Masayuki Kanbara

Orcid: 0000-0002-1877-996X

According to our database1, Masayuki Kanbara authored at least 129 papers between 1999 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Artifact reduction in lenslet array near-eye displays.
Vis. Comput., February, 2024

The Influence of Perspective on Training Effects in Virtual Reality Public Speaking Training.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Integrating Spatial Design with Reality: An AR Game Scene Generation Approach.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Investigating the Efficacy of Pain Relief Through a Robot's Stroking with Speech.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
Systematic Review of Augmented Reality Training Systems.
IEEE Trans. Vis. Comput. Graph., December, 2023

General Software Platform and Content Description Format for Assembly and Maintenance Task Based on Augmented Reality.
Inf., February, 2023

Selection framework of visualization methods in designing AR industrial task-support systems.
Comput. Ind., 2023

General Software Platform for Designing and Developing of Augmented Reality Task Support Systems.
Proceedings of the SIGGRAPH Asia 2023 XR, 2023

Stop Bad Real-time Feedback!: Estimation of the Timing of Feedback that Negatively Impacts Presenters for Presentation Training in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Experimental Survey on Bridging the Digital Divide Through Daily Text Chat Communication with Virtual Agents.
Proceedings of the Human Aspects of IT for the Aged Population, 2023

Investigation for Comfortable Robot Interaction Design of "Gentle Stroke with Speech".
Proceedings of the International Conference on Human-Agent Interaction, 2023

Influence of Stereotypic Humanoid Agents on Robotic Touches in Virtual Reality.
Proceedings of the International Conference on Human-Agent Interaction, 2023

Robot to Play Video Games Together.
Proceedings of the International Conference on Human-Agent Interaction, 2023

Augmented Reality Visual Effects for Mitigating Anxiety of In-person Communication for Individuals with Social Anxiety Disorder.
Proceedings of the 15th Asia-Pacific Workshop on Mixed and Augmented Reality co-located with TAICHI 2023, 2023

Exploring the Impact of Avatar's Physique on Psychological Impression and Perception of a Gentle Touch Robot.
Proceedings of the 15th Asia-Pacific Workshop on Mixed and Augmented Reality co-located with TAICHI 2023, 2023

2022
Surface Remeshing: A Systematic Literature Review of Methods and Research Directions.
IEEE Trans. Vis. Comput. Graph., 2022

DFusion: Denoised TSDF Fusion of Multiple Depth Maps with Sensor Pose Noises.
Sensors, 2022

Does overlay field of view in head-mounted displays affect spatial memorization?
Comput. Graph., 2022

Toward Understanding the Effects of Visual and Tactile Stimuli to Reduce the Sensation of Movement with XR Mobility Platform.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Structured Light of Flickering Patterns Having Different Frequencies for a Projector-Event-Camera System.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Video Generation Unconsciously Evoking Pre-Motion to Passengers in Automated Vehicles.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Diminished Reality for Sense of Movement with XR Mobility Platform.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Application of Participatory Design Methodology in AR: Developing Prototypes for Two Context Scenarios.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

A Communication Robot for Playing Video Games Together to Boost Motivation for Daily-use.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

A Rendering Method of Microdisplay Image to Expand Pupil Movable Region without Artifacts for Lenslet Array Near-Eye Displays.
Proceedings of the ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022

2021
Robot Reciprocation of Hugs Increases Both Interacting Times and Self-disclosures.
Int. J. Soc. Robotics, 2021

SlidAR+: Gravity-aware 3D object manipulation for handheld augmented reality.
Comput. Graph., 2021

HMA-Depth: A New Monocular Depth Estimation Model Using Hierarchical Multi-Scale Attention.
Proceedings of the 17th International Conference on Machine Vision and Applications, 2021

XR Mobility Platform: Multi-Modal XR System Mounted on Autonomous Vehicle for Passenger's Comfort Improvement.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

TSUNDERE Interaction: Behavior Modification by the Integrated Interaction of Cold and Kind Actions.
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021

MR System to Promote Social Participation of People Who Have Difficulty Going Out.
Proceedings of the Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities, 2021

2020
Valence optimization and angle improvement for molecular surface remeshing.
Vis. Comput., 2020

Positive Emotion Amplification by Representing Excitement Scene with TV Chat Agents.
Sensors, 2020

Illusory light: Perceptual appearance control using a projection-induced illusion.
Comput. Graph., 2020

