Michael Nitsche
Orcid: 0000-0002-5885-8697Affiliations:
- Georgia Institute of Technology, Atlanta, USA
According to our database1,
Michael Nitsche
authored at least 63 papers
between 1994 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
On csauthors.net:
Bibliography
2024
Virtual Real., June, 2024
Proceedings of the ACM International Conference on Interactive Media Experiences, 2024
Proceedings of the Eighteenth International Conference on Tangible, 2024
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024
2023
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
2022
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022
Proceedings of the Interactive Storytelling, 2022
2021
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021
2020
Frontiers Virtual Real., 2020
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Reflection on Tacit Knowledge - Effect of Providing EMG Visualization on Reflections on Throwing Clay.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019
Keep the Ball Rolling: Designing Game-Based Tangible VR for Spatial Penetrative Thinking Ability.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Proceedings of the 2018 DiGRA International Conference: The Game is the Message, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018
2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Evaluating the effect of tangible virtual reality on spatial perspective taking ability.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
TASC: Combining Virtual Reality with Tangible and Embodied Interactions to Support Spatial Cognition.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
2015
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015
2014
Proceedings of the Eighth International Conference on Tangible, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the IDC '14, 2014
2013
Proceedings of the Seventh International Conference on Tangible, 2013
Reach across the boundary: evidence of physical tool appropriation following virtual practice.
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Arts and Technology, Third International Conference, 2013
2012
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012
Documatic: participatory, mobile shooting assistant, pre-editor, and groundwork for semi-automatic filmmaking.
Proceedings of the 10th European Conference on Interactive TV and Video, 2012
2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
2010
Proceedings of the Fun and Games, 2010
2009
Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces.
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, 2009
Proceedings of the Interactive Storytelling, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, 2008
Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, 2008
Supporting wayfinding through patterns within procedurally generated virtual environments.
Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, 2008
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
2007
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2006
2005
Proceedings of the Digital Games Research Conference 2005, 2005
2004
Spatial structuring, cinematic mediation, and evocative narrative elements in the design of an RT 3D VE: The Common Tales Project.
Digit. Creativity, 2004
2003
Proceedings of the Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, 2003
Proceedings of the Digital Games Research Conference 2003, 2003
1996
Int. J. Softw. Eng. Knowl. Eng., 1996
Proceedings of the Softwarewartung und Reengineering, 1996
1994
Logische Spezifikation von Steuerkonstrukten imperativer Programmiersprachen.
Proceedings of the Tenth Logic Programming Workshop, 1994
Analysis and Refinement of Constraint Answer Sets in a Planning System.
Proceedings of the 1994 Joint Conference on Declarative Programming, 1994