Michael Wissner

According to our database1, Michael Wissner authored at least 24 papers between 2005 and 2016.

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Bibliography

2016
A User Trust Model for Automatic Decision-Making in Ubiquitous and Self-Adaptive Environments.
Proceedings of the Trustworthy Open Self-Organising Systems, 2016

2015
Trust-based decision-making for smart and adaptive environments.
User Model. User Adapt. Interact., 2015

2014
Trust-Based Decision-Making for Energy-Aware Device Management.
Proceedings of the User Modeling, Adaptation, and Personalization, 2014

2013
DynaLearn - An Intelligent Learning Environment for Learning Conceptual Knowledge.
AI Mag., 2013

Trust-based decision-making for the adaptation of public displays in changing social contexts.
Proceedings of the Eleventh Annual International Conference on Privacy, Security and Trust, 2013

Question Generation and Adaptation Using a Bayesian Network of the Learner's Achievements.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

2011
Visual Communication in Interactive Multimedia.
Proceedings of the Smart Graphics - 11th International Symposium, 2011

Extended Abstract: Bridging Virtual World Visualization and Multiagent Simulation.
Proceedings of the Eleventh Scandinavian Conference on Artificial Intelligence, 2011

Adaptive Art - A Shape Language Driven Approach to Communicate Dramaturgy and Mood.
Proceedings of the Interactive Storytelling, 2011

Character Roles and Interaction in the DynaLearn Intelligent Learning Environment.
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011

Knowledgeable Feedback via a Cast of Virtual Characters with Different Competences.
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011

Increasing Learners' Motivation through Pedagogical Agents: The Cast of Virtual Characters in the DynaLearn ILE.
Proceedings of the Agents for Educational Games and Simulations - International Workshop, 2011

2010
Level of Detail AI for Virtual Characters in Games and Simulation.
Proceedings of the Motion in Games - Third International Conference, 2010

Multiple Agent Roles in an Adaptive Virtual Classroom Environment.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010

Level of Detail Based Behavior Control for Virtual Characters.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010

Acquiring Conceptual Knowledge about How Systems Behave.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

DynaLearn: Architecture and Approach for Investigating Conceptual System Knowledge Acquisition.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

2009
Creating Standardized Video Recordings of Multimodal Interactions across Cultures.
Proceedings of the Multimodal Corpora, 2009

From observation to simulation: generating culture-specific behavior for interactive systems.
AI Soc., 2009

To See and to Be Seen in the Virtual Beer Garden - A Gaze Behavior System for Intelligent Virtual Agents in a 3D Environment.
Proceedings of the KI 2009: Advances in Artificial Intelligence, 2009

2008
Dancing the night away: controlling a virtual karaoke dancer by multimodal expressive cues.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

2007
Too close for comfort?: adapting to the user's cultural background.
Proceedings of the International Workshop on Human-Centered Multimedia, 2007

2005
Gamble - A Multiuser Game with an Embodied Conversational Agent.
Proceedings of the Entertainment Computing, 2005

Gamble v2.0: social interactions with multiple users.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005


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