Meenakshisundaram Gopi

Orcid: 0000-0003-2326-8029

Affiliations:
  • University of California, Irvine, USA


According to our database1, Meenakshisundaram Gopi authored at least 80 papers between 1994 and 2024.

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Bibliography

2024
3D Gamut Morphing for Non-Rectangular Multi-Projector Displays.
IEEE Trans. Vis. Comput. Graph., August, 2024

Automatic segmentation and implicit surface representation of dynamic cardiac data.
Vis. Comput., July, 2024

Real-Time Seamless Multi-Projector Displays on Deformable Surfaces.
IEEE Trans. Vis. Comput. Graph., May, 2024

2023
Projector Illuminated Precise Stencils on Surgical Sites.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Projector-Camera Calibration on Dynamic, Deformable Surfaces.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Self-Calibrating Dynamic Projection Mapping System for Dynamic, Deformable Surfaces with Jitter Correction and Occlusion Handling.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

2022
Dynamic projection mapping on deformable stretchable materials using boundary tracking.
Comput. Graph., 2022

Augmented Reality Patient-Specific Registration for Medical Visualization.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022

2021
Automated Geometric Registration for Multi-Projector Displays on Arbitrary 3D Shapes Using Uncalibrated Devices.
IEEE Trans. Vis. Comput. Graph., 2021

2020
Dynamic Projection Mapping of Deformable Stretchable Materials.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

GAMesh: Guided and Augmented Meshing for Deep Point Networks.
Proceedings of the 8th International Conference on 3D Vision, 2020

2019
Geometry Aware Tori Decomposition.
Comput. Graph. Forum, 2019

Learning Embedding of 3D models with Quadric Loss.
Proceedings of the 30th British Machine Vision Conference 2019, 2019

2018
Generic Content-Based Retrieval of Marker-Based Motion Capture Data.
IEEE Trans. Vis. Comput. Graph., 2018

Optimized Multi-Spectral Filter Array Based Imaging of Natural Scenes.
Sensors, 2018

Practical Radiometric Compensation for Projection Display on Textured Surfaces using a Multidimensional Model.
Comput. Graph. Forum, 2018

Fast Computation of Tunnels in Corneal Collagen Structure.
Proceedings of Computer Graphics International 2018, 2018

2017
Optimally Redundant, Seek-Time Minimizing Data Layout for Interactive Rendering.
Vis. Comput., 2017

Geometry Processing of Conventionally Produced Mouse Brain Slice Images.
CoRR, 2017

2016
Automatic Detection of Histological Artifacts in Mouse Brain Slice Images.
Proceedings of the Medical Computer Vision and Bayesian and Graphical Models for Biomedical Imaging, 2016

Robust segmentation of corneal fibers from noisy images.
Proceedings of the Tenth Indian Conference on Computer Vision, 2016

Robust registration of Mouse brain slices with severe histological artifacts.
Proceedings of the Tenth Indian Conference on Computer Vision, 2016

Correcting perceived perspective distortions using object specific planar transformations.
Proceedings of the 2016 IEEE International Conference on Computational Photography, 2016

Auto-calibration of multi-projector systems on arbitrary shapes.
Proceedings of the 2016 IEEE Applied Imagery Pattern Recognition Workshop, 2016

Computational spectral display and capture.
Proceedings of the 2016 IEEE Applied Imagery Pattern Recognition Workshop, 2016

2015
A Distributed Memory Hierarchy and Data Management for Interactive Scene Navigation and Modification on Tiled Display Walls.
IEEE Trans. Vis. Comput. Graph., 2015

Content-Independent Multi-Spectral Display Using Superimposed Projections.
Comput. Graph. Forum, 2015

2014
Optimizing redundant-data clustering for interactive walkthrough applications.
Vis. Comput., 2014

Puzzhull: Cavity and protrusion hierarchy to fit conformal polygons.
Comput. Aided Des., 2014

Finding Feature Similarities Between Geometric Trees.
Proceedings of the 22nd Pacific Conference on Computer Graphics and Applications, 2014

2013
Single-Seek Data Layout for Walkthrough Applications.
Proceedings of the XXVI Conference on Graphics, Patterns and Images, 2013

Undistorting Foreground Objects in Wide Angle Images.
Proceedings of the 2013 IEEE International Symposium on Multimedia, 2013

Image enhancement in projectors via optical pixel shift and overlay.
Proceedings of the IEEE International Conference on Computational Photography, 2013

2012
Edge-guided resolution enhancement in projectors via optical pixel sharing.
ACM Trans. Graph., 2012

Visualizing Flat Spacetime: Viewing Optical versus Special Relativistic Effects
CoRR, 2012

Feature sensitive re-sampling of point set surfaces with Gaussian spheres.
Sci. China Inf. Sci., 2012

Tweening boundary curves of non-simple immersions of a disk.
Proceedings of the Eighth Indian Conference on Vision, Graphics and Image Processing, 2012

HD-GraphViz: highly distributed graph visualization on tiled displays.
Proceedings of the Eighth Indian Conference on Vision, Graphics and Image Processing, 2012

