Mei Si
Orcid: 0000-0001-8642-8806
According to our database1,
Mei Si
authored at least 64 papers
between 2003 and 2024.
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Bibliography
2024
Quantum Exploration-based Reinforcement Learning for Efficient Robot Path Planning in Sparse-Reward Environment.
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024
Enhancing Episodic Future Thinking in Children with ADHD: A Virtual Reality Gaming Therapy Approach.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, 2024
Reflections & Resonance: Two-Agent Partnership for Advancing LLM-based Story Annotation.
Proceedings of the 2024 Joint International Conference on Computational Linguistics, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Bergeron: Combating Adversarial Attacks through a Conscience-Based Alignment Framework.
CoRR, 2023
CoRR, 2023
Proceedings of the 14th International Conference on Computational Creativity, 2023
Proceedings of the IEEE Conference on Games, 2023
2022
Proceedings of the 2022 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, 2022
Proceedings of the Thirteenth Language Resources and Evaluation Conference, 2022
Proceedings of the 13th International Conference on Computational Creativity, 2022
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022
2021
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021
Proceedings of the 43rd Annual Meeting of the Cognitive Science Society, 2021
Proceedings of the 43rd Annual Meeting of the Cognitive Science Society, 2021
Proceedings of the AAMAS '21: 20th International Conference on Autonomous Agents and Multiagent Systems, 2021
2020
Proceedings of the NeurIPS 2020 Workshop on Pre-registration in Machine Learning, 2020
Proceedings of the HCI International 2020 - Late Breaking Papers: Interaction, Knowledge and Social Media, 2020
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020
2019
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019
Facilitating Information Exploration of Archival Library Materials Through Multi-modal Storytelling.
Proceedings of the Interactive Storytelling, 2019
Proceedings of the Social Computing and Social Media. Design, Human Behavior and Analytics, 2019
Proceedings of the Human Interface and the Management of Information. Visual Information and Knowledge Management, 2019
Proceedings of the 32nd International Conference on Computer Animation and Social Agents, 2019
2018
Proceedings of the Interactive Storytelling, 2018
Pointing Estimation for Human-Robot Interaction Using Hand Pose, Verbal Cues, and Confidence Heuristics.
Proceedings of the Social Computing and Social Media. Technologies and Analytics, 2018
2017
Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017
2016
Proceedings of the Demonstrations Session, 2016
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016
Proceedings of the Interactive Storytelling, 2016
Proceedings of the 38th Annual Meeting of the Cognitive Science Society, 2016
Proceedings of the 38th Annual Meeting of the Cognitive Science Society, 2016
Proceedings of the 7th Annual International Conference on Biologically Inspired Cognitive Architectures, 2016
Using Facial Expression and Body Language to Express Attitude for Non-Humanoid Robot: (Extended Abstract).
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016
2015
Int. J. Artif. Intell. Educ., 2015
Should I Stop Thinking About It: A Computational Exploration of Reappraisal Based Emotion Regulation.
Adv. Hum. Comput. Interact., 2015
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015
2014
Workshops Held at the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE): A Report.
AI Mag., 2014
Adv. Hum. Comput. Interact., 2014
Proceedings of the 36th Annual Meeting of the Cognitive Science Society, 2014
2013
Proceedings of the Interactive Storytelling - 6th International Conference, 2013
Proceedings of the 2013 IEEE International Games Innovation Conference, 2013
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013
2012
Proceedings of the 5th Workshop on Intelligent Narrative Technologies, 2012
Proceedings of the FUZZ-IEEE 2012, 2012
Proceedings of the Engineering Reality of Virtual Reality 2012, 2012
2010
Auton. Agents Multi Agent Syst., 2010
Importance of Well-Motivated Characters in Interactive Narratives: An Empirical Evaluation.
Proceedings of the Interactive Storytelling, 2010
Proceedings of the Interactive Storytelling, 2010
Evaluating directorial control in a character-centric interactive narrative framework.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
2009
Proceedings of the Interactive Storytelling, 2009
2008
Integrating Story-Centric and Character-Centric Processes for Authoring Interactive Drama.
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008
Interactive Drama Authoring with Plot and Character: An Intelligent System that Fosters Creativity.
Proceedings of the Creative Intelligent Systems, 2008
2007
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007
2006
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006
2005
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005
THESPIAN: An Architecture for Interactive Pedagogical Drama.
Proceedings of the Artificial Intelligence in Education, 2005
2003
Proceedings of the Second International Joint Conference on Autonomous Agents & Multiagent Systems, 2003