Mathieu Gielen
Orcid: 0000-0002-9414-1730
According to our database1,
Mathieu Gielen
authored at least 16 papers
between 2005 and 2022.
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Bibliography
2022
Proceedings of the Design, Learning, and Innovation - 7th EAI International Conference, 2022
2021
Design Space Cards: Using a Card Deck to Navigate the Design Space of Interactive Play.
Proc. ACM Hum. Comput. Interact., 2021
2020
Teaching the next generation of child-computer interaction researchers and designers.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
"Wow he is talking!": a study on intrinsic motivations for child-robotic toy interactions.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
Creativity in Co-design for Physical Education: Comparing Contributions of Children and Professionals.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2017
2014
Involving children and elderly in the development of new design concepts to become active together.
IxD&A, 2014
Real-Time Monitoring of User Physical Activity and Position in an Outdoor Public Space.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services, 2014
Proceedings of the IDC '14, 2014
Proceedings of the IDC '14, 2014
2013
Design research by proxy: using children as researchers to gain contextual knowledge about user experience.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2010
Pers. Ubiquitous Comput., 2010
Int. J. Arts Technol., 2010
2008
Digit. Creativity, 2008
2005
pOwerball: the design of a novel mixed-reality game for children with mixed abilities.
Proceedings of the Interaction Design and Children, 2005