Maurizio Mancini

Orcid: 0000-0002-9933-8583

According to our database1, Maurizio Mancini authored at least 121 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Modelling the "transactive memory system" in multimodal multiparty interactions.
J. Multimodal User Interfaces, March, 2024

Grand challenges in human-food interaction.
Int. J. Hum. Comput. Stud., March, 2024

Signal enhancement and efficient DTW-based comparison for wearable gait recognition.
Comput. Secur., February, 2024

A framework for designing Reinforcement Learning agents with Dynamic Difficulty Adjustment in single-player action video games.
Entertain. Comput., 2024

From Polarization to Pro-Sociality: Measuring Beneficence in Controversial Online Conversations.
IEEE Access, 2024

Chromaesthetica: A Virtual Reality App for Learning Musical Theory Using Sound-Colour Cross-Modal Associations.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024

Automatic Recognition of Commensal Activities in Co-located and Online settings.
Proceedings of the Companion Proceedings of the 26th International Conference on Multimodal Interaction, 2024

Fostering Interactive Mindfulness Experiences in VR.
Proceedings of the Extended Reality - International Conference, 2024

Sound and Colour: Evaluating Auditory-Visual Tests in Virtual Reality and Traditional Desktop Settings.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

Multimodal interactive VR mindfulness experience.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

Dual Cognitive/Motor Training in Augmented Reality.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

Enhancing Physical activity through Motivational stimuli in Augmented Reality.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

2023
Errare humanum est, perseverare autem diabolicum: A Follow-Up Study on the Human-Likeness of an AI Othello Player.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023

Computing Beneficence: a Study of Pro-Social Attitudes in Comments of Online Social Media Users.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, ACII 2023, 2023

2022
The Change Matters! Measuring the Effect of Changing the Leader in Joint Music Performances.
IEEE Trans. Affect. Comput., 2022

A Novel GAN-Based Anomaly Detection and Localization Method for Aerial Video Surveillance at Low Altitude.
Remote. Sens., 2022

The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining Practices.
Proc. ACM Hum. Comput. Interact., 2022

Social robots as eating companions.
Frontiers Comput. Sci., 2022

Editorial: Computational Commensality.
Frontiers Comput. Sci., 2022

Errare humanum est?: a pilot study to evaluate the human-likeness of a AI othello playing agent.
Proceedings of the IVA '22: ACM International Conference on Intelligent Virtual Agents, Faro, Portugal, September 6, 2022

Towards Commensal Activities Recognition.
Proceedings of the International Conference on Multimodal Interaction, 2022

Social Interaction Data-sets in the Age of Covid-19: a Case Study on Digital Commensality.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
Get Together in the Middle-earth: a First Step Towards Hybrid Intelligence Systems.
Proceedings of the ICMI '21 Companion: Companion Publication of the 2021 International Conference on Multimodal Interaction, Montreal, QC, Canada, October 18, 2021

A Hitchhiker's Guide towards Transactive Memory System Modeling in Small Group Interactions.
Proceedings of the ICMI '21 Companion: Companion Publication of the 2021 International Conference on Multimodal Interaction, Montreal, QC, Canada, October 18, 2021

When Emotions are Triggered by Single Musical Notes: Revealing the Underlying Factors of Auditory-Emotion Associations.
Proceedings of the ICMI '21 Companion: Companion Publication of the 2021 International Conference on Multimodal Interaction, Montreal, QC, Canada, October 18, 2021

Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR).
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, 2021

Interaction Fidelity vs User's Workload in a VR Environment: A Pilot Study.
Proceedings of the Joint Proceedings of 4th Workshop on Games-Human Interaction (GHItaly21) & 1st Workshop on Multi-party Interaction in eXtended Reality (MIXR) in conjunction with CHITALY 2021, 2021

How ECA vs Human Leaders Affect the Perception of Transactive Memory System (TMS) in a Team.
Proceedings of the 9th International Conference on Affective Computing and Intelligent Interaction, 2021

2020
Sonification of the self vs. sonification of the other: Differences in the sonification of performed vs. observed simple hand movements.
Int. J. Hum. Comput. Stud., 2020

Go with the Flow: Reinforcement Learning in Turn-based Battle Video Games.
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020

Eating with an Artificial Commensal Companion.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020

Guess who's coming to dinner? Surveying Digital Commensality During Covid-19 Outbreak.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020

The WoNoWa Dataset: Investigating the Transactive Memory System in Small Group Interactions.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

