Mengru Xue

Orcid: 0000-0001-9996-0594

According to our database1, Mengru Xue authored at least 29 papers between 2016 and 2024.

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Bibliography

2024
Magnet Haptic: Using Magnets and Conductive Ink to Self-fabricate Interactive VR Devices.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2024

Workplace Stress Release with Nature Interaction.
Proceedings of the HCI International 2024 Posters, 2024

Designing a Smart Cooling Vest to Reduce Heat Stress for Construction Workers.
Proceedings of the Human-Computer Interaction, 2024

Enhancing User Experience: Innovations in Blood Glucose Meter Design for Improved Efficiency and Convenience.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, 2024

Developing Prosthetic Hand: Innovation in Hand Movement for Paralyzed Individuals.
Proceedings of the Human-Computer Interaction, 2024

Intercircuit: Electroplating with Cavities for Fast Fabrication of Complex and High-Performance 3D Circuits.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Aesthetics of Connectivity for Empowerment - Considerations and Challenges.
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024

2023
Emotion recognition with multi-modal peripheral physiological signals.
Frontiers Comput. Sci., 2023

PopStress: designing organizational stress intervention for office workers.
Frontiers Comput. Sci., 2023

BallBounce: Designing Collective Stress-Related Visualizations for Office Workers Using Galvanic Skin Response Sensor.
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

Aesthetics and Empowerment.
Proceedings of the Entertainment Computing - ICEC 2023, 2023

Reminder Bag: Designing Smart Bag for New Parents.
Proceedings of the Entertainment Computing - ICEC 2023, 2023

E-Reminder: A Mindfulness-Based Interactive Eating Reminder Device to Improve Emotional Eating.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2023

Design and Performance Analysis of a Smart Bag Reminder System for Parents.
Proceedings of the Human-Computer Interaction, 2023

Designing Tangible Lighting for Children to Enhance Visiting Experiences during Museum Touring.
Proceedings of the Eleventh International Symposium of Chinese CHI, 2023

Design and Opportunity of Smart Cooling Vests to Reduce Heat Stress for Construction Workers.
Proceedings of the Eleventh International Symposium of Chinese CHI, 2023

Co-constructing Stories Based on Users Lived Experiences to Investigate Visualization Design for Collective Stress Management.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Digital Arts and Health.
Proceedings of the Entertainment Computing - ICEC 2022, 2022

Understanding How Group Workers Reflect on Organizational Stress with a Shared, Anonymous Heart Rate Variability Data Visualization.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Combining Touchscreens with Passive Rich-ID Building Blocks to Support Context Construction in Touchscreen Interactions.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2019
AffectiveWall: Designing Collective Stress-Related Physiological Data Visualization for Reflection.
IEEE Access, 2019

An Unobtrusive Stress Recognition System for the Smart Office.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019

ROOT: A Multidisciplinary Approach to Urban Health Challenges with HCI.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
RESonance: Lightweight, Room-Scale Audio-Visual Biofeedback for Immersive Relaxation Training.
IEEE Access, 2018

BioFidget Video: Biofeedback for Respiration Training Using an Augmented Fidget Spinner.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

BioFidget Demo: Biofeedback for Respiration Training Using an Augmented Fidget Spinner.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

BioFidget: Biofeedback for Respiration Training Using an Augmented Fidget Spinner.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2016
A Review of Wearable Sensor Systems for Monitoring Body Movements of Neonates.
Sensors, 2016

Neonatal Seizure Detection with Wearable Sensor System.
Proceedings of the Intelligent Environments 2016, 2016


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