Matteo Colaianni

According to our database1, Matteo Colaianni authored at least 12 papers between 2014 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Shape Based Virtual Apparel Development.
PhD thesis, 2018

2017
Adaptive stray-light compensation in dynamic multi-projection mapping.
Comput. Vis. Media, 2017

Anisotropic deformation for local shape control.
Comput. Vis. Media, 2017

Robust Blending and Occlusion Compensation in Dynamic Multi-Projection Mapping.
Proceedings of the 38th Annual Conference of the European Association for Computer Graphics, 2017

2016
Stray-light compensation in dynamic projection mapping.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Technical Briefs, 2016

Reality forge: interactive dynamic multi-projection mapping.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Emerging Technologies, 2016

Anisotropic surface based deformation.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Technical Briefs, 2016

Generating Statistically Plausible Body Shape Variations for Perception Studies.
Proceedings of the Mensch und Computer 2016, 2016

Shape Adaptive Cut Lines.
Proceedings of the 1st Eurographics Workshop on Graphics for Digital Fabrication, 2016

Interactive Painting and Lighting in Dynamic Multi-Projection Mapping.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

2015
Real-time pixel luminance optimization for dynamic multi-projection mapping.
ACM Trans. Graph., 2015

2014
Interactive model-based reconstruction of the human head using an RGB-D sensor.
Comput. Animat. Virtual Worlds, 2014


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