Mata Haggis-Burridge

Orcid: 0000-0001-9619-5268

Affiliations:
  • Breda University of Applied Sciences, Academy of Digital Entertainment, the Netherlands


According to our database1, Mata Haggis-Burridge authored at least 9 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Immersive experience framework: a Delphi approach.
Behav. Inf. Technol., March, 2024

2020
Games as (Not) Culture: A Critical Policy Analysis of the Economic Agenda of Horizon 2020.
Games Cult., 2020

The distant Horizon: Investigating the relationship between social sciences academic research and game development.
Entertain. Comput., 2020

Users' Adaptation to Non-standard Controller Schemes in 3D Gaming Experiences.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

Exploring Players' Curiosity-Driven Behaviour in Unknown Videogame Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

2019
Educational Games as a Motivational Tool: Considerations on their Potential and Limitations.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

2018
Library Not Found - The Disconnect between Gaming Research and Development.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

2017
AMELIO: Evaluating the Team-building Potential of a Mixed Reality Escape Room Game.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

2015
Diversity through specificity: design lessons learned from the Games [4Diversity] Jams.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015


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