Maxine Glancy
Orcid: 0009-0009-0840-2884
According to our database1,
Maxine Glancy
authored at least 25 papers
between 2007 and 2024.
Collaborative distances:
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Bibliography
2024
ForecasterFlexOBM: A Multi-View Audio-Visual Dataset for Flexible Object-Based Media Production.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2024
2023
Proceedings of the 2023 ACM International Conference on Interactive Media Experiences, 2023
2021
VREED: Virtual Reality Emotion Recognition Dataset Using Eye Tracking & Physiological Measures.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021
2019
Int. J. Hum. Comput. Stud., 2019
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019
Personalising the TV Experience using Augmented Reality: An Exploratory Study on Delivering Synchronised Sign Language Interpretation.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Personalising the TV Experience with Augmented Reality Technology: Synchronised Sign Language Interpretation.
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018
A New Production Platform for Authoring Object-based Multiscreen TV Viewing Experiences.
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
User Experience of Panoramic Video in CAVE-like and Head Mounted Display Viewing Conditions.
Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 2017
Proceedings of the Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, Hilversum, Netherlands, June 14, 2017
Proceedings of the Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, Hilversum, Netherlands, June 14, 2017
2016
I Kind of Had an Avatar Switch: The Role of the Self in Engagement with an Interactive TV Drama.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2016
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016
2015
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015
2014
Finding "real people": trust and diversity in the interface between professional and citizen journalists.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the Creativity and Cognition 2013, 2013
2011
"Oh and how things just don't change, the more things stay the same": Reflections on SenseCam images 18 months after capture.
Int. J. Hum. Comput. Stud., 2011
2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Narrative, memory and practice: tensions and choices in the use of a digital artefact.
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009
2008
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008
2007
Collecting and Sharing Location-based Content on Mobile Phones in a Zoo Visitor Experience.
Comput. Support. Cooperative Work., 2007
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007