Maud Marchal
Orcid: 0000-0002-6080-7178
According to our database1,
Maud Marchal
authored at least 140 papers
between 2005 and 2024.
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Bibliography
2024
Does Multi-Actuator Vibrotactile Feedback Within Tangible Objects Enrich VR Manipulation?
IEEE Trans. Vis. Comput. Graph., August, 2024
Comput. Graph. Forum, May, 2024
IEEE Trans. Haptics, 2024
How Different Is the Perception of Vibrotactile Texture Roughness in Augmented versus Virtual Reality?
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Comparing the Haptic Perception of Directional Information Using a Uni-manual or Bi-manual Strategy on a Walker.
Proceedings of the IEEE Haptics Symposium, 2024
Augmenting the Texture Perception of Tangible Surfaces in Augmented Reality Using Vibrotactile Haptics.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Design of Haptic Rendering Techniques for Navigating with a Multi-actuator Vibrotactile Handle.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Designing 3D Object Rendering Techniques for Ultrasound Mid-Air Haptics using Intersection Strategies.
Proceedings of the ACM Symposium on Applied Perception 2024, 2024
2023
Message from the ISMAR 2023 Science and Technology Journal Program Chairs and TVCG Guest Editors.
IEEE Trans. Vis. Comput. Graph., November, 2023
Improving the Perception of Mid-air Tactile Shapes with Spatio-temporally-modulated Tactile Pointers.
ACM Trans. Appl. Percept., October, 2023
Design, evaluation and calibration of wearable electrotactile interfaces for enhancing contact information in virtual reality.
Comput. Graph., April, 2023
ACM Trans. Graph., February, 2023
IEEE Trans. Haptics, 2023
IEEE Trans. Haptics, 2023
Can we Effectively Combine Tangibles and Ultrasound Mid-Air Haptics? A Study of Acoustically Transparent Tangible Surfaces.
IEEE Trans. Haptics, 2023
ACM Trans. Appl. Percept., 2023
IROS, 2023
Haptic Mushroom: a 3-DoF shape-changing encounter-type haptic device with interchangeable end-effectors.
Proceedings of the IEEE World Haptics Conference, 2023
2022
Action-Specific Perception & Performance on a Fitts's Law Task in Virtual Reality: The Role of Haptic Feedback.
IEEE Trans. Vis. Comput. Graph., 2022
Electrotactile Feedback Applications for Hand and Arm Interactions: A Systematic Review, Meta-Analysis, and Future Directions.
IEEE Trans. Haptics, 2022
Design and Evaluation of Electrotactile Rendering Effects for Finger-Based Interactions in Virtual Reality.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Indirect Positioning of a 3D Point on a Soft Object Using RGB-D Visual Servoing and a Mass-Spring Model.
Proceedings of the 17th International Conference on Control, 2022
"Tap Stimulation": An Alternative To Vibrations To Convey The Apparent Haptic Motion Illusion.
Proceedings of the 2022 IEEE Haptics Symposium, 2022
Proceedings of the Haptics: Science, Technology, Applications, 2022
Proceedings of the Haptics: Science, Technology, Applications, 2022
Perception of Spatialized Vibrotactile Impacts in a Hand-Held Tangible for Virtual Reality.
Proceedings of the Haptics: Science, Technology, Applications, 2022
2021
IEEE Trans. Vis. Comput. Graph., 2021
ENTROPiA: Towards Infinite Surface Haptic Displays in Virtual Reality Using Encountered-Type Rotating Props.
IEEE Trans. Vis. Comput. Graph., 2021
Understanding, Modeling and Simulating Unintended Positional Drift during Repetitive Steering Navigation Tasks in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2021
IEEE Trans. Haptics, 2021
Electrotactile feedback for hand interactions: A systematic review, meta-analysis, and future directions.
CoRR, 2021
Electrotactile Feedback in Virtual Reality For Precise and Accurate Contact Rendering.
CoRR, 2021
Studying the Influence of Translational and Rotational Motion on the Perception of Rotation Gains in Virtual Environments.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
Proceedings of the IEEE World Haptics Conference, 2021
Proceedings of the IEEE World Haptics Conference, 2021
Proceedings of the ICAT-EGVE 2021, 2021
DOLPHIN: A Framework for the Design and Perceptual Evaluation of Ultrasound Mid-Air Haptic Stimuli.
