Mathieu Loiseau

According to our database1, Mathieu Loiseau authored at least 8 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Links

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Bibliography

2024
Spread the Word! BaLex, A Gamified Lexical Database for Collaborative Vocabulary Learning.
Proceedings of the 16th International Conference on Computer Supported Education, 2024

2016
On the design of a word game to enhance Italian language learning.
Proceedings of the 2016 International Conference on Computing, 2016

2014
A Multiplayer Learning Game based on Mixed Reality to Enhance Awareness on Archaeology.
EAI Endorsed Trans. Serious Games, 2014

2011
Communautés Web 2.0 d'apprenants de langue avec parcours d'apprentissage : rôles, pédagogie et rapports au contenu
CoRR, 2011

2010
"Facets" and "Prisms" as a Means to Achieve Pedagogical Indexation of Texts for Language Learning: Consequences of the Notion of Pedagogical Context.
Proceedings of the Software and Data Technologies - 5th International Conference, 2010

Facet and Prism based Model for Pedagogical Indexation of Texts for Language Learning - The Consequences of the Notion of Pedagogical Context.
Proceedings of the ICSOFT 2010, 2010

2008
Model for Pedagogical Indexation of Texts for Language Teaching .
Proceedings of the ICSOFT 2008, 2008

2005
Vers une utilisation du TAL dans la description pédagogique de textes dans l'enseignement des langues.
Proceedings of the Actes de la 12ème conférence sur le Traitement Automatique des Langues Naturelles. REncontres jeunes Chercheurs en Informatique pour le Traitement Automatique des Langues (articles courts), 2005


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