Michael C. Cahalane

Orcid: 0000-0002-4301-378X

According to our database1, Michael C. Cahalane authored at least 28 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Digital nomadism as a new part of the visitor economy: The case of the "digital nomad capital" Chiang Mai, Thailand.
Inf. Syst. J., September, 2024

Online gaming with a purpose: exploring positive personal development achieved through esports play.
Behav. Inf. Technol., January, 2024

2022
Transforming the Recruitment Process: Examining the Implementation and Consequences of AI-Enabled Decision Making.
Proceedings of the 26th Pacific Asia Conference on Information Systems, 2022

2021
Legitimation as the Correspondence of Practice: An Ethnographic Study of Digital Nomad Work Practices.
Proceedings of the 42nd International Conference on Information Systems, 2021

Making Physical Activity A Habit: Using Gamified Physical Activity Trackers to Sustain Behaviour.
Proceedings of the 29th European Conference on Information Systems, 2021

Exploring Algorithm Aversion Through Construal Level Theory.
Proceedings of the 29th European Conference on Information Systems, 2021

2020
Editorial: Beyond the Factory Paradigm: Digital Nomadism and the Digital Future(s) of Knowledge Work Post-COVID-19.
J. Assoc. Inf. Syst., 2020

Pursuit of Happiness through Esports: An Interpretive Structural Approach.
Proceedings of the 24th Pacific Asia Conference on Information Systems, 2020

Emerging Leaders in Digital Work: Toward a Theory of Attentional Leadership.
Proceedings of the 41st International Conference on Information Systems, 2020

2019
Digital Nomadism and the Market Economy: Resistance and Compliance.
Proceedings of the 40th International Conference on Information Systems, 2019

CC's for the CIO (Core Competencies for the Chief Information Officer).
Proceedings of the 40th International Conference on Information Systems, 2019

Beyond Bourdieu, Foucault and Habermas: Review and Assessment of Critical Information Systems Research.
Proceedings of the Australasian Conference on Information Systems, 2019

2018
Online Game User Experience.
Proceedings of the 22nd Pacific Asia Conference on Information Systems, 2018

Positive Personal Development through eSports.
Proceedings of the 22nd Pacific Asia Conference on Information Systems, 2018

Digital Work and High-Tech Wanderers: Three Theoretical Framings and a Research Agenda for Digital Nomadism.
Proceedings of the Australasian Conference on Information Systems, 2018

2017
How GoGet CarShare's Product-Service System is Facilitating Collaborative Consumption.
MIS Q. Executive, 2017

Inclusive technologies, selective traditions: a socio-material case study of crowdfunded book publishing.
J. Inf. Technol., 2017

The Yin-and-Yang of Collaborative Consumption Development: the Role of Ambidextrous is Capabilities at Goget Carshare.
Proceedings of the 25th European Conference on Information Systems, 2017

2016
Developing business analytic capabilities for combating e-commerce identity fraud: A study of Trustev's digital verification solution.
Inf. Manag., 2016

Cultivating IT-Enabled Collaborative Consumption Ecosystem: a Service-dominant Perspective of Goget.
Proceedings of the 20th Pacific Asia Conference on Information Systems, 2016

2015
Healthy Community and Healthy Commons: 'Opensourcing' as a Sustainable Model of Software Production.
Australas. J. Inf. Syst., 2015

Developing ICT-Enabled Information Processing Capabilities for Combatting E-Commerce Identity Fraud: A Case Study of Trustev's Social Fingerprinting Solution.
Proceedings of the 19th Pacific Asia Conference on Information Systems, 2015

Gamification as an Architecture of Participation: An Investigation of an Innovation Maker Community.
Proceedings of the 23rd European Conference on Information Systems, 2015

2014
Leveraging Distributed Collective Intelligence: An Investigation of Solver Engagement with Innovation Challenges.
Proceedings of the International Conference on Information Systems, 2014

2013
Peer Produced Innovation: An Exploration Of 'The Wisdom Of Crowds' In Virtual Worlds.
Proceedings of the 21st European Conference on Information Systems, 2013

2012
Seeking the Entanglement of Immersion and Emergence: Reflections from an Analysis of the State of IS Research on Virtual Worlds.
Proceedings of the International Conference on Information Systems, 2012

2011
Collaborative development in the virtual world: discourse, digital artefacts and the construction of intersubjective meaning.
Proceedings of the 19th European Conference on Information Systems, 2011

2010
Investigating Collaborative Development Activities in a Virtual World: An Activity Theory Perspective.
Proceedings of the International Conference on Information Systems, 2010


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