2011
Automated cell classification and visualization for analyzing remyelination therapy.
Vis. Comput., 2011

Interactive Multiscale Tensor Reconstruction for Multiresolution Volume Visualization.
IEEE Trans. Vis. Comput. Graph., 2011

Data management for SSDs for large-scale interactive graphics applications.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011

Immersion and Embedding of Self-Crossing Loops.
Proceedings of the 8th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2011

A visual navigation system for querying neural stem cell imaging data.
Proceedings of the 6th IEEE Conference on Visual Analytics Science and Technology, 2011

Efficient cell segmentation and tracking of developing plant meristem.
Proceedings of the 18th IEEE International Conference on Image Processing, 2011

Robust Segmentation and Tracking of Generic Shapes of Neuro-stem Cells.
Proceedings of the 2011 IEEE International Conference on Healthcare Informatics, 2011

2010
Feature Oriented Progressive Lossless Mesh Coding.
Comput. Graph. Forum, 2010

Automated analysis of remyelination therapy for spinal cord injury.
Proceedings of the Seventh Indian Conference on Computer Vision, 2010

2009
Streaming surface sampling using Gaussian <i>epsilon</i>-nets.
Vis. Comput., 2009

Color Seamlessness in Multi-Projector Displays Using Constrained Gamut Morphing.
IEEE Trans. Vis. Comput. Graph., 2009

Curvature Aware Fundamental Cycles.
Comput. Graph. Forum, 2009

Shape isophotic error netric controllable re-sampling for point-sampled surfaces.
Proceedings of the IEEE International Conference on Shape Modeling and Applications, 2009

A novel page-based data structure for interactive walkthroughs.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

2008
A Generic Scheme for Progressive Point Cloud Coding.
IEEE Trans. Vis. Comput. Graph., 2008

2006
Single-strips for fast interactive rendering.
Vis. Comput., 2006

Efficient and Prioritized Point Subsampling for CSRBF Compression.
Proceedings of the 3rd Symposium on Point Based Graphics, 2006

Octree-Based Progressive Geometry Coding of Point Clouds.
Proceedings of the 3rd Symposium on Point Based Graphics, 2006

Single Triangle Strip and Loop on Manifolds with Boundaries.
Proceedings of the 19th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2006), 2006

2005
Quadrilateral and tetrahedral mesh stripification using 2-factor partitioning of the dual graph.
Vis. Comput., 2005

Modeling Color Properties of Tiled Displays.
Comput. Graph. Forum, 2005

Hierarchyless Simplification, Stripification and Compression of Triangulated Two Manifolds.
Comput. Graph. Forum, 2005

Sketching Free-form Surfaces Using Network of Curves.
Proceedings of the 2nd Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2005

Capturing and View-Dependent Rendering of Billboard Models.
Proceedings of the Advances in Visual Computing, First International Symposium, 2005

Constrained strip generation and management for efficient interactive 3D rendering.
Proceedings of the Computer Graphics International 2005, 2005

2004
Single-Strip Triangulation of Manifolds with Arbitrary Topology.
Comput. Graph. Forum, 2004

Controllable Single-Strip Generation for Triangulated Surfaces.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

2003
Silhouette-Opaque Transparency Rendering.
Proceedings of the Sixth IASTED International Conference on Computer Graphics and Imaging, 2003

2002
A Fast and Efficient Projection-Based Approach for Surface Reconstruction.
Proceedings of the 15th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2002), 2002

Hardware accelerated real time charcoal rendering.
Proceedings of the 2nd International Symposium on Non-Photorealistic Animation and Rendering, 2002

On sampling and reconstructing surfaces with boundaries.
Proceedings of the 14th Canadian Conference on Computational Geometry, 2002

2001
BOOLE: A Boundary Evaluation System for Boolean Combinations of Sculptured Solids.
Int. J. Comput. Geom. Appl., 2001

2000
Surface Reconstruction Based on Lower Dimensional Localized Delaunay Triangulation.
Comput. Graph. Forum, 2000

1999
Simplifying spline models.
Comput. Geom., 1999

Immersive teleconferencing: a new algorithm to generate seamless panoramic video imagery.
Proceedings of the 7th ACM International Conference on Multimedia '99, Orlando, FL, USA, October 30, 1999

1998
Rapid and Accurate Contact Determination between Spline Models using ShellTrees.
Comput. Graph. Forum, 1998

A unified approach for simplifying polygonal and spline models.
Proceedings of the 9th IEEE Visualization Conference, 1998

1997
A Unified Architecture for the Computation of B-Spline Curves and Surfaces.
IEEE Trans. Parallel Distributed Syst., 1997

Interactive Boundary Computation of Boolean Combinations of Sculptured Solids.
Comput. Graph. Forum, 1997

1995
A Parallel Architecture for the Computation of Uniform Rational B-Spline Patches.
J. Parallel Distributed Comput., 1995

A VLSI architecture for the computation of NURBS patches.
Proceedings of the 8th International Conference on VLSI Design (VLSI Design 1995), 1995

1994
VLSI architectures for the computation of uniform B-spline curves.
Microprocess. Microprogramming, 1994


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