Mehdi Rizvi

Orcid: 0000-0001-8386-5779

According to our database1, Mehdi Rizvi authored at least 32 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
How to enable young teens to design responsibly.
Future Gener. Comput. Syst., January, 2024

A rapid-prototyping toolkit for people with intellectual disabilities.
Int. J. Hum. Comput. Stud., 2024

Quantifying the Cross-sectoral Intersecting Discrepancies within Multiple Groups Using Latent Class Analysis Towards Fairness.
CoRR, 2024

2023
Designing integrated physical-digital systems for children-nature interaction.
Int. J. Child Comput. Interact., June, 2023

Design for social digital well-being with young generations: Engage them and make them reflect.
Int. J. Hum. Comput. Stud., May, 2023

A Tool for Guiding Teachers and their Learners: the Case Study of an Art Class.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Smart-thing design by children at a distance: How to engage them and make them learn.
Int. J. Child Comput. Interact., 2022

The evolution of a toolkit for smart-thing design with children through action research.
Int. J. Child Comput. Interact., 2022

From children's ideas to prototypes for the internet of things: a case study of cross-generational end-user design.
Behav. Inf. Technol., 2022

Design and Computational Thinking with IoTgo: What Teachers Think.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, 2022

Enhancing Students' Critical Reflection on Smart Things Design Through an End-User Development Toolkit.
Proceedings of the 3rd International Workshop on Empowering People in Dealing with Internet of Things Ecosystems co-located with International Conference on Advanced Visual Interfaces (AVI) 2022, 2022

A Phygital Toolkit for Rapidly Designing Smart Things at School.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

Ready, Steady, Go: Playing and Rapidly Designing with IoTgo.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

EMPATHY: 3rd International Workshop on Empowering People in Dealing with Internet of Things Ecosystems.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
Reflection and awareness in the design process: children ideating, programming and prototyping smart objects.
Multim. Tools Appl., 2021

Supporting End Users in Designing IoT SmartThings with the IoTgo Toolkit.
Proceedings of the 2nd International Workshop on Empowering People in Dealing with Internet of Things Ecosystems co-located with with INTERACT 2021, 2021

At the Frontiers of Art and IoT: the IoTgo Toolkit as a Probe for Artists.
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, 2021

Physical or On the Cloud: Play with IoTgo and Design Smart Things.
Proceedings of the Joint Proceedings of 4th Workshop on Games-Human Interaction (GHItaly21) & 1st Workshop on Multi-party Interaction in eXtended Reality (MIXR) in conjunction with CHITALY 2021, 2021

A Toolkit and Lessons for Designing Smart Things with Children for Outdoor Environments.
Proceedings of the Short Paper Proceedings of the Workshop on Designing for/with/around Nature: Exploring new frontiers of outdoor-related HCI Co-located with 14th Biannual Conference of the Italian SIGCHI Chapter NatureHCI@CHItaly 2021, 2021

2020
From TurnTalk to ClassTalk: the emergence of tangibles for class conversations in primary school classrooms.
Behav. Inf. Technol., 2020

Engaging Pre-teens in Ideating and Programming Smart Objects Through Play.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, 2020

Children's Beliefs and Understanding of Smart Objects: An Exploratory Study.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

Towards Making Children Independent in Design.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Turn taking with turn-talk in group - Actions and reflections with children and teachers.
Multim. Tools Appl., 2019

2018
Evolving Tangibles for Children's Social Learning through Conversations: Beyond TurnTalk.
Proceedings of the Twelfth International Conference on Tangible, 2018

Investigating class conversations with classtalk: a study with tangible object prototypes in a primary school.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
The Participatory Design Process of Tangibles for Children's Socio-Emotional Learning.
Proceedings of the End-User Development - 6th International Symposium, 2017

The Evolution of a Tangible for Children's Conversations: Research Questions and Progress.
Proceedings of the Doctoral Consortium, 2017

Design of IoT Tangibles for Primary Schools: A Case Study.
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 2017

2016
Children's Socio-Emotional Learning Enhanced by Tangibles for Group Activities.
Proceedings of the Doctoral Consortium at the 15th International Conference on Web-Based learning co-located with the 15th International Conference on Web-Based Learning, 2016

The Design of TurnTalk for the Scaffolding of Balanced Conversations in Groups of Children.
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016

Tangible Design for Inclusive Conversations with Deaf or Hard-of-Hearing Children.
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016


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