Melody Moore Jackson

Orcid: 0000-0003-2456-3724

Affiliations:
  • Georgia Institute of Technology, Atlanta, USA


According to our database1, Melody Moore Jackson authored at least 69 papers between 1994 and 2023.

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Bibliography

2023
Wireless Sensor Collar for Automatic Recognition of Canine Agility Activities.
Proceedings of the 2023 International Symposium on Wearable Computers, 2023

AGILE: AGility Innovations Leveraging Electronics.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023

Using Twitter Data to Evaluate Pangolin Conservation Awareness.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023

AccelerATE: Accelerometer Based Quantification of Dog Chewing.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023

KitBit: An Instrumented Collar for Indoor Pets.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023

2022
Context-aware user profiles to improve media synchronicity for individuals with severe motor disabilities.
Inf. Syst. J., 2022

WAG'D: Towards a Wearable Activity and Gait Detection Monitor for Sled Dogs.
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022

Detecting Canine Mastication: A Wearable Approach.
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022

2021
Proprioceptively displayed interfaces: aiding non-visual on-body input through active and passive touch.
Pers. Ubiquitous Comput., 2021

Wearable Sensors for Canine Nosework Sniffing Interaction.
Proceedings of the ACI'21: Eight International Conference on Animal-Computer Interaction, Bloomington, IN, USA, November 8, 2021

2019
Dog Driven Robot: Towards Quantifying Problem-Solving Abilities in Dogs.
Proceedings of the ACI'19: Sixth International Conference on Animal-Computer Interaction, 2019

2018
A toolkit for animal touchscreen slider design.
Proceedings of the Fifth International Conference on Animal-Computer Interaction, 2018

Technology for working dogs.
Proceedings of the Fifth International Conference on Animal-Computer Interaction, 2018

Dogs using touchscreens in the home: a case study for assistance dogs operating emergency notification systems.
Proceedings of the Fifth International Conference on Animal-Computer Interaction, 2018

2017
Predicting the Suitability of Service Animals Using Instrumented Dog Toys.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

A method to evaluate haptic interfaces for working dogs.
Int. J. Hum. Comput. Stud., 2017

Canine-Centered Computing.
Found. Trends Hum. Comput. Interact., 2017

Mobile Collaboration for Human and Canine Police Explosive Detection Teams.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

2016
MoodLens: towards improving nonverbal emotional expression with an in-lens fiber optic display.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Creating collar-sensed motion gestures for dog-human communication in service applications.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Canine computer interaction: towards designing a touchscreen interface for working dogs.
Proceedings of the Third International Conference on Animal-Computer Interaction, 2016

Search and rescue: dog and handler collaboration through wearable and mobile interfaces.
Proceedings of the Third International Conference on Animal-Computer Interaction, 2016

Training collar-sensed gestures for canine communication.
Proceedings of the Third International Conference on Animal-Computer Interaction, 2016

2015
FIDO - Facilitating interactions for dogs with occupations: wearable communication interfaces for working dogs.
Pers. Ubiquitous Comput., 2015

Leveraging Mobile Technology to Increase the Permanent Adoption of Shelter Dogs.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

The challenges of wearable computing for working dogs.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Towards a canine-human communication system based on head gestures.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015

2014
Two-Way Communication between Working Dogs and Their Handlers.
IEEE Pervasive Comput., 2014

Going to the dogs: towards an interactive touchscreen interface for working dogs.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Canine reachability of snout-based wearable inputs.
Proceedings of the ISWC'14, 2014

A visual feedback design based on a brain-computer interface to assist users regulate their emotional state.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
FIDO - facilitating interactions for dogs with occupations: wearable dog-activated interfaces.
Proceedings of the 17th Annual International Symposium on Wearable Computers. ISWC 2013, 2013

2011
Individual Characteristics and Their Effect on Predicting Mu Rhythm Modulation.
Int. J. Hum. Comput. Interact., 2011

