Matthew W. Easterday

Orcid: 0000-0002-0101-7440

According to our database1, Matthew W. Easterday authored at least 31 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
V-FRAMER: Visualization Framework for Mitigating Reasoning Errors in Public Policy.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Intelligent Coaching Systems: Understanding One-to-many Coaching for Ill-defined Problem Solving.
Proc. ACM Hum. Comput. Interact., April, 2023

Increasing Inclusion and Time-Efficiency in Participatory Policy-Making Deliberations with E-Scribing Technology.
Proceedings of the 16th International Conference on Theory and Practice of Electronic Governance, 2023

2021
An Emergent Understanding of Mentor Strategies for Career Development in Emerging Fields.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
The Logic of Effective Iteration in Design-Based Research.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Designing a Model for Deliberation-Based Learning.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2019
Distributed Apprenticeship in Online Communities.
Hum. Comput. Interact., 2019

Assessing Iterative Planning for Real-world Design Teams.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

StandUp: Engaging Professionals to Coach Design Projects.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

2018
<i>CheerOn</i>: Facilitating Online Social Support for Novice Project-Based Learning Teams.
ACM Trans. Comput. Hum. Interact., 2018

Overcoming barriers between volunteer professionals advising project-based learning teams with regulation tools.
Br. J. Educ. Technol., 2018

Defining and Assessing Risk Analysis: The Key to Strategic Iteration in Real-World Problem Solving.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2017
Political Agenda: Designing a Cognitive Game for Political Perspective Taking.
Int. J. Gaming Comput. Mediat. Simulations, 2017

Designing Crowdcritique Systems for Formative Feedback.
Int. J. Artif. Intell. Educ., 2017

Agile Research Studios: Orchestrating Communities of Practice to Advance Research Training.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

2016
Scaling Studio-Based Learning Through Social Innovation Networks.
Proceedings of the Transforming Learning, 2016

2015
Building Support Tools to Connect Novice Designers with Professional Coaches.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

Critiki: A Scaffolded Approach to Gathering Design Feedback from Paid Crowdworkers.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

2014
Replay Penalties in Cognitive Games.
Proceedings of the Intelligent Tutoring Systems - 12th International Conference, 2014

Design-Based Research Process: Problems, Phases, and Applications.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

Computer supported novice group critique.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Using Mobile Technology to Support Innovation Education.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

Formative feedback in Digital Lofts: Learning environments for real world innovation.
Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education AIED 2013, 2013

Game Penalties Decrease Learning and Interest.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

2011
Using Tutors to Improve Educational Games.
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011

2010
An Intelligent Debater for Teaching Argumentation.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

Toward a Framework for the Analysis and Design of Educational Games.
Proceedings of the 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010

2009
Constructing Causal Diagrams to Learn Deliberation.
Int. J. Artif. Intell. Educ., 2009

Will Google destroy western democracy? Bias in policy problem solving.
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009

2007
'Tis Better to Construct than to Receive? The Effects of Diagram Tools on Causal Reasoning.
Proceedings of the Artificial Intelligence in Education, 2007

2005
DanceAlong: supporting positive social exchange and exercise for the elderly through dance.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005


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