Michiko Ohkura

Orcid: 0000-0002-2652-0499

According to our database1, Michiko Ohkura authored at least 73 papers between 2000 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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PhD thesis 
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Bibliography

2024
Persona-Based and Scenario-Based Design of Virtual and Physical Companion Robots with Varied Kawaii (Cute) Attributes.
Proceedings of the Human-Computer Interaction, 2024

2023
Analysis of Pink Color in Kawaii Fashion.
Proceedings of the Culture and Computing, 2023

"Kawaii" from an Engineering Perspective.
Proceedings of the Culture and Computing, 2023

Cross-Cultural Affective Evaluation of Kawaii Robots in Virtual Spaces.
Proceedings of the Culture and Computing, 2023

2022
A Deep Learning-Based Approach to Facilitate Cross-cultural Kansei Design.
Proceedings of the Cross-Cultural Design. Interaction Design Across Cultures, 2022

The Color Analysis of "Lolita" Fashion Style in Japan.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022

Affective Evaluation of Virtual Kawaii Robotic Gadgets Using Biological Signals in a Remote Collaboration of American and Japanese Students.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022

Comparison of Positive Feelings for CG Robots Between 2D Display and 3D HMD Using Heart Rate.
Proceedings of the Human-Computer Interaction. Technological Innovation, 2022

A Proposal of Classification Model for Kawaii Fashion Styles in Japan Using Deep Learning.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022

Cross-Cultural Design and Evaluation of Student Companion Robots with Varied Kawaii (Cute) Attributes.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022

Comparison of Positive Feelings for Motions of CG Kawaii and Cool Robots.
Proceedings of the 10th International Conference on Affective Computing and Intelligent Interaction, ACII 2022, 2022

2021
Comparison of Color Features of Kawaii Fashion Styles in Japan.
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021

Comparison of Kawaii Feelings for Magnets with Different Shapes Between 2007 and Present.
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021

Relationship Between Robot Designs and Preferences in Kawaii Attributes.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Novel Applications, 2021

Understanding Graphical User Interface (GUI) Trends Based on Kawaii (Cute).
Proceedings of the HCI International 2021 - Late Breaking Papers: Design and User Experience, 2021

Cross-Cultural Design and Evaluation of Robot Prototypes Based on Kawaii (Cute) Attributes.
Proceedings of the Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents, 2021

2020
Data-driven child behavior prediction system based on posture database for fall accident prevention in a daily living space.
J. Ambient Intell. Humaniz. Comput., 2020

Fostering Cross-Cultural Research by Cross-Cultural Student Teams: A Case Study Related to Kawaii (Cute) Robot Design.
Proceedings of the Cross-Cultural Design. User Experience of Products, Services, and Intelligent Environments, 2020

Color Analysis of Popular Lipstick Brands.
Proceedings of the Advances in Industrial Design, 2020

2019
Development and Evaluation of Gamified Multimodal System to Improve Experience Value of Floor Wiping.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

Data-driven prediction system for an environmental smartification approach to child fall accident prevention in a daily living space.
Proceedings of the 10th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2019) / The 9th International Conference on Current and Future Trends of Information and Communication Technologies in Healthcare (ICTH-2019) / Affiliated Workshops, 2019

The Analysis of Kawaii Fashion in Thailand and Japan Using Colorfulness Metrics.
Proceedings of the Advances in Affective and Pleasurable Design, 2019

Evaluation of Kawaii Feelings Caused by Stuffed Animals to Reduce Stress.
Proceedings of the Advances in Affective and Pleasurable Design, 2019

Comparison on Evaluation of Kawaiiness of Cosmetic Bottles between Japanese and Thai People.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

Physiological Signal- Driven Camera Using EOG, EEG, and ECG.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, 2019

2017
Usability Evaluation of Newly Developed Three-Dimensional Input Device for Drone Operation.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

A Proposal of Model of Kawaii Feelings for Spoon Designs.
Proceedings of the Human-Computer Interaction. User Interface Design, Development and Multimodality, 2017

Experimental Evaluation of Immersive Feeling in VR System with HMD.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

Assessing Symptoms of Excessive SNS Usage Based on User Behavior and Emotion - Analysis of Data Obtained by SNS APIs.
Proceedings of the Social Computing and Social Media. Human Behavior, 2017

Analysis of Affective Evaluation for Material Perception of Resin Surfaces: Combined Effect of Tactile Sensation and Hue.
Proceedings of the Advances in Affective and Pleasurable Design, 2017

Evaluation of Immersive Feeling in VR System with HMD by fNIRS Measurement.
Proceedings of the Advances in Affective and Pleasurable Design, 2017

Relationship Between Physical Attributes of Spoon Designs and Eye Movements Caused by Kawaii Feelings.
Proceedings of the Advances in Affective and Pleasurable Design, 2017

Evaluation of "Feelings of Excitement" Caused by a VR Interactive System with Unknown Experience Using ECG.
Proceedings of the Advances in Affective and Pleasurable Design, 2017

