Matthias Zwicker

Orcid: 0000-0001-8630-5515

Affiliations:
  • University of Maryland, College Park, MD, USA
  • University of Bern, Switzerland (former)


According to our database1, Matthias Zwicker authored at least 142 papers between 2000 and 2024.

Collaborative distances:

Timeline

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Bibliography

2024
HVTR++: Image and Pose Driven Human Avatars Using Hybrid Volumetric-Textural Rendering.
IEEE Trans. Vis. Comput. Graph., August, 2024

HoloCamera: Advanced Volumetric Capture for Cinematic-Quality VR Applications.
IEEE Trans. Vis. Comput. Graph., May, 2024

NARVis: Neural Accelerated Rendering for Real-Time Scientific Point Cloud Visualization.
CoRR, 2024

PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting.
CoRR, 2024

Compositional Neural Textures.
CoRR, 2024

GaNI: Global and Near Field Illumination Aware Neural Inverse Rendering.
CoRR, 2024

Inferring 3D Occupancy Fields through Implicit Reasoning on Silhouette Images.
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024

2023
Inverse Global Illumination using a Neural Radiometric Prior.
Proceedings of the ACM SIGGRAPH 2023 Conference Proceedings, 2023

Using XR for Improving Scientific Discovery with Numerical Weather Models.
Proceedings of the IEEE International Geoscience and Remote Sensing Symposium, 2023

OmnimatteRF: Robust Omnimatte with 3D Background Modeling.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characters.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Neural Differential Radiance Field: Learning the Differential Space Using a Neural Network.
Proceedings of the Advances in Computer Graphics, 2023

2022
Clustered vector textures.
ACM Trans. Graph., 2022

Differentiable Neural Radiosity.
CoRR, 2022

Transfer Learning for Pose Estimation of Illustrated Characters.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2022

Improving the Perceptual Quality of 2D Animation Interpolation.
Proceedings of the Computer Vision - ECCV 2022, 2022

Surface Reconstruction from Point Clouds by Learning Predictive Context Priors.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars.
Proceedings of the International Conference on 3D Vision, 2022

2021
Active Arrangement of Small Objects in 3D Indoor Scenes.
IEEE Trans. Vis. Comput. Graph., 2021

Neural radiosity.
ACM Trans. Graph., 2021

Fine-Grained 3D Shape Classification With Hierarchical Part-View Attention.
IEEE Trans. Image Process., 2021

Learning to Generate Dense Point Clouds with Textures on Multiple Categories.
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2021

PatchGame: Learning to Signal Mid-level Patches in Referential Games.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

Hierarchical View Predictor: Unsupervised 3D Global Feature Learning through Hierarchical Prediction among Unordered Views.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

Neural-Pull: Learning Signed Distance Function from Point clouds by Learning to Pull Space onto Surface.
Proceedings of the 38th International Conference on Machine Learning, 2021

EgoRenderer: Rendering Human Avatars from Egocentric Camera Images.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

Unsupervised Learning of Fine Structure Generation for 3D Point Clouds by 2D Projection Matching.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

2020
Continuous curve textures.
ACM Trans. Graph., 2020

Neural light field 3D printing.
ACM Trans. Graph., 2020

Reconstructing 3D Shapes From Multiple Sketches Using Direct Shape Optimization.
IEEE Trans. Image Process., 2020

Neural-Pull: Learning Signed Distance Functions from Point Clouds by Learning to Pull Space onto Surfaces.
CoRR, 2020

Fine-Grained 3D Shape Classification with Hierarchical Part-View Attentions.
CoRR, 2020

Learning Generative Models using Denoising Density Estimators.
CoRR, 2020

LRC-Net: Learning discriminative features on point clouds by encoding local region contexts.
Comput. Aided Geom. Des., 2020

Real-time Monte Carlo Denoising with the Neural Bilateral Grid.
Proceedings of the 31st Eurographics Symposium on Rendering, 2020

ShapeCaptioner: Generative Caption Network for 3D Shapes by Learning a Mapping from Parts Detected in Multiple Views to Sentences.
Proceedings of the MM '20: The 28th ACM International Conference on Multimedia, 2020

Learning to Take Directions One Step at a Time.
Proceedings of the 25th International Conference on Pattern Recognition, 2020

DRWR: A Differentiable Renderer without Rendering for Unsupervised 3D Structure Learning from Silhouette Images.
Proceedings of the 37th International Conference on Machine Learning, 2020

SeqXY2SeqZ: Structure Learning for 3D Shapes by Sequentially Predicting 1D Occupancy Segments from 2D Coordinates.
Proceedings of the Computer Vision - ECCV 2020, 2020

SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimization.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

ORCSolver: An Efficient Solver for Adaptive GUI Layout with OR-Constraints.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

3D Shape Completion with Multi-View Consistent Inference.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

Improved Modeling of 3D Shapes with Multi-view Depth Maps.
Proceedings of the 8th International Conference on 3D Vision, 2020

