Masumi Takada
According to our database1,
Masumi Takada
authored at least 22 papers
between 2011 and 2022.
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Bibliography
2022
A Study to Evaluate Training Systems for Reducing Sensory Conflict Using Virtual Reality.
Proceedings of the Computer Science and Education - 17th International Conference, 2022
2020
Proceedings of the 15th International Conference on Computer Science & Education, 2020
A Study of Evaluation of Vision Training System to Prevent Mild Cognitive Impairment.
Proceedings of the 15th International Conference on Computer Science & Education, 2020
Proceedings of the HCI International 2020 - Late Breaking Papers: Interaction, Knowledge and Social Media, 2020
Effect of Background Element Difference on Regional Cerebral Blood Flow While Viewing Stereoscopic Video Clips.
Proceedings of the Universal Access in Human-Computer Interaction. Design Approaches and Supporting Technologies, 2020
2019
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019
2018
Proceedings of the Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments, 2018
Analysis of the Body Sway While/After Viewing Visual Target Movement Synchronized with Background Motion.
Proceedings of the Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments, 2018
2017
Proceedings of the Universal Access in Human-Computer Interaction. Human and Technological Environments, 2017
Temporal Evolution in Potential Functions While Peripheral Viewing Video Clips with/without Backgrounds.
Proceedings of the Universal Access in Human-Computer Interaction. Human and Technological Environments, 2017
2016
A study of the relationship of equilibrium function and the cerebrum blood flow with alcohol intake.
Proceedings of the 11th International Conference on Computer Science & Education, 2016
Proceedings of the 11th International Conference on Computer Science & Education, 2016
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016
Measurement of Lens Focus Adjustment While Wearing a See-Through Head-Mounted Display.
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016
2015
Control. Intell. Syst., 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Visual Pursuit of Two-Dimensional/Three-Dimensional Objects on Video Clips: Effects on the Human Body.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Interaction, 2015
2013
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013
2011
Comparison in Degree of the Motion Sickness Induced by a 3-D Movie on an LCD and an HMD.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011