Maxine Glancy

Orcid: 0009-0009-0840-2884

According to our database1, Maxine Glancy authored at least 25 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
ForecasterFlexOBM: A Multi-View Audio-Visual Dataset for Flexible Object-Based Media Production.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2024

2023
Producing Personalised Object-Based Audio-Visual Experiences: an Ethnographic Study.
Proceedings of the 2023 ACM International Conference on Interactive Media Experiences, 2023

2021
VREED: Virtual Reality Emotion Recognition Dataset Using Eye Tracking & Physiological Measures.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

2019
Contrasting delivery modes for second screen TV content - Push or pull?
Int. J. Hum. Comput. Stud., 2019

Augmenting Television With Augmented Reality.
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019

Personalising the TV Experience using Augmented Reality: An Exploratory Study on Delivering Synchronised Sign Language Interpretation.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Personalising the TV Experience with Augmented Reality Technology: Synchronised Sign Language Interpretation.
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018

A New Production Platform for Authoring Object-based Multiscreen TV Viewing Experiences.
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018

Designing an Object-based Preproduction Tool for Multiscreen TV Viewing.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
User Experience of Panoramic Video in CAVE-like and Head Mounted Display Viewing Conditions.
Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 2017

Multi-Screen Director: a New Role in the TV Production Workflow?
Proceedings of the Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, Hilversum, Netherlands, June 14, 2017

Subtitles in 360-degree Video.
Proceedings of the Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, Hilversum, Netherlands, June 14, 2017

2016
I Kind of Had an Avatar Switch: The Role of the Self in Engagement with an Interactive TV Drama.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2016

Effects of Viewing Condition on User Experience of Panoramic Video.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016

2015
Towards an Extended Festival Viewing Experience.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015

2014
Finding "real people": trust and diversity in the interface between professional and citizen journalists.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

HCI over multiple screens.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Facilitating TV production using StoryCrate.
Proceedings of the Creativity and Cognition 2013, 2013

2011
"Oh and how things just don't change, the more things stay the same": Reflections on SenseCam images 18 months after capture.
Int. J. Hum. Comput. Stud., 2011

2009
Fixed in time and "time in motion": mobility of vision through a SenseCam lens.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Narrative, memory and practice: tensions and choices in the use of a digital artefact.
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009

Watching in Public.
Proceedings of the Social Interactive Television, 2009

2008
Understanding collective play in an urban screen game.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

2007
Collecting and Sharing Location-based Content on Mobile Phones in a Zoo Visitor Experience.
Comput. Support. Cooperative Work., 2007

Social practices in location-based collecting.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007


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