Michael Haller
Orcid: 0000-0003-4522-3155Affiliations:
- Free University of Bozen-Bolzano, Italy
- University of Applied Sciences Upper Austria, Wels, Austria (former)
According to our database1,
Michael Haller
authored at least 125 papers
between 1999 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
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on orcid.org
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on mi-lab.org
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on dl.acm.org
On csauthors.net:
Bibliography
2024
Multimodal Technol. Interact., 2024
Loopsense: low-scale, unobtrusive, and minimally invasive knitted force sensors for multi-modal input, enabled by selective loop-meshing.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Interaction with a 3D Surface for an Innovative Input Experience on a Central Console.
Proceedings of the 16th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2024
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Proceedings of the 2023 IEEE SENSORS, Vienna, Austria, October 29 - Nov. 1, 2023, 2023
2022
Understanding and Creating Spatial Interactions with Distant Displays Enabled by Unmodified Off-The-Shelf Smartphones.
Multimodal Technol. Interact., 2022
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
spaceR: Knitting Ready-Made, Tactile, and Highly Responsive Spacer-Fabric Force Sensors for Continuous Input.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Flexible Thin-Film Temperature Sensors on Upcycled Polyethylene Terephthalate (PET) Substrates for the Circularity of Economy.
Proceedings of the 2022 IEEE Sensors, Dallas, TX, USA, October 30 - Nov. 2, 2022, 2022
2021
TexYZ: Embroidering Enameled Wires for Three Degree-of-Freedom Mutual Capacitive Sensing.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the ARTECH 2021: 10th International Conference on Digital and Interactive Arts, Aveiro, Portugal, October 13, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Knitted RESi: A Highly Flexible, Force-Sensitive Knitted Textile Based on Resistive Yarns.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Design Investigation of Embroidered Interactive Elements on Non-Wearable Textile Interfaces.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Simo: Interactions with Distant Displays by Smartphones with Simultaneous Face and World Tracking.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2018
RESi: A Highly Flexible, Pressure-Sensitive, Imperceptible Textile Interface Based on Resistive Yarns.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the Symposium on Spatial User Interaction, 2018
2017
SmartSleeve: Real-time Sensing of Surface and Deformation Gestures on Flexible, Interactive Textiles, using a Hybrid Gesture Detection Pipeline.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
GestureDrawer demo: one-handed interaction technique for spatial user-defined imaginary interfaces.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
GestureDrawer: one-handed interaction technique for spatial user-defined imaginary interfaces.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
StretchEBand: Enabling Fabric-based Interactions through Rapid Fabrication of Textile Stretch Sensors.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
FlexTiles: A Flexible, Stretchable, Formable, Pressure-Sensitive, Tactile Input Sensor.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the pHealth 2015, 2015
Proceedings of the 8th International Conference on Human System Interaction, 2015
Proceedings of the 8th International Conference on Human System Interaction, 2015
Proceedings of the 8th International Conference on Human System Interaction, 2015
Proceedings of the Health Informatics Meets eHealth, 2015
2014
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
Proceedings of the Eighth International Conference on Tangible, 2014
Surface Ghosts: Promoting Awareness of Transferred Objects during Pick-and-Drop Transfer in Multi-Surface Environments.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
A chair as ubiquitous input device: exploring semaphoric chair gestures for focused and peripheral interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Second International Symposium of Chinese CHI, 2014
2013
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Exploring the Use of Distributed Multiple Monitors within an Activity-Promoting Sit-and-Stand Office Workspace.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Systematic Integration of Solution Elements: How Does Digital Creativity Support Change Group Dynamics?
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Rotating, tilting, bouncing: using an interactive chair to promote activity in office environments.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Canyon: providing location awareness of multiple moving objects in a detail view on large displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
2011
Lessons Learned from the Design and Implementation of Distributed Post-WIMP User Interfaces.
Proceedings of the Distributed User Interfaces, 2011
Harpoon selection: efficient selections for ungrouped content on large pen-based surfaces.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Geckos: combining magnets and pressure images to enable new tangible-object design and interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games.
Proceedings of the Evaluating User Experience in Games - Concepts and Methods, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
The NICE discussion room: integrating paper and digital media to support co-located group meetings.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Proceedings of the HCI and Usability for e-Inclusion, 2009
CRISTAL: a collaborative home media and device controller based on a multi-touch display.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009
CRISTAL, control of remotely interfaced systems using touch-based actions in living spaces.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
Proceedings of the Hagenberg Research, 2009
2008
IEEE Pervasive Comput., 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the working conference on Advanced Visual Interfaces, 2008
Combining and measuring the benefits of bimanual pen and direct-touch interaction on horizontal interfaces.
Proceedings of the working conference on Advanced Visual Interfaces, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Proceedings of the Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2007), 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007
Emerging technologies of augmented reality - interfaces and design.
Idea Group Publishing, ISBN: 978-1-59904-066-0, 2007
2006
Carpeno: interfacing remote collaborative virtual environments with table-top interaction.
Virtual Real., 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006
Preferred Interaction, Don't Leave Home without It!
Proceedings of the iiWAS'2006, 2006
Flexible Camera Setup for Visual Based Registration on 2D Interaction Surface with Undefined Geometry Using Neural Network.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006
Shared Design Space: Sketching Ideas Using Digital Pens and a Large Augmented Tabletop Setup.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the Mensch und Computer 2005: Kunst und Wissenschaft, 2005
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005
Proceedings of the 2005 international conference on Augmented tele-existence, 2005
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
2004
Comput. Entertain., 2004
Proceedings of the Proceedings VRCAI 2004, 2004
Proceedings of the Proceedings VRCAI 2004, 2004
Proceedings of the Eingebettete Systeme, 2004
Proceedings of the 2nd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2004, 2004
Authoring of Mixed Reality Applications including Multi-Marker Calibration for Mobile Devices.
Proceedings of the 10th Eurographics Symposium on Virtual Environments, 2004
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
2003
A real-time shadow approach for an augmented reality application using shadow volumes.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003
2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Authoring mixed reality - a component and framework-based approach.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002
2001
Speech VR - Eine sprachgesteuerte Applikation für OpenGL-Programme.
Proceedings of the Tagungsband der GI/OCG-Jahrestagung - 31. Jahrestagung der Gesellschaft für Informatik, Wirtschaft und Wissenschaft in der Network Economy, 2001
[VR]Instrument - Das virtuelle Piano.
Proceedings of the Tagungsband der GI/OCG-Jahrestagung - 31. Jahrestagung der Gesellschaft für Informatik, Wirtschaft und Wissenschaft in der Network Economy, 2001
Duplo - Ein virtuelles Lego-Spiel.
Proceedings of the Tagungsband der GI/OCG-Jahrestagung - 31. Jahrestagung der Gesellschaft für Informatik, Wirtschaft und Wissenschaft in der Network Economy, 2001
1999
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999