2019
Stylistic scene enhancement GAN: mixed stylistic enhancement generation for 3D indoor scenes.
Vis. Comput., 2019

SeqViews2SeqLabels: Learning 3D Global Features via Aggregating Sequential Views by RNN With Attention.
IEEE Trans. Image Process., 2019

3D2SeqViews: Aggregating Sequential Views for 3D Global Feature Learning by CNN With Hierarchical Attention Aggregation.
IEEE Trans. Image Process., 2019

Smart, Deep Copy-Paste.
CoRR, 2019

Understanding the (un)interpretability of natural image distributions using generative models.
CoRR, 2019

Learning to Importance Sample in Primary Sample Space.
Comput. Graph. Forum, 2019

A Survey on Gradient-Domain Rendering.
Comput. Graph. Forum, 2019

L2G Auto-encoder: Understanding Point Clouds by Local-to-Global Reconstruction with Hierarchical Self-Attention.
Proceedings of the 27th ACM International Conference on Multimedia, 2019

3DViewGraph: Learning Global Features for 3D Shapes from A Graph of Unordered Views with Attention.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

Parts4Feature: Learning 3D Global Features from Generally Semantic Parts in Multiple Views.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

Render4Completion: Synthesizing Multi-View Depth Maps for 3D Shape Completion.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision Workshops, 2019

Multi-Angle Point Cloud-VAE: Unsupervised Feature Learning for 3D Point Clouds From Multiple Angles by Joint Self-Reconstruction and Half-to-Half Prediction.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

Point2Sequence: Learning the Shape Representation of 3D Point Clouds with an Attention-Based Sequence to Sequence Network.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

Y2Seq2Seq: Cross-Modal Representation Learning for 3D Shape and Text by Joint Reconstruction and Prediction of View and Word Sequences.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

View Inter-Prediction GAN: Unsupervised Representation Learning for 3D Shapes by Learning Global Shape Memories to Support Local View Predictions.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
GPF: GMM-Inspired Feature-Preserving Point Set Filtering.
IEEE Trans. Vis. Comput. Graph., 2018

Faceshop: deep sketch-based face image editing.
ACM Trans. Graph., 2018

Structure-Aware Data Consolidation.
IEEE Trans. Pattern Anal. Mach. Intell., 2018

Kernel Foveated Rendering.
Proc. ACM Comput. Graph. Interact. Tech., 2018

Video Synthesis from a Single Image and Motion Stroke.
CoRR, 2018

Y^2Seq2Seq: Cross-Modal Representation Learning for 3D Shape and Text by Joint Reconstruction and Prediction of View and Word Sequences.
CoRR, 2018

Temporally Consistent Motion Segmentation From RGB-D Video.
Comput. Graph. Forum, 2018

Fine-Grained Retrieval with Autoencoders.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

Image Restoration using Autoencoding Priors.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

Challenges in Disentangling Independent Factors of Variation.
Proceedings of the 6th International Conference on Learning Representations, 2018

Specular-to-Diffuse Translation for Multi-view Reconstruction.
Proceedings of the Computer Vision - ECCV 2018, 2018

Understanding Degeneracies and Ambiguities in Attribute Transfer.
Proceedings of the Computer Vision - ECCV 2018, 2018

Disentangling Factors of Variation by Mixing Them.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
SmartSketcher: sketch-based image retrieval with dynamic semantic re-ranking.
Proceedings of the 14th International Symposium on Sketch-Based Interfaces and Modeling, 2017

Deep Mean-Shift Priors for Image Restoration.
Proceedings of the Advances in Neural Information Processing Systems 30: Annual Conference on Neural Information Processing Systems 2017, 2017

2016
Temporal gradient-domain path tracing.
ACM Trans. Graph., 2016

Temporally coherent disparity maps using CRFs with fast 4D filtering.
IPSJ Trans. Comput. Vis. Appl., 2016

Bifurcation Analysis of Reaction Diffusion Systems on Arbitrary Surfaces.
CoRR, 2016

Regularizing Image Reconstruction for Gradient-Domain Rendering with Feature Patches.
Comput. Graph. Forum, 2016

3D Face Reconstruction with Silhouette Constraints.
Proceedings of the 21st International Symposium on Vision, Modeling, and Visualization, 2016

2015
Deep points consolidation.
ACM Trans. Graph., 2015

Gradient-domain path tracing.
ACM Trans. Graph., 2015

Dual-Domain Filtering.
SIAM J. Imaging Sci., 2015

Recent Advances in Adaptive Sampling and Reconstruction for Monte Carlo Rendering.
Comput. Graph. Forum, 2015

Denoising your Monte Carlo renders: recent advances in image-space adaptive sampling and reconstruction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Gradient-Domain Bidirectional Path Tracing.
Proceedings of the 26th Eurographics Symposium on Rendering, Rendering, 2015

Optimized CUDA-Based PDE Solver for Reaction Diffusion Systems on Arbitrary Surfaces.
Proceedings of the Parallel Processing and Applied Mathematics, 2015

2014
Hand-held 3D light field photography and applications.
Vis. Comput., 2014

Improved sampling for gradient-domain metropolis light transport.
ACM Trans. Graph., 2014

