Michael Storz
Orcid: 0000-0002-7897-3115
According to our database1,
Michael Storz
authored at least 28 papers
between 2008 and 2022.
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Bibliography
2022
Miteinander, Gegeneinander und Füreinander: Gruppeninteraktion an einem Tabletop im Museum.
PhD thesis, 2022
2020
Guess the Data: Data Work to Understand How People Make Sense of and Use Simple Sensor Data from Homes.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Social Internet of Things - Technology, Communications and Computing, 2019
2018
Sensing Home: Designing an Open Tool That Lets People Collect and Interpret Simple Sensor Data from Their Homes.
i-com, 2018
Proceedings of the Mensch und Computer 2018, 2018
Proceedings of the Mensch und Computer 2018, 2018
Bricks, Blocks, Boxes, Cubes, and Dice: On the Role of Cubic Shapes for the Design of Tangible Interactive Devices.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
i-com, 2017
Proceedings of the Mensch und Computer 2017, 2017
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017
2016
Loaded Dice: Exploring the Design Space of Connected Devices with Blind and Visually Impaired People.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Smart Connected Sensations: Co-Creating Smart Connected Applications through Distributed Serendipity.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Loaded Dice: Ein Co-Design Werkzeug zum Entwerfen mit blinden und sehbehinderten Partizipanten im IoT.
Proceedings of the 46. Jahrestagung der Gesellschaft für Informatik, 2016
Exploring the Playfulness of Tools for Co-Designing Smart Connected Devices: A Case Study with Blind and Visually Impaired Students.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
2015
Prax. Inf.verarb. Kommun., 2015
Prax. Inf.verarb. Kommun., 2015
Designing with Ethnography: Tabletops and the Importance of their Physical Setup for Group Interactions in Exhibitions.
i-com, 2015
Proceedings of the Universal Access in Human-Computer Interaction. Access to Today's Technologies, 2015
2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Making Multi Touch Tabletops perceive their Users.
Proceedings of the 8th Joint Workshop of the German Research Training Groups in Computer Science, 2014
2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013
Interdisziplinäre Impulse für den Begriff "Interaktion".
Proceedings of the Informationswissenschaft zwischen virtueller Infrastruktur und materiellen Lebenswelten. Proceedings des 13. Internationalen Symposiums für Informationswissenschaft, 2013
Annotate. Train. Evaluate. A Unified Tool for the Analysis and Visualization of Workflows in Machine Learning Applied to Object Detection.
Proceedings of the Human-Computer Interaction. Towards Intelligent and Implicit Interaction, 2013
A Support Framework for Automated Video and Multimedia Workflows for Production and Archive.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013
2008
Prax. Inf.verarb. Kommun., 2008