Meng-Cheng Huang
According to our database1,
Meng-Cheng Huang
authored at least 12 papers
between 2009 and 2011.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2011
Trans. Edutainment, 2011
2010
Vis. Comput., 2010
Physically-based animation for realistic interactions between tree branches and raindrops.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
FreePipe: a programmable parallel rendering architecture for efficient multi-fragment effects.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010
Proceedings of the GPU Pro - Advanced Rendering Techniques., 2010
2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2009, 2009