Matthias Ehlenz

Orcid: 0000-0001-6189-6056

According to our database1, Matthias Ehlenz authored at least 30 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Towards Open Science at the DELFI Conference.
Proceedings of the DELFI 2024, 2024

Nuts & Bolts: Bildungstechnologien offen und transparent gestalten. Die Technik hinter den Kulissen der digitalen Bildungsforschung.
Proceedings of DELFI Workshops 2024, Fulda, Germany, September 9-11, 2024, 2024

19squared - Interaktive XR-Inhalte gemeinsam selbst erstellen.
Proceedings of the DELFI 2024, 2024

Bildungstechnologien in der Schule. Offen, messbar, nachhaltig?
Proceedings of DELFI Workshops 2024, Fulda, Germany, September 9-11, 2024, 2024

2023
Immersive und interaktive Lernerfahrungen in der schulischen Bildung mit 360°-Videos.
Proceedings of the DELFI 2023, 2023

Bildungstechnologien in der Schule - Das Lernen messen?!
Proceedings of DELFI Workshops 2023, Aachen, Germany, September 11-13, 2023, 2023

2022
xAPI Made Easy: A Learning Analytics Infrastructure for Interdisciplinary Projects.
Int. J. Online Biomed. Eng., November, 2022

Open Research Tools for the Learning Technologies Innovation Lab.
Int. J. Online Biomed. Eng., November, 2022

Strukturierte Erfassung von individuellem Verhalten in Gruppensituationen mit xAPI.
Proceedings of the DELFI 2022, 2022

Förderung von Medienkompetenzen im Selbstlernformat.
Proceedings of DELFI Workshops 2022, 12. September 2022, Karlsruhe, 2022

Bildungstechnologien in der Schule.
Proceedings of DELFI Workshops 2022, 12. September 2022, Karlsruhe, 2022

Offene Entwicklung nachhaltiger Bildungstechnologien.
Proceedings of DELFI Workshops 2022, 12. September 2022, Karlsruhe, 2022

Unterstütze den Lernprozess: Externe Steuerung des Ablaufs einer VR-Lernanwendung.
Proceedings of the DELFI 2022, 2022

2021
Challenges and Solutions to Integrate Remote Laboratories in a Cross-University Network.
Proceedings of the Online Engineering and Society 4.0, 2021

Identifying problem solving strategies of programming novices in a serious game.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

Exploring Effects of Gamified Collaborative Face-to-Face Learning of Regular Expressions.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

Infrastrukturen für Learning Analytics in medien- und projektübergreifenden Lernszenarien.
Proceedings of the DELFI 2021, 2021

2020
The challenge of interaction assignment for learning analytics on large digital tabletop displays.
Proceedings of CrossMMLA in practice: Collecting, 2020

Eye-Tracking in Educational Multi-Touch Games: Design-Based (interaction) research and great visions.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020

Eine forschungspraktische Perspektive auf xAPI-Registries.
Proceedings of the DELFI 2020, 2020

2019
Technology-Enhanced Learning: Correlates of Acceptance of Assistive Technology in Collaborative Working Setting.
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019

Dungeons & DFAs.
Proceedings of the DeLFI 2019, 2019

MTLG - Helping students and teachers creating and analysing simulations and games from a didactical and technical perspective.
Proceedings of the DeLFI 2019, 2019

Greifbares Lernen von Informatikinhalten - Aktive Tangibles auf kapazitiven Multitouch-Tischen.
Proceedings of the DeLFI 2019, 2019

2018
Towards Multi-touch Learning Applications in Collaborative Education.
Proceedings of the 7th ACM International Symposium on Pervasive Displays, 2018

The lone wolf dies, the pack survives?: Analyzing a Computer Science Learning Application on a Multitouch-Tabletop.
Proceedings of the 18th Koli Calling International Conference on Computing Education Research, 2018

A Learning Analytics Approach in Web-Based Multi-user Learning Games.
Proceedings of the Empowering Learners for Life in the Digital Age, 2018

Kollaboratives Multitouch Lernspiel für Reguläre Ausdrücke.
Proceedings of the DeLFI 2018, 2018

2017
Spielend leicht Lernspiele entwickeln - Ein Framework für Multitouch-Lernspiele.
Proceedings of the Bildungsräume 2017: DeLFI 2017, 2017

2016
Synergieeffekte zwischen Fach- und Lehramtsstudierenden in Softwarepraktika.
Proceedings of the Hochschuldidaktik der Informatik, 2016


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