Matthew Ian Bates
Orcid: 0000-0001-7460-9845
According to our database1,
Matthew Ian Bates
authored at least 11 papers
between 2011 and 2023.
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Bibliography
2023
Designing accessible visual programming tools for children with autism spectrum condition.
Univers. Access Inf. Soc., June, 2023
Moving Away from the Blocks: Evaluating the Usability of EduBlocks for Supporting Children to Transition from Block-Based Programming.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
2022
Metahumans: Using Facial Action Coding in Games to Develop Social and Communication Skills for People with Autism.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2022
2020
Proceedings of the ICETC'20: 12th International Conference on Education Technology and Computers, 2020
2018
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Technologies, and Users, 2018
2015
An introduction to the person-centred approach as an attitude for participatory design.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Reflections on the heuristic experiences of a multidisciplinary team trying to bring the PCA to participatory design (with emphasis on the IPR method).
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
2014
Using a Blended Pedagogical Framework to Guide the Applications of Games in Non-formal Contexts.
Proceedings of the 2014 International Conference on Interactive Technologies and Games, 2014
2011
Formulating a Serious-Games Design Project for Adult Offenders with the Probation Service.
Int. J. Game Based Learn., 2011