Michael Johanson
According to our database1,
Michael Johanson
authored at least 27 papers
between 2003 and 2022.
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Bibliography
2022
The Frost Hollow Experiments: Pavlovian Signalling as a Path to Coordination and Communication Between Agents.
CoRR, 2022
Pavlovian Signalling with General Value Functions in Agent-Agent Temporal Decision Making.
CoRR, 2022
2021
Assessing Human Interaction in Virtual Reality With Continually Learning Prediction Agents Based on Reinforcement Learning Algorithms: A Pilot Study.
CoRR, 2021
2020
2019
Learned human-agent decision-making, communication and joint action in a virtual reality environment.
CoRR, 2019
2017
2015
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015
2014
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014
2013
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013
2012
Efficient Nash equilibrium approximation through Monte Carlo counterfactual regret minimization.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
2011
Proceedings of the IJCAI 2011, 2011
2009
Proceedings of the Twelfth International Conference on Artificial Intelligence and Statistics, 2009
Proceedings of the Eighth Symposium on Abstraction, Reformulation, and Approximation, 2009
Proceedings of the 8th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009
2008
Proceedings of the Machine Learning, 2008
2007
Proceedings of the Advances in Neural Information Processing Systems 20, 2007
Proceedings of the Advances in Neural Information Processing Systems 20, 2007
2005
Theor. Comput. Sci., 2005
2003
Solving 7x7 Hex: Virtual Connections and Game-State Reduction.
Proceedings of the Advances in Computer Games, 2003