Michael Mara

According to our database1, Michael Mara authored at least 13 papers between 2012 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2021
Thallo - Scheduling for High-Performance Large-Scale Non-Linear Least-Squares Solvers.
ACM Trans. Graph., 2021

2020
Thallo: a domain specific language for non-linear least squares optimization in visual computing.
PhD thesis, 2020

Differentiating a Tensor Language.
CoRR, 2020

2018
Hierarchical Visibility for Virtual Reality.
Proc. ACM Comput. Graph. Interact. Tech., 2018

2017
Phenomenological Transparency.
IEEE Trans. Vis. Comput. Graph., 2017

Opt: A Domain Specific Language for Non-Linear Least Squares Optimization in Graphics and Imaging.
ACM Trans. Graph., 2017

An efficient denoising algorithm for global illumination.
Proceedings of High Performance Graphics, 2017

2016
A phenomenological scattering model for order-independent transparency.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016

Extended TimeWarp latency compensation for virtual reality.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016

Deep g-buffers for stable global illumination approximation.
Proceedings of High Performance Graphics, 2016

2013
Interactive indirect lighting computed in the cloud.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

Toward practical real-time photon mapping: efficient GPU density estimation.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

2012
Scalable Ambient Obscurance.
Proceedings of the EUROGRAPHICS Conference on High Performance Graphics 2012, 2012


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