Proceedings of the SAP '21: ACM Symposium on Applied Perception 2021, 2021
2020
Altering the Stiffness, Friction, and Shape Perception of Tangible Objects in Virtual Reality Using Wearable Haptics.
IEEE Trans. Haptics, 2020
PUMAH: Pan-Tilt Ultrasound Mid-Air Haptics for Larger Interaction Workspace in Virtual Reality.
IEEE Trans. Haptics, 2020
IEEE Robotics Autom. Lett., 2020
Design and Evaluation of Interaction Techniques Dedicated to Integrate Encountered-Type Haptic Displays in Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Leveraging Multiple Environments for Learning and Decision Making: a Dismantling Use Case.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020
Proceedings of the 2020 IEEE International Conference on Robotics and Automation, 2020
Proceedings of the 2020 IEEE International Conference on Robotics and Automation, 2020
Influence of Dynamic Field of View Restrictions on Rotation Gain Perception in Virtual Environments.
Proceedings of the Virtual Reality and Augmented Reality, 2020
Proceedings of the Haptics: Science, Technology, Applications, 2020
Can Stiffness Sensations Be Rendered in Virtual Reality Using Mid-air Ultrasound Haptic Technologies?
Proceedings of the Haptics: Science, Technology, Applications, 2020
Does the Control Law Matter? Characterization and Evaluation of Control Laws for Virtual Steering Navigation.
Proceedings of the 30th International Conference on Artificial Reality and Telexistence, 2020
2019
Toward Universal Tangible Objects: Optimizing Haptic Pinching Sensations in 3D Interaction.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 2019 IEEE International Conference on Systems, Man and Cybernetics, 2019
Proceedings of the 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2019
Proceedings of the 2019 IEEE World Haptics Conference, 2019
Proceedings of the 2019 IEEE World Haptics Conference, 2019
2018
IEEE Trans. Haptics, 2018
Enhancing the Stiffness Perception of Tangible Objects in Mixed Reality Using Wearable Haptics.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the Virtual Reality and Augmented Reality, 2018
2017
AR Feels "Softer" than VR: Haptic Perception of Stiffness in Augmented versus Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2017
Real-time target tracking of soft tissues in 3D ultrasound images based on robust visual information and mechanical simulation.
Medical Image Anal., 2017
Elasticity-based Clustering for Haptic Interaction with Heterogeneous Deformable Objects.
Proceedings of the VRIPHYS 2017 : 13th Workshop on Virtual Reality Interaction and Physical Simulation, 2017
Haptic rendering of FEM-based tearing simulation using clusterized collision detection.
Proceedings of the 2017 IEEE World Haptics Conference, 2017
FlexiFingers: Multi-finger interaction in VR combining passive haptics and pseudo-haptics.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Leveraging Passive Haptic Feedback in Virtual Environments with the Elastic-Arm Approach.
Presence Teleoperators Virtual Environ., 2016
HapTip: Displaying Haptic Shear Forces at the Fingertips for Multi-Finger Interaction in Virtual Environments.
Frontiers ICT, 2016
Vision-based adaptive assistance and haptic guidance for safe wheelchair corridor following.
Comput. Vis. Image Underst., 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the Haptics: Perception, Devices, Control, and Applications, 2016
DesktopGlove: A multi-finger force feedback interface separating degrees of freedom between hands.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
IEEE Trans. Vis. Comput. Graph., 2015
Statistical study of parameters for deep brain stimulation automatic preoperative planning of electrodes trajectories.
Int. J. Comput. Assist. Radiol. Surg., 2015
Elastic-Arm: Human-scale passive haptic feedback for augmenting interaction and perception in virtual environments.
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the Medical Imaging 2015: Image Processing, 2015
Proceedings of the IEEE International Conference on Robotics and Automation, 2015
THING: Introducing a Tablet-based Interaction Technique for Controlling 3D Hand Models.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
The mind-window: brain activity visualization using tablet-based AR and EEG for multiple users.
Proceedings of the 6th Augmented Human International Conference, 2015
B-C-invisibility power: introducing optical camouflage based on mental activity in augmented reality.
Proceedings of the 6th Augmented Human International Conference, 2015
2014
Evaluation of direct manipulation using finger tracking for complex tasks in an immersive cube.
