Matthias Fischer
Affiliations:- University of Paderborn, Heinz Nixdorf Institute
According to our database1,
Matthias Fischer
authored at least 36 papers
between 1997 and 2020.
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Bibliography
2020
2019
Comput. Graph. Forum, 2019
2017
Proceedings of the Algorithms for Sensor Systems, 2017
2016
Proceedings of the Algorithm Engineering - Selected Results and Surveys, 2016
Proceedings of the 28th ACM Symposium on Parallelism in Algorithms and Architectures, 2016
Proceedings of the 2016 IEEE International Parallel and Distributed Processing Symposium, 2016
2013
Proceedings of the Advances in Visual Computing - 9th International Symposium, 2013
Proceedings of the Advances in Visual Computing - 9th International Symposium, 2013
2012
Asynchronous Occlusion Culling on Heterogeneous PC Clusters for Distributed 3D Scenes.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012
2011
Proceedings of the Winter Simulation Conference 2011, 2011
Proceedings of the SOFSEM 2011: Theory and Practice of Computer Science, 2011
PeerGame: Ein Peer-to-Peer-basiertes Multiplayer-Echtzeit-Strategiespiel.
Proceedings of the Informatiktage 2011, 2011
Proceedings of the Automata, Languages and Programming - 38th International Colloquium, 2011
Proceedings of the Graphics Interface 2011 Conference, 2011
2010
Automated 3D-motion planning for ramps and stairs in intra-logistics material flow simulations.
Proceedings of the 2010 Winter Simulation Conference, 2010
Evaluation of a c-Load-Collision-Protocol for Load-Balancing in Interactive Environments.
Proceedings of the Fifth International Conference on Networking, Architecture, and Storage, 2010
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010
Proceedings of the 10th Eurographics Symposium on Parallel Graphics and Visualization, 2010
2009
Adaptive Mesh Approach for Predicting Algorithm Behavior with Application to Visibility Culling in Computer Graphics
CoRR, 2009
2008
Aggregated 3D-visualization of a distributed simulation experiment of a queuing system.
Proceedings of the 2008 Winter Simulation Conference, Global Gateway to Discovery, 2008
A System for Aggregated Visualization of Multiple Parallel Discrete Event Simulations.
Proceedings of the IEEE International Symposium on Parallel and Distributed Processing with Applications, 2008
2006
Proceedings of the Simulation und Visualisierung 2006 (SimVis 2006), 2006
2005
Design, analysis, and evaluation of a data structure for distributed virtual environments.
PhD thesis, 2005
Comput. Ind., 2005
Multi-user support and motion planning of humans and humans driven vehicles in interactive 3D material flow simulations.
Proceedings of the 37th Winter Simulation Conference, Orlando, FL, USA, December 4-7, 2005, 2005
2004
The Randomized Sample Tree: A Data Structure for Interactive Walkthroughs in Externally Stored Virtual Environments.
Presence Teleoperators Virtual Environ., 2004
Guidance of Users in Interactive 3D-Visualisations of Material Flow Simulations.
Proceedings of the Simulation und Visualisierung 2004 (SimVis 2004) 4-5 März 2004, 2004
2002
Bi-directional Coupling of Simulation Tools with a Walkthrough-System.
Proceedings of the Simulation und Visualisierung 2002 (SimVis 2002), 28. Februar, 2002
2001
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001
1999
Proceedings of the 11th Canadian Conference on Computational Geometry, 1999
1998
A Network Based Approach for Realtime Walkthrough of Massive Models.
Proceedings of the Algorithm Engineering, 2nd International Workshop, 1998
Proceedings of the Algorithms, 1998
1997
Dynamic Data Structures for Realtime Management of Large Geormetric Scences (Extended Abstract).
Proceedings of the Algorithms, 1997