Mengjie Huang
Orcid: 0000-0001-8163-8679
According to our database1,
Mengjie Huang
authored at least 52 papers
between 2010 and 2025.
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Bibliography
2025
Spatialspectral-Backdoor: Realizing backdoor attack for deep neural networks in brain-computer interface via EEG characteristics.
Neurocomputing, 2025
2024
Polar code-based secure transmission with higher message rate combining channel entropy and computational entropy.
Cybersecur., December, 2024
TouchMark: Partial Tactile Feedback Design for Upper Limb Rehabilitation in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., November, 2024
Int. J. Hum. Comput. Interact., November, 2024
Tangible and Mid-Air Interactions in Hand-Held Augmented Reality for Upper Limb Rehabilitation: An Evaluation of User Experience and Motor Performance.
Int. J. Hum. Comput. Interact., November, 2024
Subband Cascaded CSP-Based Deep Transfer Learning for Cross-Subject Lower Limb Motor Imagery Classification.
IEEE Trans. Cogn. Dev. Syst., June, 2024
Electrode Domain Adaptation Network: Minimizing the Difference Across Electrodes in Single-Source to Single-Target Motor Imagery Classification.
IEEE Trans. Emerg. Top. Comput. Intell., April, 2024
Key Exchange for Two-Way Untrusted Relaying Systems Through Constellation Overlapping.
IEEE Commun. Lett., March, 2024
ProMIL: A weakly supervised multiple instance learning for whole slide image classification based on class proxy.
Expert Syst. Appl., March, 2024
EEGProgress: A fast and lightweight progressive convolution architecture for EEG classification.
Comput. Biol. Medicine, February, 2024
EEGUnity: Open-Source Tool in Facilitating Unified EEG Datasets Towards Large-Scale EEG Model.
CoRR, 2024
BDAN: Mitigating Temporal Difference Across Electrodes in Cross-Subject Motor Imagery Classification via Generative Bridging Domain.
CoRR, 2024
TacPoint: Influence of Partial Visuo-Tactile Feedback on Sense of Embodiment in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Enhancing the Immersive Experience of the Yijing in Claborate-Style Painting Through Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Design and evaluation of a self-adaptive strategy for movement modulation in virtual rehabilitation.
Proceedings of the 16th International Conference on Human System Interaction, 2024
2023
IEEE Trans. Vis. Comput. Graph., April, 2023
IEEE Trans. Instrum. Meas., 2023
Artif. Intell. Eng. Des. Anal. Manuf., 2023
Artif. Intell. Eng. Des. Anal. Manuf., 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Weight Perception and Controlling Experience in Loaded Virtual Rehabilitation: Effect of Biased Weight Feedback and Modulated Movement.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023
High Precision Control of Vehicle Based on Photometric Gaussian Direct Visual Servo Without Global Positioning.
Proceedings of the 5th International Conference on Robotics, 2023
Proceedings of the Immersive Learning Research Network - 9th International Conference, 2023
Designing an AR-Based Materials Library for Higher Education: Offering a Four-Know Learning Structure for Design and Engineering Students.
Proceedings of the Immersive Learning Research Network - 9th International Conference, 2023
2022
An Unsupervised Deep-Transfer-Learning-Based Motor Imagery EEG Classification Scheme for Brain-Computer Interface.
Sensors, 2022
EEG fading data classification based on improved manifold learning with adaptive neighborhood selection.
Neurocomputing, 2022
Segment alignment based cross-subject motor imagery classification under fading data.
Comput. Biol. Medicine, 2022
Movement Augmentation in Virtual Reality: Impact on Sense of Agency Measured by Subjective Responses and Electroencephalography.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Exploring Virtual Object Translation in Head-Mounted Augmented Reality for Upper Limb Motor Rehabilitation with Motor Performance and Eye Movement Characteristics.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Work-in-Progress - Towards an AR Materials Library for Design and Engineering Education.
Proceedings of the 8th International Conference of the Immersive Learning Research Network, 2022
Proceedings of the ICCMS 2022: The 14th International Conference on Computer Modeling and Simulation, Chongqing, China, June 24, 2022
Integration of Anomaly Machine Sound Detection into Active Noise Control to Shape the Residual Sound.
Proceedings of the IEEE International Conference on Acoustics, 2022
EEG error-related potentials elicited by user-initiated errors at different levels of game difficulty.
Proceedings of the 15th International Conference on Human System Interaction, 2022
How Virtual Body Continuity with Different Hand Representations Influence on User Perceptions and Task Performance.
Proceedings of the 15th International Conference on Human System Interaction, 2022
What Design Choices are Effective in Inducing Fear and Tension in First-Person PC Horror Games?
Proceedings of the 15th International Conference on Human System Interaction, 2022
2021
Rolling Bearing Incipient Fault Diagnosis Method Based on Improved Transfer Learning with Hybrid Feature Extraction.
Sensors, 2021
Movement Modulation in Virtual Rehabilitation: Its Influence on Agency and Motor Performance.
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021
Proceedings of the 3rd IEEE Global Conference on Life Sciences and Technologies, 2021
A Hybrid Transfer Learning Approach for Motor Imagery Classification in Brain-Computer Interface.
Proceedings of the 3rd IEEE Global Conference on Life Sciences and Technologies, 2021
Fault Diagnosis of Rotating Machinery based on Domain Adversarial Training of Neural Networks.
Proceedings of the 30th IEEE International Symposium on Industrial Electronics, 2021
Proceedings of the 14th International Conference on Human System Interaction, 2021
Proceedings of the IEEE Globecom 2021 Workshops, Madrid, Spain, December 7-11, 2021, 2021
Proceedings of the 34th IEEE International Symposium on Computer-Based Medical Systems, 2021
2020
An Improved Simultaneous Fault Diagnosis Method based on Cohesion Evaluation and BP-MLL for Rotating Machinery.
Proceedings of the 29th IEEE International Symposium on Industrial Electronics, 2020
Influence of Hand Representation Design on Presence and Embodiment in Virtual Environment.
Proceedings of the 13th International Symposium on Computational Intelligence and Design, 2020
Proceedings of the 13th International Symposium on Computational Intelligence and Design, 2020
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020
2010
Int. J. Commun. Netw. Syst. Sci., 2010