Michel Augeraud

According to our database1, Michel Augeraud authored at least 18 papers between 1991 and 2013.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

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Bibliography

2013
A Methodology to Validate Interactive Storytelling Scenarios in Linear Logic.
Trans. Edutainment, 2013

2011
A methodology to derive a valid scenario of an interactive storytelling.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2010
Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear Logic.
Proceedings of the Interactive Storytelling, 2010

2009
From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames.
Proceedings of the Interactive Storytelling, 2009

2008
Aide à la décision pour la conception de systèmes complexes. Une approche SMA.
Ingénierie des Systèmes d Inf., 2008

Éditorial.
Ingénierie des Systèmes d Inf., 2008

Plot Control For Emergent Narrative: A Case Study On Tetris.
Int. J. Intell. Games Simul., 2008

2007
Un modèle et une méthode de conception centrés interaction.
Ingénierie des Systèmes d Inf., 2007

Bringing Interactivity into Campbell's Hero's Journey.
Proceedings of the Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, 2007

Plot monitoring for interactive narrative games.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
Conception centrée interaction : Application à la conception de simulation interactive.
Proceedings of the Actes du XXIVème Congrès INFORSID, Hammamet, Tunisie, 31 mai, 2006

2004
Une démarche de conception de simulation de systèmes complexes évolutifs.
Proceedings of the Actes du XXIIème Congrès INFORSID, Biarritz, France, 25-28 mai, 2004, 2004

2000
Behavioral Compatibility in Concurrent Object Constructions.
Proceedings of the 6th International Conference on Object Oriented Information Systems, 2000

1999
BDL: A Specialized Language for Per-Object Reactive Control.
IEEE Trans. Software Eng., 1999

1997
BDL: A Language to Control the Behavior of Concurrent Objects.
Proceedings of the Conference on Domain-Specific Languages, 1997

1996
Conception orientée objet d'applications concurrentes.
Proceedings of the Actes des journéees Langages et Modèles à Objets, 1996

1995
Controle du comportement d'objets et réutilisation.
Proceedings of the Actes du XIIIème Congrès INFORSID, Grenoble, France, May 30, 1995

1991
Dynamic objects.
Proceedings of the Conference on Organizational Computing Systems, 1991


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