Michael Stefan Holly

According to our database1, Michael Stefan Holly authored at least 8 papers between 2017 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Links

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Bibliography

2022
Virtual Reality in Small and Medium-Sized Enterprises: A Systematic Literature Review.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

An Interactive Chess-Puzzle-Simulation for Computer Science Education.
Proceedings of the 8th International Conference of the Immersive Learning Research Network, 2022

2021
The Influence of in-VR Questionnaire Design on the User Experience.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

2020
Virtual Reality in Computer Science Education: A Systematic Review.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

Work-in-Progress - Conceptual Framework for User Interface in Virtual Reality.
Proceedings of the 6th International Conference of the Immersive Learning Research Network, 2020

Room Scale Virtual Reality Physics Education: Use Cases for the Classroom.
Proceedings of the 6th International Conference of the Immersive Learning Research Network, 2020

2019
MaroonVR - An Interactive and Immersive Virtual Reality Physics Laboratory.
Proceedings of the Learning in a Digital World, 2019

2017
Improving Physics Education Through Different Immersive and Engaging Laboratory Setups.
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017


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