Massimo Migliorini

Orcid: 0000-0001-9966-5026

According to our database1, Massimo Migliorini authored at least 7 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Exploring Methodologies to Create a Unified VR User-Experience in the Field of Virtual Museum Experiences.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024

2023
Challenges in Virtual Reality Training for CBRN Events.
Multimodal Technol. Interact., 2023

A Study on Affordable Manipulation in Virtual Reality Simulations: Hand-Tracking versus Controller-Based Interaction.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2022
Challenges in Virtual Reality Training for CRBN Events.
Proceedings of the Extended Reality - First International Conference, 2022

2021
A Multi-role, Multi-user, Multi-technology Virtual Reality-based Road Tunnel Fire Simulator for Training Purposes.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

An Immersive Virtual Reality Platform for Training CBRN Operators.
Proceedings of the IEEE 45th Annual Computers, Software, and Applications Conference, 2021

2019
On the Usability of Consumer Locomotion Techniques in Serious Games: Comparing Arm Swinging, Treadmills and Walk-in-Place.
Proceedings of the 9th IEEE International Conference on Consumer Electronics, 2019


  Loading...