Michimasa Inaba
Orcid: 0000-0002-3190-9044
According to our database1,
Michimasa Inaba
authored at least 44 papers
between 2011 and 2024.
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Bibliography
2024
ACM Trans. Asian Low Resour. Lang. Inf. Process., September, 2024
Enhancing Dialogue Generation in Werewolf Game Through Situation Analysis and Persuasion Strategies.
CoRR, 2024
Can Large Language Models be Used to Provide Psychological Counselling? An Analysis of GPT-4-Generated Responses Using Role-play Dialogues.
CoRR, 2024
Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue, 2024
Data Augmentation Integrating Dialogue Flow and Style to Adapt Spoken Dialogue Systems to Low-Resource User Groups.
Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue, 2024
PersonaCLR: Evaluation Model for Persona Characteristics via Contrastive Learning of Linguistic Style Representation.
Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue, 2024
Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue, 2024
2023
Enhancing Consistency in Multimodal Dialogue System Using LLM with Dialogue Scenario.
CoRR, 2023
Proceedings of the 37th Pacific Asia Conference on Language, 2023
Proceedings of the 37th Pacific Asia Conference on Language, 2023
AIWolfDial 2023: Summary of Natural Language Division of 5th International AIWolf Contest.
Proceedings of the 16th International Natural Language Generation Conference, 2023
2022
Proceedings of the Thirteenth Language Resources and Evaluation Conference, 2022
2019
Comput. Speech Lang., 2019
Dialogue System Live Competition: Identifying Problems with Dialogue Systems Through Live Event.
Proceedings of the Increasing Naturalness and Flexibility in Spoken Dialogue Interaction, 2019
Proceedings of the Increasing Naturalness and Flexibility in Spoken Dialogue Interaction, 2019
Proceedings of the 13th International Conference on Ubiquitous Information Management and Communication, 2019
2018
Proceedings of the 19th Annual SIGdial Meeting on Discourse and Dialogue, 2018
Improving the Performance of Chat-Oriented Dialogue Systems via Dialogue Breakdown Detection.
Proceedings of the 9th International Workshop on Spoken Dialogue System Technology, 2018
Proceedings of the 10th International Conference on Agents and Artificial Intelligence, 2018
2017
Proceedings of the 11th International Conference on Ubiquitous Information Management and Communication, 2017
Generating human-like discussion by paraphrasing a translation by the AIWolf protocol using werewolf BBS logs.
Proceedings of the 2017 IEEE International Conference on Fuzzy Systems, 2017
2016
J. Comput., 2016
J. Comput., 2016
Constructing a Human-like agent for the Werewolf Game using a psychological model based multiple perspectives.
Proceedings of the 2016 IEEE Symposium Series on Computational Intelligence, 2016
Proceedings of the Speech and Computer - 18th International Conference, 2016
Proceedings of the SIGDIAL 2016 Conference, 2016
The dialogue breakdown detection challenge: Task description, datasets, and evaluation metrics.
Proceedings of the Tenth International Conference on Language Resources and Evaluation LREC 2016, 2016
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 20th International Conference KES-2016, 2016
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 20th International Conference KES-2016, 2016
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 20th International Conference KES-2016, 2016
Proceedings of the Computer Games - 5th Workshop on Computer Games, 2016
Experimental Investigation for a Human Relationship Formation Support Agent using Information Presentation During Conversation.
Proceedings of the 8th International Conference on Agents and Artificial Intelligence (ICAART 2016), 2016
Proceedings of the Computers and Games - 9th International Conference, 2016
2015
Proceedings of the IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology, 2015
Proceedings of the 2015 IEEE International Conference on Fuzzy Systems, 2015
2014
Experiments Assessing Learning of Agent Behavior using Genetic Programming with Multiple Trees.
Proceedings of the ICAART 2014, 2014
Statistical Response Method and Learning Data Acquisition using Gamified Crowdsourcing for a Non-task-oriented Dialogue Agent.
Proceedings of the Agents and Artificial Intelligence - 6th International Conference, 2014
Constructing a Non-task-oriented Dialogue Agent using Statistical Response Method and Gamification.
Proceedings of the ICAART 2014, 2014
Development of werewolf match system for human players mediated with lifelike agents.
Proceedings of the second international conference on Human-agent interaction, 2014
Proceedings of the IEEE International Conference on Fuzzy Systems, 2014
2013
Proceedings of the IEEE International Conference on Systems, 2013
Proceedings of the IEEE International Conference on Systems, 2013
2012
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012
2011
Automatic detection of "enthusiasm" in non-task-oriented dialogues using word co-occurrence.
Proceedings of the 2011 IEEE Workshop on Affective Computational Intelligence, 2011