Matthew Gaydos

Orcid: 0000-0002-1080-776X

According to our database1, Matthew Gaydos authored at least 11 papers between 2008 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Receiver Diversity in LEO Satcom Constellations.
Proceedings of the IEEE Military Communications Conference, 2022

2020
Patterns of Engagement in an Educational Massively Multiplayer Online Game: A Multidimensional View.
IEEE Trans. Learn. Technol., 2020

2018
Hybrid Augmented Reality for Participatory Learning: The Hidden Efficacy of Multi-User Game-Based Simulation.
IEEE Trans. Learn. Technol., 2018

2016
Designing Learning Contexts Using Student-Generated Ideas.
Proceedings of the Transforming Learning, 2016

Developing a Geography Game for Singapore Classrooms.
Proceedings of the Transforming Learning, 2016

2015
Design in Game-Based Learning.
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015

2014
Science Sims and Games: Best Design Practices and Fave Flops.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

2013
CyberSTEM: Making Discovery Visible Through Digital Games.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

Educational Game Design - Prototyping with Purpose.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2010
Rhythm games and learning.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

2008
Learning and research in the web 2 era: opportunities for research.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008


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