Michal Rinott

Orcid: 0000-0002-6921-8900

According to our database1, Michal Rinott authored at least 17 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2024
The Avatar Dressing Room - a VR environment for strengthening physical and psychological embodiment with avatars.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024

Temporal Aspects of Human-AI Collaborations for Work.
Proceedings of the 3rd Annual Meeting of the Symposium on Human-Computer Interaction for Work, 2024

2022
Designing for interpersonal motor synchronization.
Hum. Comput. Interact., 2022

Shmoodle: Communication through Collaborative Drawing with an Emotionally Controlled Color Palette.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

Stories of Herbs: A multimodal Virtual Reality experience using olfaction.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

2021
Plantimus - A Plant Stethoscope.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

Designing an embodied conversational agent for a learning space.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2018
Sew-Flow: A Craft Interpretation of a Digital Game.
Proceedings of the Twelfth International Conference on Tangible, 2018

2017
Sonora: Inclusive Voice Play For Children With Various Abilities.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

The Drawbox Project: Open Ended Play Over a Distance.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

2015
cArVATAR: A Novel Remote Control for Toy Cars.
Proceedings of the Ninth International Conference on Tangible, 2015

2013
Demo hour.
Interactions, 2013

Interaction lab, Holon Institute of Technology.
Interactions, 2013

Cubes.
Proceedings of the Seventh International Conference on Tangible, 2013

2010
Using vocal sketching for designing sonic interactions.
Proceedings of the Conference on Designing Interactive Systems, 2010

2007
Pixel Materiali: a system for creating and understanding pixel animations.
Proceedings of the Interaction Design and Children, 2007

2005
SonicTexting.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005


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