Michael Gardner

Orcid: 0000-0002-2308-0707

According to our database1, Michael Gardner authored at least 64 papers between 1991 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2024
Segment Anything in Food Images.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
UQpy v4.1: Uncertainty quantification with Python.
SoftwareX, December, 2023

2021
Individual differences in visuospatial working memory capacity influence the modality effect.
J. Comput. Assist. Learn., 2021

2020
Assessment of a deep-learning system for fracture detection in musculoskeletal radiographs.
npj Digit. Medicine, 2020

Interdisciplinary Research Towards Creating a Design Framework for Adaptable Virtual Learning Environments.
Proceedings of the IEEE International Conference on Teaching, 2020

2019
Social Organisation and Cooperative Learning: Identification and Categorisation of Groups and Sub-Groups in Non-Cooperative Games.
Proceedings of the Immersive Learning Research Network - 5th International Conference, 2019

A Generalized Pedagogical Framework for Creating Mixed-Mode Role-Play in Multi-User Virtual Environments.
Proceedings of the Immersive Learning Research Network - 5th International Conference, 2019

Distributed Social Multi-Agent Negotiation Framework For Incomplete Information Games.
Proceedings of the 11th Computer Science and Electronic Engineering Conference, 2019

Towards Dynamically Adaptable Immersive Spaces for Learning.
Proceedings of the 11th Computer Science and Electronic Engineering Conference, 2019

2018
Deep neural network improves fracture detection by clinicians.
Proc. Natl. Acad. Sci. USA, 2018

Mixed Agents Virtual Observation Lenses for Immersive Learning Environments.
J. Univers. Comput. Sci., 2018

A Type-2 Fuzzy Logic Based System for Augmented Reality Visualisation of Georeferenced Data.
Proceedings of the 2018 IEEE International Conference on Fuzzy Systems, 2018

2017
Towards Recognising Learning Evidence in Collaborative Virtual Environments: A Mixed Agents Approach.
Comput., 2017

Extended Field Trials of a Mixed-Reality Teaching Environment: Practical Issues Beyond the Technology.
Proceedings of the Immersive Learning Research Network - Third International Conference, 2017

Towards Online Immersive Collaborative Innovation Spaces.
Proceedings of the Immersive Learning Research Network - Third International Conference, 2017

Towards Observing and Assessing Collaborative Learning Activities in Immersive Environments.
Proceedings of the Immersive Learning Research Network - Third International Conference, 2017

Evaluating the Use of Pedagogical Virtual Machine with Augmented Reality to Support Learning Embedded Computing Activity.
Proceedings of the 9th International Conference on Computer and Automation Engineering, 2017

A type-2 Fuzzy Logic based System for asset geolocation within augmented reality environments.
Proceedings of the 2017 IEEE International Conference on Fuzzy Systems, 2017

A fuzzy logic based system for geolocated augmented reality field service support.
Proceedings of the 2017 IEEE International Conference on Fuzzy Systems, 2017

Supporting mixed-mode role-play activities in a virtual environment.
Proceedings of the 2017 9th Computer Science and Electronic Engineering Conference, 2017

Making the Invisible Visible: Real-Time Feedback for Embedded Computing Learning Activity Using Pedagogical Virtual Machine with Augmented Reality.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

2016
Preface to the Special Issue on Immersive Environments: Challenges, Research and New Developments.
EAI Endorsed Trans. Future Intell. Educ. Environ., 2016

Virtual laboratories for education in science, technology, and engineering: A review.
Comput. Educ., 2016

Designing a Learning Analytics Application to Improve Learner Success in Interactions Based on Multimodal Dialogue Systems.
Proceedings of the Immersive Learning Research Network - Second International Conference, 2016

A Fuzzy Logic based system for Mixed Reality assistance of remote workforce.
Proceedings of the 2016 IEEE International Conference on Fuzzy Systems, 2016

An event detection approach for identifying learning evidence in collaborative virtual environments.
Proceedings of the 2016 8th Computer Science and Electronic Engineering Conference, 2016

A Pedagogical Virtual Machine for Assembling Mobile Robot using Augmented Reality.
Proceedings of the 7th Augmented Human International Conference, 2016

2015
Introduction to the Proceedings of iLRN'15.
Proceedings of the Workshop Proceedings of the 11th International Conference on Intelligent Environments, 2015

Towards Measuring Learning Effectiveness considering Presence, Engagement and Immersion in a Mixed and Augmented Reality Learning Environment.
Proceedings of the Workshop Proceedings of the 11th International Conference on Intelligent Environments, 2015

2014
The Immersive Education Laboratory: understanding affordances, structuring experiences, and creating constructivist, collaborative processes, in mixed-reality smart environments.
EAI Endorsed Trans. Future Intell. Educ. Environ., 2014

Integrating a Social Network Group with a 3D Collaborative Learning Environment.
Proceedings of the 2014 International Conference on Intelligent Environments, Shanghai, China, June 30, 2014

