperators Virtual Environ., 1998
Proceedings of the 1998 Virtual Reality Annual International Symposium, 1998
1997
Multim. Syst., 1997
J. Robotics Mechatronics, 1997
Real-Time Numerical Simulation in Haptic Environment.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997
1996
An Alternate Way to Generate Virtual Worlds: A Study on Image Processing Technology for Synthetic Sensations.
Presence Teleoperators Virtual Environ., 1996
Development of an effective motion capture system based on data fusion and minimal use of sensors.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1996
Proceedings of the 1996 Virtual Reality Annual International Symposium, 1996
Representative Spherical Plane Method and Comsposition of Object Manipulation Methods.
Proceedings of the 1996 Virtual Reality Annual International Symposium, 1996
1995
IEEE Computer Graphics and Applications, 1995
Simulation and presentation of curved surface in virtual reality environment through surface display.
Proceedings of the 1995 Virtual Reality Annual International Symposium, 1995
Proceedings of the Virtual Environments '95, 1995
1994
Virtual Sand Box: Development of an Application of Virtual Environments for Clinical Medicine.
Presence Teleoperators Virtual Environ., 1994
1993
Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993
Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993
Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993
Surface Display and Synthetic Force Sensation.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993
1992
J. Robotics Mechatronics, 1992
1991
Interaction of visual depth cues and viewing parameters during simulated telemanipulation.
Proceedings of the 1991 IEEE International Conference on Robotics and Automation, 1991
1989
Proceedings of the Computer-Aided Cooperative Product Development, MIT-JSME Workshop, 1989