Impression Detection and Management Using an Embodied Conversational Agent.
Proceedings of the Human-Computer Interaction. Multimodal and Natural Interaction, 2020

Room for one more? - Introducing Artificial Commensal Companions.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Introducing Artificial Commensal Companions.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
Does embodied training improve the recognition of mid-level expressive movement qualities sonification?
J. Multimodal User Interfaces, 2019

Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI.
Frontiers Robotics AI, 2019

Managing an Agent's Self-Presentational Strategies During an Interaction.
Frontiers Robotics AI, 2019

The Multi-Event-Class Synchronization (MECS) Algorithm.
CoRR, 2019

A VR Game-based System for Multimodal Emotion Data Collection.
Proceedings of the Motion, Interaction and Games, 2019

Managing Agent's Impression Based on User's Engagement Detection.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

Understanding Chromaesthesia by Strengthening Auditory -Visual-Emotional Associations.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

A Computational Model for Managing Impressions of an Embodied Conversational Agent in Real-Time.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

2018
Automatically measuring biomechanical skills of violin performance: an exploratory study.
Proceedings of the 5th International Conference on Movement and Computing, 2018

Enhancing Music Learning with Smart Technologies.
Proceedings of the 5th International Conference on Movement and Computing, 2018

Towards a model of nonverbal leadership in unstructured joint physical activity.
Proceedings of the 5th International Conference on Movement and Computing, 2018

The Energy Lift: automated measurement of postural tension and energy transmission.
Proceedings of the 5th International Conference on Movement and Computing, 2018

A framework for creative embodied interfaces.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
Implementing and Evaluating a Laughing Virtual Character.
ACM Trans. Internet Techn., 2017

Guest Editorial: Towards Machines Able to Deal with Laughter.
IEEE Trans. Affect. Comput., 2017

Low-intrusive recognition of expressive movement qualities.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

2016
Automated Laughter Detection From Full-Body Movements.
IEEE Trans. Hum. Mach. Syst., 2016

Change management in the ATM system: integrating information in the preliminary system safety assessment.
Int. J. Appl. Decis. Sci., 2016

Towards a Multimodal Repository of Expressive Movement Qualities in Dance.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016

The Dancer in the Eye: Towards a Multi-Layered Computational Framework of Qualities in Movement.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016

A system to support the learning of movement qualities in dance: a case study on dynamic symmetry.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Movement Fluidity Analysis Based on Performance and Perception.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Designing Multimodal Interactive Systems using EyesWeb XMI.
Proceedings of the First International Workshop on Smart Ecosystems cReation by Visual dEsign co-located with the International Working Conference on Advanced Visual Interfaces (AVI 2016), 2016

Analysis of Intrapersonal Synchronization in Full-Body Movements Displaying Different Expressive Qualities.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Social retrieval of music content in multi-user performance.
EAI Endorsed Trans. Creative Technol., 2015

Automated Detection of Impulsive Movements in HCI.
Proceedings of the 11th Biannual Conference on Italian SIGCHI Chapter, 2015

Laughing with a Virtual Agent.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

Perception of intensity incongruence in synthesized multimodal expressions of laughter.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

Gesture mimicry in expression of laughter.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

LOL - Laugh Out Loud.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Rhythmic Body Movements of Laughter.
Proceedings of the 16th International Conference on Multimodal Interaction, 2014

Effects of Gender Mapping on the Perception of Emotion from Upper Body Movement in Virtual Characters.
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014

How is your laugh today?
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
A system for mobile music authoring and active listening.
Entertain. Comput., 2013

Multimodal Analysis of Laughter for an Interactive System.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2013


MMLI: Multimodal Multiperson Corpus of Laughter in Interaction.
Proceedings of the Human Behavior Understanding - 4th International Workshop, 2013

Studying the Effect of Creative Joint Action on Musicians' Behavior.
Proceedings of the Arts and Technology, Third International Conference, 2013

Interactive reflexive and embodied exploration of sound qualities with BeSound.
Proceedings of the Interaction Design and Children 2013, 2013

Towards Automated Full Body Detection of Laughter Driven by Human Expert Annotation.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

How Action Adapts to Social Context: The Movements of Musicians in Solo and Ensemble Conditions.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
Expressive Copying Behavior for Social Agents: A Perceptual Analysis.
IEEE Trans. Syst. Man Cybern. Part A, 2012

The 3rd international workshop on social behaviour in music: SBM2012.
Proceedings of the International Conference on Multimodal Interaction, 2012

Computing and Evaluating the Body Laughter Index.
Proceedings of the Human Behavior Understanding - Third International Workshop, 2012

