Michael Cook
Orcid: 0000-0001-5898-9884Affiliations:
- King's college London, UK
- Queen Mary University of London, UK
- University of Falmouth, MetaMakers Institute, Penryn, UK
- Imperial College London, Department of Computing, UK
- Goldsmiths University of London, Department of Computing, UK
According to our database1,
Michael Cook
authored at least 74 papers
between 2011 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
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on kcl.ac.uk
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on twitter.com
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on orcid.org
On csauthors.net:
Bibliography
2024
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
Proceedings of the 1st ACM International Conference on AI-Powered Software, 2024
2023
Trash to Treasure: Using text-to-image models to inform the design of physical artefacts.
CoRR, 2023
Proceedings of the SIGGRAPH Asia 2023 Art Papers, 2023
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
"That Darned Sandstorm": A Study of Procedural Generation through Archaeological Storytelling.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
2022
IEEE Trans. Games, 2022
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022
2021
CoRR, 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2021
Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2021
2020
Proceedings of the Eleventh International Conference on Computational Creativity, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2020
Proceedings of the IEEE Conference on Games, 2020
Proceedings of the IEEE Conference on Games, 2020
2019
IEEE Trans. Games, 2019
Proceedings of the Tenth International Conference on Computational Creativity, 2019
Proceedings of the Tenth International Conference on Computational Creativity, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
2018
Entertain. Comput., 2018
Investigating and Automating the Creative Act of Software Engineering: A Position Paper.
Proceedings of the Ninth International Conference on Computational Creativity, 2018
Proceedings of the Ninth International Conference on Computational Creativity, 2018
Proceedings of the Ninth International Conference on Computational Creativity, 2018
Proceedings of the Ninth International Conference on Computational Creativity, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
2017
IEEE Trans. Comput. Intell. AI Games, 2017
IEEE Trans. Comput. Intell. AI Games, 2017
Artificial and Computational Intelligence in Games: AI-Driven Game Design (Dagstuhl Seminar 17471).
Dagstuhl Reports, 2017
Proceedings of the Eighth International Conference on Computational Creativity, 2017
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
2016
Feminism and procedural content generation: toward a collaborative politics of computational creativity.
Digit. Creativity, 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
2015
Co-operative coevolution for computational creativity: a case study in videogame design.
PhD thesis, 2015
Reports of the Workshops Held at the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment.
AI Mag., 2015
Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness.
Proceedings of the Sixth International Conference on Computational Creativity, 2015
Make Something That Makes Something: A Report On The First Procedural Generation Jam.
Proceedings of the Sixth International Conference on Computational Creativity, 2015
Proceedings of the Sixth International Conference on Computational Creativity, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
2014
Workshops Held at the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE): A Report.
AI Mag., 2014
Proceedings of the Fifth International Conference on Computational Creativity, 2014
Proceedings of the Fifth International Conference on Computational Creativity, 2014
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
2013
Nobody's A Critic: On The Evaluation Of Creative Code Generators - A Case Study In Video Game Design.
Proceedings of the Fourth International Conference on Computational Creativity, 2013
Proceedings of the Applications of Evolutionary Computation - 16th European Conference, 2013
2012
Proceedings of the Applications of Evolutionary Computation, 2012
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012
2011
Proceedings of the Second International Conference on Computational Creativity, 2011
Proceedings of the Applications of Evolutionary Computation, 2011
Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, 2011