Michele Fiorentino
Orcid: 0000-0003-2197-6574Affiliations:
- Polytechnic Institute of Bari, Department of Mechanics, Mathematics, and Management, Italy
According to our database1,
Michele Fiorentino
authored at least 68 papers
between 2002 and 2024.
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Bibliography
2024
Co-Designing Dynamic Mixed Reality Drill Positioning Widgets: A Collaborative Approach with Dentists in a Realistic Setup.
IEEE Trans. Vis. Comput. Graph., November, 2024
Precise Tool to Target Positioning Widgets (TOTTA) in Spatial Environments: A Systematic Review.
IEEE Trans. Vis. Comput. Graph., November, 2024
Augmented reality for sailing: a comparative study of head stabilized vs boat stabilized visualization data for wind and bearing angle.
Virtual Real., March, 2024
Enhancing Well-Being: A Comparative Study of Virtual Reality Chromotherapy Rooms with Static, Dynamic, and Empty Environments.
Sensors, March, 2024
The Mixed Tangible Catalog: Toward Tangible and Sustainable B2B Metaverse Fashion Showrooms.
IEEE Computer Graphics and Applications, 2024
Special Issue on Next-Generation Mixed-Reality User Experiences: Training, Teaching, and Learning.
IEEE Computer Graphics and Applications, 2024
Design of Experiment for Evaluation of Anomalous Environments for Product Visualization in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
2023
More Arrows in the Quiver: Investigating the Use of Auxiliary Models to Localize In-View Components with Augmented Reality.
IEEE Trans. Vis. Comput. Graph., November, 2023
Message from the ISMAR 2023 Science and Technology Journal Program Chairs and TVCG Guest Editors.
IEEE Trans. Vis. Comput. Graph., November, 2023
Immersive and desktop virtual reality in virtual fashion stores: a comparison between shopping experiences.
Virtual Real., September, 2023
Evaluating an augmented reality interface for sailing navigation: a comparative study with a immersive virtual reality simulator.
Virtual Real., June, 2023
Designing for the Metaverse: A Multidisciplinary Laboratory in the Industrial Design Program.
Future Internet, February, 2023
Int. J. Comput. Integr. Manuf., January, 2023
In-situ or side-by-side? A user study on augmented reality maintenance instructions in blind areas.
Comput. Ind., 2023
IEEE Computer Graphics and Applications, 2023
Meta Discussion Pedagogical Model to Foster Mathematics Teacher's Professional Development.
Proceedings of the Numerical Computations: Theory and Algorithms, 2023
The Feedback in a Formative Assessment Path: Development of Communicative Skills in a Workshop Online.
Proceedings of the Higher Education Learning Methodologies and Technologies Online, 2023
2022
What, How, and Why are Visual Assets Used in Industrial Augmented Reality? A Systematic Review and Classification in Maintenance, Assembly, and Training (From 1997 to 2019).
IEEE Trans. Vis. Comput. Graph., 2022
A Multi-Sensory In-Store Virtual Reality Customer Journey for Retailing: A Field Study in a Furniture Flagship Store.
Future Internet, 2022
Comput., 2022
Designing complex manufacturing systems by virtual reality: A novel approach and its application to the virtual commissioning of a production line.
Comput. Ind., 2022
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Gestalt Driven Augmented Collimator Widget for Precise 5 DOF Dental Drill Tool Positioning in 3D Space.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
A Digital Educational Path with an Interdisciplinary Perspective for Pre-service Mathematics Primary Teachers' Professional Development.
Proceedings of the Higher Education Learning Methodologies and Technologies Online, 2022
The Rational Numbers in a Pre-service Mathematics Teacher Educational Path Highlighting the Role of Feedback in the Formative Assessment.
Proceedings of the Higher Education Learning Methodologies and Technologies Online, 2022
2021
Augmented Reality Interface for Sailing Navigation: a User Study for Wind Representation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
2020
A Body Tracking-Based Low-Cost Solution for Monitoring Workers' Hygiene Best Practices during Pandemics.
Sensors, 2020
Comput. Ind., 2020
Towards Sailing supported by Augmented Reality: Motivation, Methodology and Perspectives.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Design preferences on Industrial Augmented Reality: a survey with potential technical writers.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
2019
IEEE Trans. Hum. Mach. Syst., 2019
A neural network-based software to recognise blepharospasm symptoms and to measure eye closure time.
Comput. Biol. Medicine, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Learning Translation in Geometric Transformations Through Digital and Manipulative Artefacts in Synergy.
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019
Exploiting Augmented Reality to Enhance Piping and Instrumentation Diagrams for Information Retrieval Tasks in Industry 4.0 Maintenance.
Proceedings of the Virtual Reality and Augmented Reality, 2019
2018
Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0.
Comput. Ind., 2018
2017
Predicting Text Legibility over Textured Digital Backgrounds for a Monocular Optical See-Through Display.
Presence Teleoperators Virtual Environ., 2017
IEEE Computer Graphics and Applications, 2017
2016
Int. J. Comput. Aided Eng. Technol., 2016
Proceedings of the Recent Trends in Image Processing and Pattern Recognition, 2016
Facial Landmarks for Forensic Skull-Based 3D Face Reconstruction: A Literature Review.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016
2015
Effect of Text Outline and Contrast Polarity on AR Text Readability in Industrial Lighting.
IEEE Trans. Vis. Comput. Graph., 2015
Comput. Ind., 2015
IEEE Computer Graphics and Applications, 2015
Design and Development of a Forearm Rehabilitation System Based on an Augmented Reality Serious Game.
Proceedings of the Advances in Artificial Life, Evolutionary Computation and Systems Chemistry, 2015
Proceedings of the 3rd Workshop on Emotions and Personality in Personalized Systems, 2015
2014
Text Readability in Head-Worn Displays: Color and Style Optimization in Video versus Optical See-Through Devices.
IEEE Trans. Vis. Comput. Graph., 2014
Comput. Ind., 2014
An Application Based on Augmented Reality and Mobile Technology to Support Remote Maintenance.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014
2013
Augmented Reality Text Style Readability with See-Through Head-Mounted Displays in Industrial Context.
Presence Teleoperators Virtual Environ., 2013
Comput. Sci. Inf. Syst., 2013
2012
Augmented Technical Drawings: A Novel Technique for Natural Interactive Visualization of Computer-Aided Design Models.
J. Comput. Inf. Sci. Eng., 2012
Early diagnosis of lung tumors by genetically optimized 3D-metaball malignancy metric.
Proceedings of the Genetic and Evolutionary Computation Conference, 2012
2010
Int. J. Shape Model., 2010
Comput. Aided Des., 2010
Comput. Aided Des., 2010
2008
Int. J. Comput. Appl. Technol., 2008
2007
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007
2005
The SenStylus: A Novel Rumble-Feedback Pen Device for CAD Application in Virtual Reality.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005
2004
Proceedings of the working conference on Advanced visual interfaces, 2004
2002
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002