Embodied cooperation using mobile devices: presenting and evaluating the Sync4All application.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Modelling and Analysing Creative Communication within Groups of People: The Artistic Event at FET11.
Proceedings of the 2nd European Future Technologies Conference and Exhibition, 2011

A System for Mobile Active Music Listening Based on Social Interaction and Embodiment.
Mob. Networks Appl., 2011

Realtime Expressive Movement Detection Using the EyesWeb XMI Platform.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

The Mobile Orchestra Explorer.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

Evaluation of the Mobile Orchestra Explorer Paradigm.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

User-Centered Evaluation of the Virtual Binocular Interface.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

An Invisible Line: Remote Communication Using Expressive Behavior.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

Evaluating the Communication of Emotion via Expressive Gesture Copying Behaviour in an Embodied Humanoid Agent.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

Towards Real-Time Affect Detection Based on Sample Entropy Analysis of Expressive Gesture.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

2010
Greta, une plateforme d'agent conversationnel expressif et interactif.
Tech. Sci. Informatiques, 2010

Cross-disciplinary approaches to multimodal user interfaces.
J. Multimodal User Interfaces, 2010

Human movement expressivity for mobile active music listening.
J. Multimodal User Interfaces, 2010

Formal verification of wastewater treatment processes using events detected from continuous signals by means of artificial neural networks. Case study: SBR plant.
Environ. Model. Softw., 2010

2009
Generating distinctive behavior for Embodied Conversational Agents.
J. Multimodal User Interfaces, 2009

Sync'n'Move: Social Interaction Based on Music and Gesture.
Proceedings of the User Centric Media - First International Conference, 2009

The Need for Impulsivity & Smoothness - Improving HCI by Qualitatively Measuring New High-Level Human Motion Features.
Proceedings of the SIGMAP 2009, 2009

Greta: an interactive expressive ECA system.
Proceedings of the 8th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

2008
A Listening Agent Exhibiting Variable Behaviour.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

Distinctiveness in multimodal behaviors.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

2007
A Virtual Head Driven by Music Expressivity.
IEEE Trans. Speech Audio Process., 2007

Virtual agent multimodal mimicry of humans.
Lang. Resour. Evaluation, 2007

Affective Interactive Narrative in the CALLAS Project.
Proceedings of the Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, 2007

Copying Behaviour of Expressive Motion.
Proceedings of the Computer Vision/Computer Graphics Collaboration Techniques, 2007

The Behavior Markup Language: Recent Developments and Challenges.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007

Dynamic Behavior Qualifiers for Conversational Agents.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007

Des agents virtuels sociaux et émotionnels pour l'interaction humain-machine.
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007

Implementing Distinctive Behavior for Conversational Agents.
Proceedings of the Gesture-Based Human-Computer Interaction and Simulation, 2007

Analysis of Emotional Gestures for the Generation of Expressive Copying Behaviour in an Embodied Agent.
Proceedings of the Gesture-Based Human-Computer Interaction and Simulation, 2007

2006
Du corpus vidéo à l'agent expressif. Utilisation des différents niveaux de représentation multimodale et émotionnelle.
Rev. d'Intelligence Artif., 2006

Conception et évaluation d'un modèle d'expressivité pour les gestes des agents conversationnels.
Rev. d'Intelligence Artif., 2006

Multimodal Sensing, Interpretation and Copying of Movements by a Virtual Agent.
Proceedings of the Perception and Interactive Technologies, 2006

2005
The Control of Agents' Expressivity in Interactive Drama.
Proceedings of the Virtual Storytelling, 2005

A Model of Attention and Interest Using Gaze Behavior.
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005

Levels of Representation in the Annotation of Emotion for the Specification of Expressivity in ECAs.
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005

Expressive avatars in MPEG-4.
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005

From Acoustic Cues to an Expressive Agent.
Proceedings of the Gesture in Human-Computer Interaction and Simulation, 2005

Implementing Expressive Gesture Synthesis for Embodied Conversational Agents.
Proceedings of the Gesture in Human-Computer Interaction and Simulation, 2005

Contextual Factors and Adaptative Multimodal Human-Computer Interaction: Multi-level Specification of Emotion and Expressivity in Embodied Conversational Agents.
Proceedings of the Modeling and Using Context, 2005

Design and evaluation of expressive gesture synthesis for embodied conversational agents.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

2002
Formational Parameters and Adaptive Prototype Instantiation for MPEG-4 Compliant Gesture Synthesis.
Proceedings of the Computer Animation 2002, 2002


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