Interactions within Distributed Mixed Reality Collaborative Environments.
Proceedings of the 2014 International Conference on Intelligent Environments, Shanghai, China, June 30, 2014

Using Mixed-Reality to Develop Smart Environments.
Proceedings of the 2014 International Conference on Intelligent Environments, Shanghai, China, June 30, 2014

Towards the Physical Instantiation of Virtual People and Components in Physical Mixed-Reality Tele-Presence Environments.
Proceedings of the Workshop Proceedings of the 10th International Conference on Intelligent Environments, Shanghai, China, June 30, 2014

An Object-Oriented Pedagogical Model for Mixed Reality Teaching and Learning.
Proceedings of the 2014 International Conference on Intelligent Environments, Shanghai, China, June 30, 2014

Metalogue: A Multiperspective Multimodal Dialogue System with Metacognitive Abilities for Highly Adaptive and Flexible Dialogue Management.
Proceedings of the 2014 International Conference on Intelligent Environments, Shanghai, China, June 30, 2014

2013
Modeling the effect of attention deficit in game-based motor ability assessment of Cerebral Palsy patients.
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments, 2013

Developing xReality objects for mixed-reality environments.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

iForest: Exploring Crowd-based Intelligence as a Means of Improving the Human-Computer Interface in the Cloud-of-Things.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

Crowd Intelligence in Intelligent Environments: A Journey from Complexity to Collectivity.
Proceedings of the 9th International Conference on Intelligent Environments, 2013

Towards Adjustable Autonomy in Adaptive Course Sequencing.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

ViewPoint: An Augmented Reality Tool for Viewing and Understanding Deep Technology.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

2012
The UniProt-GO Annotation database in 2011.
Nucleic Acids Res., 2012

Virtual and mixed reality intelligent environments.
J. Ambient Intell. Smart Environ., 2012

E-Government and Policy Simulation in Intelligent Virtual Environments.
Proceedings of the WEBIST 2012 - Proceedings of the 8th International Conference on Web Information Systems and Technologies, Porto, Portugal, 18, 2012

The InterReality Portal: A Mixed Reality Co-creative Intelligent Learning Environment.
Proceedings of the Workshop Proceedings of the 8th International Conference on Intelligent Environments, 2012

Towards the Next Generation of Learning Environments: An InterReality Learning Portal and Model.
Proceedings of the 2012 Eighth International Conference on Intelligent Environments, 2012

Remote Mixed Reality Collaborative Laboratory Activities: Learning Activities within the InterReality Portal.
Proceedings of the 2012 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology, 2012

2011
The Intelligent Classroom: Beyond Four Walls.
Proceedings of the Workshop Proceedings of the 7th International Conference on Intelligent Environments, 2011

2010
Achieving human-agent teamwork in eHealth based pervasive intelligent environments.
Proceedings of the 4th International Conference on Pervasive Computing Technologies for Healthcare, 2010

+Spaces: Intelligent Virtual Spaces for eGovernment.
Proceedings of the Sixth International Conference on Intelligent Environments, 2010

Decloaking Big Brother: Demonstrating Intelligent Environments.
Proceedings of the Sixth International Conference on Intelligent Environments, 2010

An Adjustable-Autonomy Agent for Intelligent Environments.
Proceedings of the Sixth International Conference on Intelligent Environments, 2010

2009
A Pervasive System Architecture That Supports Adaptation Using Agents and Ontologies.
Proceedings of the 10th International Symposium on Pervasive Systems, 2009

Supporting introspective human behaviours through technologies.
Proceedings of the Intelligent Environments 2009 - Proceedings of the 5th International Conference on Intelligent Environments, 2009

Exploring Adjustable Autonomy and Addressing User Concerns in Intelligent Environments.
Proceedings of the Intelligent Environments 2009 - Proceedings of the 5th International Conference on Intelligent Environments, 2009

Multidimensional Pervasive Adaptation into Ambient Intelligent Environments.
Proceedings of the Eighth IEEE International Conference on Dependable, 2009

2008
ATRACO: Adaptive and Trusted Ambient Ecologies.
Proceedings of the Second IEEE International Conference on Self-Adaptive and Self-Organizing Systems, 2008

A Mixed Reality Teaching and Learning Environment.
Proceedings of the Hybrid Learning and Education, First International Conference, 2008

2005
Introducing Personal Operating Spaces for Ubiquitous Computing Environments.
Proceedings of the Pervasive Mobile Interaction Devices (PERMID 2005) - Mobile Devices as Pervasive User Interfaces and Interaction Devices, 2005

2004
Adapting Web-Pages for Mobile / PC Collaboration.
Proceedings of the Mobile Human-Computer Interaction, 2004

2001
The impact of status and audio conferencing technology on business meetings.
Int. J. Hum. Comput. Stud., 2001

1997
The RISE Platform: Supporting Social Interaction for On-line Education.
Proceedings of the Human Factors in Computing Systems, 1997

1991
ESCFE: Expert System for Customer Facing Environments.
IEEE J. Sel. Areas Commun., 1991


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