Progressive Image Denoising.
IEEE Trans. Image Process., 2014

Interactive Diffraction from Biological Nanostructures.
Comput. Graph. Forum, 2014

Optimizing stereo-to-multiview conversion for autostereoscopic displays.
Comput. Graph. Forum, 2014

2013
Robust Denoising using Feature and Color Information.
Comput. Graph. Forum, 2013

Dual-domain image denoising.
Proceedings of the IEEE International Conference on Image Processing, 2013

3D conversion using vanishing points and image warping.
Proceedings of the 3DTV-Conference 2013: The True Vision, 2013

2012
Adaptive rendering with non-local means filtering.
ACM Trans. Graph., 2012

Learning Motion Controllers with Adaptive Depth Perception.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

2011
Spatioangular Prefiltering for Multiview 3D Displays.
IEEE Trans. Vis. Comput. Graph., 2011

Adaptive sampling and reconstruction using greedy error minimization.
ACM Trans. Graph., 2011

Progressive photon mapping: A probabilistic approach.
ACM Trans. Graph., 2011

Progressive photon beams.
ACM Trans. Graph., 2011

Global registration of dynamic range scans for articulated model reconstruction.
ACM Trans. Graph., 2011

2010
Stereoscopic 3D copy & paste.
ACM Trans. Graph., 2010

Bidirectional Search for Interactive Motion Synthesis.
Comput. Graph. Forum, 2010

A Survey of Procedural Noise Functions.
Comput. Graph. Forum, 2010

Spatio-angular sharpening for multiview 3D displays.
Proceedings of the IEEE International Conference on Acoustics, 2010

State of the Art in Procedural Noise Functions.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

2009
Range Scan Registration Using Reduced Deformable Models.
Comput. Graph. Forum, 2009

Combined image plus depth seam carving for multiview 3D images.
Proceedings of the IEEE International Conference on Acoustics, 2009

2008
Hair photobooth: geometric and photometric acquisition of real hairstyles.
ACM Trans. Graph., 2008

A meshless hierarchical representation for light transport.
ACM Trans. Graph., 2008

Radiance caching for participating media.
ACM Trans. Graph., 2008

Multidimensional adaptive sampling and reconstruction for ray tracing.
ACM Trans. Graph., 2008

Anisotropic noise.
ACM Trans. Graph., 2008

EvalWare: Virtual Reality and Visualization Resources [Best of the Web].
IEEE Signal Process. Mag., 2008

Irradiance Gradients in the Presence of Participating Media and Occlusions.
Comput. Graph. Forum, 2008

The Beam Radiance Estimate for Volumetric Photon Mapping.
Comput. Graph. Forum, 2008

Automatic Registration for Articulated Shapes.
Comput. Graph. Forum, 2008

Real-Time Planning for Parameterized Human Motion.
Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2008

Display dependent coding for 3D video on automultiscopic displays.
Proceedings of the International Conference on Image Processing, 2008

2007
Resampling, Antialiasing, and Compression in Multiview 3-D Displays.
IEEE Signal Process. Mag., 2007

Bridging the resolution gap: superimposition of multiple multi-channel volumes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Display pre-filtering for multi-view video compression.
Proceedings of the 15th International Conference on Multimedia 2007, 2007

Overview of Multiview Video Coding and Anti-Aliasing for 3D Displays.
Proceedings of the International Conference on Image Processing, 2007

2006
Antialiasing for automultiscopic 3D displays.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Antialiasing for Automultiscopic 3D Displays.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

2005
Mesh-based inverse kinematics.
ACM Trans. Graph., 2005

Texture design using a simplicial complex of morphable textures.
ACM Trans. Graph., 2005

High-Quality Surface Splatting on Today's GPUs.
Proceedings of the 2nd Symposium on Point Based Graphics, 2005

A reconfigurable architecture for load-balanced rendering.
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2005, 2005

2004
Normal Improvement for Point Rendering.
IEEE Computer Graphics and Applications, 2004

Point-based Computer graphics.
Comput. Graph., 2004

Hardware-Accelerated Adaptive EWA Volume Splatting.
Proceedings of the 15th IEEE Visualization Conference, 2004

Meshing Point Clouds Using Spherical Parameterization.
Proceedings of the 1st Symposium on Point Based Graphics, 2004

Perspective Accurate Splatting.
Proceedings of the Graphics Interface 2004 Conference, 2004

2003
Continuous reconstruction, rendering, and editing of point-sampled surfaces.
PhD thesis, 2003

Point-Based Computer Graphics.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

2002
EWA Splatting.
IEEE Trans. Vis. Comput. Graph., 2002

Pointshop 3D: an interactive system for point-based surface editing.
ACM Trans. Graph., 2002

Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering.
Comput. Graph. Forum, 2002

Point Based Computer Graphics.
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002

2001
EWA Volume Splatting.
Proceedings of the 12th IEEE Visualization Conference, 2001

Surface splatting.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

2000
Surfels: surface elements as rendering primitives.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000


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