Massimo Migliorini
Orcid: 0000-0001-9966-5026
According to our database1,
Massimo Migliorini
authored at least 7 papers
between 2019 and 2024.
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Bibliography
2024
Exploring Methodologies to Create a Unified VR User-Experience in the Field of Virtual Museum Experiences.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
2023
Multimodal Technol. Interact., 2023
A Study on Affordable Manipulation in Virtual Reality Simulations: Hand-Tracking versus Controller-Based Interaction.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
2022
Proceedings of the Extended Reality - First International Conference, 2022
2021
A Multi-role, Multi-user, Multi-technology Virtual Reality-based Road Tunnel Fire Simulator for Training Purposes.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021
Proceedings of the IEEE 45th Annual Computers, Software, and Applications Conference, 2021
2019
On the Usability of Consumer Locomotion Techniques in Serious Games: Comparing Arm Swinging, Treadmills and Walk-in-Place.
Proceedings of the 9th IEEE International Conference on Consumer Electronics, 2019