Michael Hoch

According to our database1, Michael Hoch authored at least 9 papers between 1996 and 2001.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2001
Enabling custom enhancements in digital sports broadcasts.
Proceedings of the Sixth International Conference on 3D Web Technology, 2001

Round Table: A Physical Interface for Virtual Camera Deployment in Electronic Arenas.
Proceedings of the 7th EG Workshop on Virtual Environments, 2001

Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

2000
Fuzzy-Based Person Tracking in Real-Time.
Proceedings of the Computer Graphics International Conference, 2000

1999
Intuitive Schnittstelle: eine neue Computerumgebung für die Planung bildkünstlerischer Prozesse.
PhD thesis, 1999

Group Interaction in a Surround Screen Environment.
Proceedings of the Computer Animation 1999, 1999

1998
Interaktion, Körper und Realraum.
Proceedings of the Informatik '98, 1998

A Prototype System for Intuitive Film Planning.
Proceedings of the 3rd International Conference on Face & Gesture Recognition (FG '98), 1998

1996
A semi-automatic system for edge tracking with snakes.
Vis. Comput., 1996


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