Current Trends in Brain-Computer Interface (BCI) Research and Development.
Int. J. Hum. Comput. Interact., 2011

Optimal Control Strategies for an SSVEP-Based Brain-Computer Interface.
Int. J. Hum. Comput. Interact., 2011

2010
Applications for Brain-Computer Interfaces.
Proceedings of the Brain-Computer Interfaces, 2010

Neural Control Interfaces.
Proceedings of the Brain-Computer Interfaces, 2010

Assessing Fit of Nontraditional Assistive Technologies.
ACM Trans. Access. Comput., 2010

Recognizing Sign Language from Brain Imaging.
Proceedings of the 20th International Conference on Pattern Recognition, 2010

2009
Continuous Control Paradigms for Direct Brain Interfaces.
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009

An fNIR based BMI for letter construction using continuous control.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Enhancing brain-machine interface throughput using simultaneous activation detection.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2007
Designing Pervasive Brain-Computer Interfaces.
Proceedings of the HCI and Usability for Medicine and Health Care, 2007

2006
Pervasive Direct Brain Interfaces.
IEEE Pervasive Comput., 2006

Towards Predicting Control of a Brain-Computer Interface.
Proceedings of the International Conference on Information Systems, 2006

2005
User Profiles for Facilitating Conversations with Locked-In Users.
Proceedings of the International Conference on Information Systems, 2005

2004
A galvanic skin response interface for people with severe motor disabilities.
ACM SIGACCESS Access. Comput., 2004

Deriving User Profiles for Augmentative Communication.
Proceedings of the 10th Americas Conference on Information Systems, 2004

2003
A License to Practice Software Engineering.
IEEE Softw., 2003

Ontological Excavation: Unearthing the core concepts of the application.
Proceedings of the 10th Working Conference on Reverse Engineering, 2003

Context-aware communication for severely disabled users.
Proceedings of the 2003 Conference on Universal Usability, 2003

The neurally controllable internet browser (BrainBrowser).
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
Reverse Engineering and Reengineering: After Y2K.
IEEE Softw., 2002

Communication by neural control.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

Web accessibility for low bandwidth input.
Proceedings of the ACM Conference on Assistive Technologies, 2002

2001
Software Reuse: Silver Bullet?
IEEE Softw., 2001

From Your Technical Council - Focus on Software Reliability Engineering.
IEEE Softw., 2001

From Your Technical Council - TCSE: Incubator of Software Engineering Programs.
IEEE Softw., 2001

Nudge and shove: frequency thresholding for navigation in direct brain-computer interfaces.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

2000
Migrating Legacy User Interfaces to the Internet: Shifting Dialogue Initiative.
Proceedings of the Seventh Working Conference on Reverse Engineering, 2000

Human factors issues in the neural signals direct brain-computer interfaces.
Proceedings of the ACM Conference on Assistive Technologies, 2000

1997
Domain Analysis for Transformational Reuse.
Proceedings of the 4th Working Conference on Reverse Engineering, 1997

Using Knowledge Representation to Understand Interactive Systems.
Proceedings of the 5th International Workshop on Program Comprehension (WPC '97), May 28-30, 1997, 1997

MORALE. Mission ORiented Architectural Legacy Evolution.
Proceedings of the 1997 International Conference on Software Maintenance (ICSM '97), 1997

1996
Representation Issues for Reengineering Interactive Systems.
ACM Comput. Surv., 1996

Rule-Based Detection for Reverse Engineering User Interfaces.
Proceedings of the 3rd Working Conference on Reverse Engineering, 1996

1995
Process Improvement in the Classroom.
Proceedings of the Software Engineering Education, 8th SEI CSEE Conference, New Orleans, LA, USA, March 29, 1995

1994
Knowledge-Based User Interface Migration.
Proceedings of the International Conference on Software Maintenance, 1994

Learning by Doing: Goals & Experience of Two Software Engineering Project Courses.
Proceedings of the Software Engineering Education, 1994


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