Assessing Symptoms of Excessive SNS Usage Based on User Behavior and Emotion: Analysis of Log Data.
Proceedings of the Advances in Affective and Pleasurable Design, 2017

Affective evaluation for material perception of bead-coated resin surfaces using visual and tactile sensations under virtual and real environments.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, 2017

2016
Kawaii feeling estimation by product attributes and biological signals.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

Assessing symptoms of excessive SNS usage based on user behavior and emotion.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

Investigation of Human Subjective Feelings for Different Surface Textures of Slipping Objects Based on the Analysis of Contact Conditions.
Proceedings of the Haptics: Perception, Devices, Control, and Applications, 2016

2015
Improvement of emotional healthcare system with stress detection from ECG signal.
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015

Japanese HCI Symposium: Japanese Culture and Kansei.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Web-based 3D medical image visualization framework for biomedical engineering education.
Comput. Appl. Eng. Educ., 2014

The design, implementation and evaluation of a relaxation service with facial emotion detection.
Proceedings of the 2014 IEEE Symposium on Computational Intelligence in Healthcare and e-health, 2014

Exploring emotion in an e-learning system using eye tracking.
Proceedings of the 2014 IEEE Symposium on Computational Intelligence in Healthcare and e-health, 2014

Toward practical implementation of emotion driven digital camera using EEG.
Proceedings of the 5th Augmented Human International Conference, 2014

2013
Healthcare System Focusing on Emotional Aspect Using Augmented Reality: Control Breathing Application in Relaxation Service.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Proposal for Driver Distraction Indexes Using Biological Signals Including Eye Tracking.
Proceedings of the Human-Computer Interaction. Applications and Services, 2013

Design of User Manuals for Elderly People Focusing on Font Types: Refinement of Experimental Design.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Basic Study on Kawaii Feeling of Material Perception.
Proceedings of the Human-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments, 2013

Drug Name Similarity Index for Sound-Alikeness.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Experimental Study on Display of Energy-Related Information in Smart Homes Using Virtual Reality.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2013

A New E-learning System Focusing on Emotional Aspect Using Biological Signals.
Proceedings of the Human-Computer Interaction. Applications and Services, 2013

Healthcare system design focusing on emotional aspects using augmented reality - Relaxed service design.
Proceedings of the 2013 IEEE Symposium on Computational Intelligence in Healthcare and e-health, 2013

2012
Comparison of evaluation of kawaii ribbons between genders and generation of Japanese.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2012

2011
Construction and Analysis of Database on Outer Cases of Medicines.
Proceedings of the Human-Computer Interaction. Users and Applications, 2011

The Usability Evaluation of Web-Based 3D Medical Image Visualization.
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011

A Proposal of Contraindication Database for Medicines.
Proceedings of the Human-Computer Interaction. Users and Applications, 2011

Restoration Support System for a Historic Textile Market Using Virtual Environment.
Proceedings of the Human-Computer Interaction. Users and Applications, 2011

The Similarity Index of Character Shape of Medicine Names Based on Character Shape Similarity (II).
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011

Study on Evaluation of Kawaii Colors Using Visual Analog Scale.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2011

Appearance Similarity Index for Medicinal Ampoule Labels.
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011

Therapeutic Category Improvement Method Based on the Words Appearing in Effect-Efficacy Description.
Proceedings of the Human-Computer Interaction. Users and Applications, 2011

Development of a Tracking Sound Game for Exercise Support of Visually Impaired.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2011

A Proposed Method for Generating Question Tests based on Prescription Drug Name Similarity.
Proceedings of the CSEDU 2011, 2011

2009
Examination of Evaluation Method for Appearance Similarity of PTP Sheets.
Proceedings of the Human Interface and the Management of Information. Information and Interaction, 2009

A Proposal of a Method to Extract Active Ingredient Names from Package Inserts.
Proceedings of the Human Interface and the Management of Information. Information and Interaction, 2009

Interactive System to Assist Rehabilitation of Children.
Proceedings of the Universal Access in Human-Computer Interaction. Addressing Diversity, 2009

Analysis on Descriptions of Dosage Regimens in Package Inserts of Medicines.
Proceedings of the Human Interface and the Management of Information. Information and Interaction, 2009

The Evaluation of Pharmaceutical Package Designs for the Elderly People.
Proceedings of the Human Interface and the Management of Information. Information and Interaction, 2009

2008
An alpha-activity-based binaural beat sound entrainment system using arousal state model.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
The Usability Assessment of Pharmaceutical Package.
Proceedings of the Human-Computer Interaction. HCI Applications and Services, 2007

The Analysis of Near-Miss Cases Using Data-Mining Approach.
Proceedings of the Human-Computer Interaction. HCI Applications and Services, 2007

A Study on Display to Improve the Visibility of PTP Sheets.
Proceedings of the Human-Computer Interaction. HCI Applications and Services, 2007

2000
Measurement of auditory alleys in a virtual environment and their mathematical models.
Syst. Comput. Jpn., 2000


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