Michael R. Marner

According to our database1, Michael R. Marner authored at least 20 papers between 2009 and 2015.

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Bibliography

2015
Visual Subliminal Cues for Spatial Augmented Reality.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality Workshops, 2015

Mapping 2D input to 3D immersive spatial augmented reality.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

3DUIdol - 6th annual 3DUI contest.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
Spatial User Interfaces for Large-Scale Projector-Based Augmented Reality.
IEEE Computer Graphics and Applications, 2014

Spatial augmented reality - A tool for 3D data visualization.
Proceedings of the 2014 IEEE VIS International Workshop on 3DVis, 2014

GION: Interactively Untangling Large Graphs on Wall-Sized Displays.
Proceedings of the Graph Drawing - 22nd International Symposium, 2014

Spatial Augmented Reality User Interface Techniques for Room Size Modelling Tasks.
Proceedings of the Fifteenth Australasian User Interface Conference, 2014

2013
Improving procedural task performance with Augmented Reality annotations.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

Poster: Spatial Augmented Reality user interface techniques for room size modeling tasks.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
Supporting Freeform Modelling in Spatial Augmented Reality Environments with a New Deformable Material.
Proceedings of the Thirteenth Australasian User Interface Conference, 2012

2011
An adaptive color marker for Spatial Augmented Reality environments and visual feedback.
Proceedings of the IEEE Virtual Reality Conference, 2011

Spatial augmented reality support for design of complex physical environments.
Proceedings of the Ninth Annual IEEE International Conference on Pervasive Computing and Communications, 2011

Adaptive color marker for SAR environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011

Quimo: A deformable material to support freeform modeling in spatial augmented reality environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011

Large Scale Spatial Augmented Reality for Design and Prototyping.
Proceedings of the Handbook of Augmented Reality, 2011

2010
Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality.
Proceedings of the IEEE Virtual Reality Conference, 2010

Validating Spatial Augmented Reality for interactive rapid prototyping.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010

Augmented foam sculpting for capturing 3D models.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010

2009
Physical-virtual tools for spatial augmented reality user interfaces.
Proceedings of the Science & Technology Proceedings, 2009

Rundle Lantern in miniature: simulating large scale non-planar displays.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009


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