Mengping Tsuei

Orcid: 0000-0001-9891-9602

According to our database1, Mengping Tsuei authored at least 22 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Early Prediction of Mathematics Learning Achievement of Elementary Students Using Hidden Markov Model.
Proceedings of the HCI International 2024 Posters, 2024

2023
The effects of digital game-based learning on children's Chinese language learning, attention and self-efficacy.
Interact. Learn. Environ., December, 2023

Effects of a Motion Graphic on Escalator Safety on College Students' Behavioural Intention, Determined Using the Unified Theory of Acceptance and Use of Technology.
Educ. Inf. Technol., May, 2023

Effect of Online Synchronous Peer-Tutoring Writing on the Writing Performance and Attitude of Children.
Proceedings of the HCI International 2023 Posters, 2023

The iMagic E-Learning System on University Students' Achievement During the COVID-19 Pandemic: Based on Learner-Centered Instruction.
Proceedings of the HCI International 2023 Posters, 2023

2022
Use of IoT Programming in Mudslide Disaster Prevention Education for Children.
Proceedings of the HCI International 2022 Posters, 2022

Effects of Virtual Reality on School Students' Learning in Safety Education: A Meta-analysis.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022

2021
Using a Mobile Augmented Reality APP on Mathematics Word Problems for Children.
Proceedings of the HCI International 2021 - Late Breaking Posters, 2021

2020
Effects of Virtual Reality Mudslide Games with Different Usability Designs on Fifth-Grade Children's Learning Motivation and Presence Experience.
Proceedings of the HCI International 2020 - Late Breaking Posters, 2020

Meta-Analysis of Children's Learning Outcomes in Block-Based Programming Courses.
Proceedings of the HCI International 2020 - Late Breaking Posters, 2020

2019
Preliminary Evaluation of the Usability of a Virtual Reality Game for Mudslide Education for Children.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

2018
A Mobile Synchronous Peer-Tutoring System for Elementary Students' Learning in Chinese Language Arts.
Proceedings of the Blended Learning. Enhancing Learning Success, 2018

2017
Learning behaviours of low-achieving children's mathematics learning in using of helping tools in a synchronous peer-tutoring system.
Interact. Learn. Environ., 2017

2015
Helping Strategy Support in Synchronous Peer Tutoring System for Children.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

2014
Mathematics Synchronous Peer Tutoring System for Students with Learning Disabilities.
J. Educ. Technol. Soc., 2014

A Multi-modal Digital Game-based Learning Environment for Hospitalized Children with Chronic Illnesses.
J. Educ. Technol. Soc., 2014

2013
Measuring Usability of the Mobile Mathematics Curriculum-Based Measurement Application with Children.
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013

2012
Using synchronous peer tutoring system to promote elementary students' learning in mathematics.
Comput. Educ., 2012

2011
Development of a peer-assisted learning strategy in computer-supported collaborative learning environments for elementary school students.
Br. J. Educ. Technol., 2011

2009
The G-Math Peer-Tutoring System for Supporting Effectively Remedial Instruction for Elementary Students.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

Multi-user Narrative Sharing System for Children with Chronic Illness.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

2008
A web-based curriculum-based measurement system for class-wide ongoing assessment.
J. Comput. Assist. Learn., 2008


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