Virtual Real., 2014
Toward "Pseudo-Haptic Avatars": Modifying the Visual Animation of Self-Avatar Can Simulate the Perception of Weight Lifting.
IEEE Trans. Vis. Comput. Graph., 2014
IEEE Trans. Vis. Comput. Graph., 2014
The Mind-Mirror: See your brain in action in your head using EEG and augmented reality.
Proceedings of the 2014 IEEE Virtual Reality, 2014
Proceedings of the 2014 IEEE Virtual Reality, 2014
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014
Poster: Bimanual design of deformable objects thanks to the multi-tool visual metaphor.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
The Virtual Mitten: A novel interaction paradigm for visuo-haptic manipulation of objects using grip force.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2013
Perceiving affordances in virtual reality: influence of person and environmental properties in perception of standing on virtual grounds.
Virtual Real., 2013
Personified and Multistate Camera Motions for First-Person Navigation in Desktop Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2013
IEEE Trans. Vis. Comput. Graph., 2013
IEEE Trans. Vis. Comput. Graph., 2013
Elastic images: Perceiving local elasticity of images through a novel pseudo-haptic deformation effect.
ACM Trans. Appl. Percept., 2013
Toward Adaptive VR Simulators Combining Visual, Haptic, and Brain-Computer Interfaces.
IEEE Computer Graphics and Applications, 2013
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013
Real-time needle detection and tracking using a visually servoed 3D ultrasound probe.
Proceedings of the 2013 IEEE International Conference on Robotics and Automation, 2013
Proceedings of the 2013 World Haptics Conference, 2013
The god-finger method for improving 3D interaction with virtual objects through simulation of contact area.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013
Proceedings of the Multi-finger Haptic Interaction, 2013
2012
Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces.
IEEE Trans. Vis. Comput. Graph., 2012
FlyVIZ: a novel display device to provide humans with 360° vision by coupling catadioptric camera with hmd.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012
Novel Interactive Techniques for Bimanual Manipulation of 3D Objects with Two 3DoF Haptic Interfaces.
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012
Combining Brain-Computer Interfaces and Haptics: Detecting Mental Workload to Adapt Haptic Assistance.
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012
The King-Kong Effects: Improving sensation of walking in VR with visual and tactile vibrations at each step.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
IEEE Trans. Vis. Comput. Graph., 2011
Proceedings of the 8th Workshop on Virtual Reality Interactions and Physical Simulations, 2011
"Tap, squeeze and stir" the virtual world: Touching the different states of matter through 6DoF haptic interaction.
Proceedings of the IEEE Virtual Reality Conference, 2011
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Short Paper: Comparing Virtual Trajectories Made in Slalom UsingWalking-In-Place and Joystick Techniques.
Proceedings of the JVRC11: Joint Virtual Reality Conference of EGVE, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011
Design and evaluation of methods to prevent frame cancellation in real-time stereoscopic rendering.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011
2010
Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
Can you stand on virtual grounds? A study on postural affordances in virtual reality.
Proceedings of the IEEE Virtual Reality Conference, 2010
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2010
A New Coupling Scheme for Haptic Rendering of Rigid Bodies Interactions Based on a Haptic Sub-world Using a Contact Graph.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010
Walking up and down in immersive virtual worlds: Novel interactive techniques based on visual feedback.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010
2009
The magic barrier tape: a novel metaphor for infinite navigation in virtual worlds with a restricted walking workspace.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
A Sub-world Coupling Scheme for Haptic Rendering of Physically-based Rigid Bodies Simulation.
Proceedings of the Sixth Workshop on Virtual Reality Interactions and Physical Simulations, 2009
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2009
2008
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2008
Proceedings of the Biomedical Simulation, 4th International Symposium, 2008
2007
Proceedings of the Medical Image Computing and Computer-Assisted Intervention - MICCAI 2007, 10th International Conference, Brisbane, Australia, October 29, 2007
2006
Modélisation des tissus mous dans leur environnement pour l'aide aux gestes médico-chirurgicaux. (Soft tissue modeling for computer assisted medical interventions).
PhD thesis, 2006
Medical Image Computing and Computer-Aided Medical Interventions Applied to Soft Tissues: Work in Progress in Urology.
Proc. IEEE, 2006
Proceedings of the Third Workshop on Virtual Reality Interactions and Physical Simulations, 2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
2005
Proceedings of the Advances in Visual Computing, First International Symposium, 2005