Michael Kalyn

According to our database1, Michael Kalyn authored at least 9 papers between 2011 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2016
Creating wheelchair-controlled video games: Challenges and opportunities when involving young people with mobility impairments and game design experts.
Int. J. Hum. Comput. Stud., 2016

Designing Movement-based Play With Young People Using Powered Wheelchairs.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Designing Wheelchair-Based Movement Games.
ACM Trans. Access. Comput., 2015

2013
KinectArms: a toolkit for capturing and displaying arm embodiments in distributed tabletop groupware.
Proceedings of the Computer Supported Cooperative Work, 2013

KINECT<sup>wheels</sup>: wheelchair-accessible motion-based game interaction.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Wheelchair-based game design for older adults.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

Games as neurofeedback training for children with FASD.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Turning off-the-shelf games into biofeedback games.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

2011
Biofeedback game design: using direct and indirect physiological control to enhance game interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011


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