Mauricio Miranda Sarmet
Orcid: 0000-0001-7342-2712
According to our database1,
Mauricio Miranda Sarmet
authored at least 8 papers
between 2020 and 2023.
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Bibliography
2023
Proceedings of the Entertainment Computing - ICEC 2023, 2023
Applicability of Psychophysiological and Perception Data for Mapping Strategies in League of Legends - An Exploratory Study.
Proceedings of the HCI in Games, 2023
2022
Mundo Bit Byte - A digital mobile game to disseminate female personalities that made history in Computing.
J. Interact. Syst., December, 2022
Dynamic Difficulty Adjustment in Digital Games: Comparative Study Between Two Algorithms Using Electrodermal Activity Data.
Proceedings of the HCI in Games, 2022
2021
Game Design, Creativity and e-Learning: The Challenges of Beginner Level Immersive Language Learning Games.
Proceedings of the HCI in Games: Serious and Immersive Games, 2021
Dynamic Difficulty Adjustment Using Performance and Affective Data in a Platform Game.
Proceedings of the HCI International 2021 - Late Breaking Papers: Design and User Experience, 2021
2020
A Tool to Support Players Affective States Assessment Based on Facial Expressions Analysis.
Proceedings of the HCI in Games, 2020
Analysis of Clustering Techniques in MMOG with Restricted Data: The Case of Final Fantasy XIV.
Proceedings of the Design, User Experience, and Usability. Design for Contemporary Interactive Environments, 2020