Megan Humburg
Orcid: 0000-0003-0638-7616
According to our database1,
Megan Humburg
authored at least 12 papers
between 2016 and 2023.
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Bibliography
2023
Understanding young children's science learning through embodied communication within an MR environment.
Int. J. Comput. Support. Collab. Learn., June, 2023
2021
Net.Create: Network Visualization to Support Collaborative Historical Knowledge Building.
Int. J. Comput. Support. Collab. Learn., 2021
2020
Learning in embodied activity framework: a sociocultural framework for embodied cognition.
Int. J. Comput. Support. Collab. Learn., 2020
Broadening Learning Sciences Theoretical Lenses to Understand Young Children's Sensemaking.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Engagement in Motion: How the Body Mediates Social and Emotional Engagement With Science Learning.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Net.Create: Network Analysis in Collaborative Co-Construction of Historical Context in a Large Undergraduate Classroom.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
2019
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
2018
Affordances of Digital, Textile and Living Media for Designing and Learning Biology in K-12 Education.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
Investigating Multiple Dimensions of Student Engagement with Embodied Science Learning.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
Moving Forward: In Search of Synergy Across Diverse Views on the Role of Physical Movement in Design for STEM Education.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
2016
Blending Play and Inquiry in Augmented Reality: A Comparison of Playing a Video Game to Playing Within a Participatory Model.
Proceedings of the Transforming Learning, 2016