Michael Urbanek

According to our database1, Michael Urbanek authored at least 11 papers between 2016 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Drag 'n' Hear: Creating, Playing, and Understanding Audio Games Online.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

Unpacking the Audio Game Experience: Lessons Learned from Game Veterans.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019

Creating Audio Games Online with a Browser-Based Editor.
Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound, 2019

Celebrating 20 Years of Computer-based Audio Gaming.
Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound, 2019

2018
About the sound of bananas - Anti rules for audio game design.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

Building a Community of Audio Game Designers - Towards an Online Audio Game Editor.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Tangible Audio Game Development Kit: Prototyping Audio Games with a Tangible Editor.
Proceedings of the Tenth International Conference on Tangible, 2017

Vibrette: Aiding Smoke Cessation with Tangible Game Devices.
Proceedings of the Tenth International Conference on Tangible, 2017

Rethinking Prototyping for Audio Games: On Different Modalities in the Prototyping Process.
Proceedings of the HCI 2017, 2017

UbiKit: Learning to Prototype for Tangible and Ubiquitous Computing.
Proceedings of the HCI 2017, 2017

2016
A Hybrid Sound Model for 3D Audio Games with Real Walking.
Proceedings of the 29th International Conference on Computer Animation and Social Agents, 2016


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