Matt Adcock
Orcid: 0000-0001-6191-9887
According to our database1,
Matt Adcock
authored at least 66 papers
between 2003 and 2024.
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Bibliography
2024
Virtual Reality in Theory-Based Intervention: Examining the Efficacy of a Theory-Based Virtual Reality Intervention to Promote Physical Activity.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
2023
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023
Mobility, Space and Sound Activate Expressive Musical Experience in Augmented Reality.
Proceedings of the 23rd International Conference on New Interfaces for Musical Expression, 2023
Proceedings of the Human-Computer Interaction, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Towards Self-Guided Remote User Studies - Feasibility of Gesture Elicitation using Immersive Virtual Reality.
Proceedings of the 2021 IEEE International Conference on Systems, Man, and Cybernetics, 2021
Improving Visual Search Tasks by Bending the Virtual City Twins: A Preliminary Study in Virtual Reality.
Proceedings of the OzCHI '21: 33rd Australian Conference on Human-Computer Interaction, Melbourne, VI, Australia, 30 November 2021, 2021
Media Architecture in Architecture Studio Education capturing dynamics in the process: Exploring how architecture students design with virtual design environments tools.
Proceedings of the MAB20: 5th Media Architecture Biennale 2020, Amsterdam and Utrecht, The Netherlands, 28 June 2021, 2021
Towards Embodied Interaction for Geospatial Energy Sector Analytics in Immersive Environments.
Proceedings of the e-Energy '21: The Twelfth ACM International Conference on Future Energy Systems, Virtual Event, Torino, Italy, 28 June, 2021
2020
Exploring interaction techniques for 360 panoramas inside a 3D reconstructed scene for mixed reality remote collaboration.
J. Multimodal User Interfaces, 2020
Feel it: Using Proprioceptive and Haptic Feedback for Interaction with Virtual Embodiment.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the Semantic Web - ISWC 2020, 2020
Proceedings of the 30th International Conference on Artificial Reality and Telexistence, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
A Technique for Mixed Reality Remote Collaboration using 360 Panoramas in 3D Reconstructed Scenes.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
An End-to-End Augmented Reality Solution to Support Aquaculture Farmers with Data Collection, Storage, and Analysis.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
Investigating the use of Different Visual Cues to Improve Social Presence within a 360 Mixed Reality Remote Collaboration.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
Supporting Visual Annotation Cues in a Live 360 Panorama-based Mixed Reality Remote Collaboration.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
360Drops: Mixed Reality Remote Collaboration using 360 Panoramas within the 3D Scene.
Proceedings of the SIGGRAPH Asia 2019 Emerging Technologies, 2019
Proceedings of the Joint Proceedings of the International Workshops on Sensors and Actuators on the Web, 2019
Merging Live and Static 360 Panoramas Inside a 3D Scene for Mixed Reality Remote Collaboration.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Hand gestures and visual annotation in live 360 panorama-based mixed reality remote collaboration.
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
2017
Proceedings of the 22nd International Conference on 3D Web Technology, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 13th IEEE International Conference on e-Science, 2017
2015
Comput. Support. Cooperative Work., 2015
Aust. J. Intell. Inf. Process. Syst., 2015
Proceedings of the 20th International Conference on 3D Web Technology, 2015
Proceedings of the 20th International Conference on 3D Web Technology, 2015
2014
Proceedings of the 19th International Conference on Web3D Technology, 2014
Proceedings of the 2014 IEEE VIS International Workshop on 3DVis, 2014
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Natural-color 3D insect models for education, entertainment, biosecurity and science.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
2013
RemoteFusion: real time depth camera fusion for remote collaboration on physical tasks.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013
User created tangible controls using ForceForm: a dynamically deformable interactive surface.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the 1st Symposium on Spatial User Interaction, 2013
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Using ForceForm, a dynamically deformable interactive surface, for palpation simulation in medical scenarios.
Proceedings of the second international workshop on Smart material interfaces: another step to a material future, 2013
Proceedings of the 2013 IEEE International Conference on Computer Vision Workshops, 2013
2011
Applications of networked virtual reality for tele-operation and tele-assistance systems in the mining industry.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011
2010
Proceedings of the ACM SIGGRAPH ASIA 2010 Posters, Seoul, Republic of Korea, December 15, 2010
2009
Proceedings of the Field and Service Robotics, Results of the 7th International Conference, 2009
2008
Proceedings of the User Interfaces 2008, Ninth Australasian User Interface Conference, 2008
2007
Proceedings of the 2007 Australasian Computer-Human Interaction Conference, 2007
2006
Aust. J. Intell. Inf. Process. Syst., 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
2005
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005
2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the ICAD 2004: The 10th Meeting of the International Conference on Auditory Display, 2004
2003
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003