Michiel van de Panne
Orcid: 0000-0002-9123-3672Affiliations:
- University of British Columbia, Vancouver, Canada
According to our database1,
Michiel van de Panne
authored at least 111 papers
between 1990 and 2024.
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Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
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on cs.ubc.ca
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on twitter.com
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on dl.acm.org
On csauthors.net:
Bibliography
2024
CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control.
CoRR, 2024
CoRR, 2024
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024
2023
Proc. ACM Comput. Graph. Interact. Tech., August, 2023
Proc. ACM Comput. Graph. Interact. Tech., August, 2023
Proceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games, 2023
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
2022
IEEE Trans. Vis. Comput. Graph., 2022
CoRR, 2022
Exploration with Multi-Sample Target Values for Distributional Reinforcement Learning.
CoRR, 2022
Comput. Graph. Forum, 2022
GLiDE: Generalizable Quadrupedal Locomotion in Diverse Environments with a Centroidal Model.
Proceedings of the Algorithmic Foundations of Robotics XV, 2022
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022
2021
Proc. ACM Comput. Graph. Interact. Tech., 2021
From Machine Learning to Robotics: Challenges and Opportunities for Embodied Intelligence.
CoRR, 2021
Proceedings of the IEEE International Conference on Robotics and Automation, 2021
2020
ACM Trans. Graph., 2020
Comput. Graph. Forum, 2020
Learning to Locomote: Understanding How Environment Design Matters for Deep Reinforcement Learning.
Proceedings of the MIG '20: Motion, 2020
Proceedings of the 2nd Annual Conference on Learning for Dynamics and Control, 2020
2019
Iterative Reinforcement Learning Based Design of Dynamic Locomotion Skills for Cassie.
CoRR, 2019
Proceedings of the Motion, Interaction and Games, 2019
Proceedings of the 3rd Annual Conference on Robot Learning, 2019
2018
DeepMimic: example-guided deep reinforcement learning of physics-based character skills.
ACM Trans. Graph., 2018
Comput. Animat. Virtual Worlds, 2018
Proceedings of the 11th Annual International Conference on Motion, Interaction, and Games, 2018
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018
Progressive Reinforcement Learning with Distillation for Multi-Skilled Motion Control.
Proceedings of the 6th International Conference on Learning Representations, 2018
2017
ACM Trans. Graph., 2017
ACM Trans. Graph., 2017
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2017
2016
ACM Trans. Graph., 2016
ACM Trans. Graph., 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016
2015
ACM Trans. Graph., 2015
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015
2014
IEEE Trans. Vis. Comput. Graph., 2014
Commun. ACM, 2014
Proceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06, 2014
2013
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2013
Proceedings of the Motion in Games, 2013
2012
Guest Editor's Introduction: Special Section on the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA).
IEEE Trans. Vis. Comput. Graph., 2012
Terrain runner: control, parameterization, composition, and planning for highly dynamic motions.
ACM Trans. Graph., 2012
Proceedings of the Advances in Artificial Intelligence, 2012
2011
Proceedings of the Sketch-based Interfaces and Modeling, 2011
2010
Flexible isosurfaces: Simplifying and displaying scalar topology using the contour tree.
Comput. Geom., 2010
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010
Proceedings of the Motion in Games - Third International Conference, 2010
2009
ACM Trans. Graph., 2009
Proceedings of the 6th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2009
2008
Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2008
2007
Proceedings of the 2007 IEEE International Conference on Robotics and Automation, 2007
Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada, 2007
2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2006
Proceedings of the 3rd Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2006
Proceedings of the 2006 IEEE International Conference on Robotics and Automation, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the 2005 Symposium on Interactive 3D Graphics, 2005
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005
2004
Proceedings of the 15th IEEE Visualization Conference, 2004
Proceedings of the 2004 IEEE International Conference on Robotics and Automation, 2004
2003
Proceedings of the 2003 IEEE International Conference on Robotics and Automation, 2003
2002
Vis. Comput., 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
2001
Comput. Animat. Virtual Worlds, 2001
The virtual stuntman: dynamic characters with a repertoire of autonomous motor skills.
Comput. Graph., 2001
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001
2000
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000
Proceedings of the 2000 IEEE International Conference on Robotics and Automation, 2000
1999
Proceedings of the Rendering Techniques '99, 1999
1998
Footprint-based Quadruped Motion Synthesis.
Proceedings of the Graphics Interface 1998 Conference, 1998
Rendering Generalized Cylinders with Paintstrokes.
Proceedings of the Graphics Interface 1998 Conference, 1998
1997
IEEE Trans. Vis. Comput. Graph., 1997
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997
1996
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996
1993
CVGIP Graph. Model. Image Process., 1993
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993
1990
Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990