Guideline and Tool for Designing an Assembly Task Support System Using Augmented Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

Stepping over Obstacles with Augmented Reality based on Visual Exproprioception.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Effectiveness of Virtual Reality Playback in Public Speaking Training.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020

Effect of Display Location on Finger Motor Skill Training with Music-Based Gamification.
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2020

The Feasibility of Augmented Reality as a Support Tool for Motor Rehabilitation.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

2019
Improving Color Discrimination for Color Vision Deficiency (CVD) with Temporal-Domain Modulation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019

Atmosphere Sharing with TV Chat Agents for Increase of User's Motivation for Conversation.
Proceedings of the Human Aspects of IT for the Aged Population. Design for the Elderly and Technology Acceptance, 2019

Evaluation of Pacing for Dialog Robots to Build Trust Relationships with Human Users.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019

Evaluation of Relationship between Stroke Pace and Speech Rate for Touch-Care Robot.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019

2018
Comfortable Intelligence for Evaluating Passenger Characteristics in Autonomous Wheelchairs.
IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2018

Individuality-Preserving Gait Pattern Prediction Based on Gait Feature Transitions.
IEICE Trans. Inf. Syst., 2018

Comfort Intelligence for Autonomous Vehicles.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

International Workshop on Comfort Intelligence with AR for Autonomous Vehicle 2018.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

2017
Classification of Gait Anomaly due to Lesion Using Full-Body Gait Motions.
IEICE Trans. Inf. Syst., 2017

Diminished reality for acceleration stimulus: Motion sickness reduction with vection for autonomous driving.
Proceedings of the 2017 IEEE Virtual Reality, 2017

A Robot that Encourages Self-disclosure by Hug.
Proceedings of the Social Robotics - 9th International Conference, 2017

A TV Chat Robot with Time-Shifting Function for Daily-Use Communication.
Proceedings of the Social Robotics - 9th International Conference, 2017

Discomfort-ride map for personal mobility passengers on sidewalks area.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

Analysis of relationship between target visual cognition difficulties and gaze movements in visual search task.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

A hug from a robot encourages prosocial behavior.
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017

Evaluating passenger characteristics for ride comfort in autonomous wheelchairs.
Proceedings of the 20th IEEE International Conference on Intelligent Transportation Systems, 2017

Social Common Sense Modeling of a Spread-out Queue in Public Space for a Service Robot.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

Toward End-User Programming for Robots in Stores.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

Does a Reciprocated Hug from a Robot Encourage Self-Disclosure?
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

Does Being Hugged by a Robot Encourage Prosocial Behavior?
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

2016
Diminished Reality for Acceleration - Motion Sickness Reduction with Vection for Autonomous Driving.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

Chat robot coupling machine responses and social media comments for continuous conversation.
Proceedings of the 2016 IEEE International Conference on Multimedia & Expo Workshops, 2016

2015
Mixed-Reality World Exploration Using Image-Based Rendering.
ACM Journal on Computing and Cultural Heritage, 2015

Lesioned-Part Identification by Classifying Entire-Body Gait Motions.
Proceedings of the Image and Video Technology - 7th Pacific-Rim Symposium, 2015

MR Visualization of Wheel Trajectories of Driving Vehicle by Seeing-Through Dashboard.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality Workshops, 2015

Comfortable autonomous navigation based on collision prediction in blind occluded regions.
Proceedings of the IEEE International Conference on Vehicular Electronics and Safety, 2015

Behavior representation of robotic wheelchairs with physiological indices for passenger comfort.
Proceedings of the IEEE International Conference on Vehicular Electronics and Safety, 2015

2014
Aerial full spherical HDR imaging and display.
Virtual Real., 2014

Physical activity estimation using accelerometer and facility information for elderly healthcare.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

2013
Interactive exploration of augmented aerial scenes with free-viewpoint image generation from pre-rendered images.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

2012
Fly-through heijo palace site: historical tourism system using augmented telepresence.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

Full Spherical High Dynamic Range Imaging from the Sky.
Proceedings of the 2012 IEEE International Conference on Multimedia and Expo, 2012

Tone mapping for HDR images with dimidiate luminance and spatial distributions of bright and dark regions.
Proceedings of the Color Imaging XVII: Displaying, 2012

2011
Fly-through Heijo palace site: augmented telepresence using aerial omnidirectional videos.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2010
Augmented telepresence using autopilot airship and omni-directional camera.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010

Arbitrary Stereoscopic View Generation Using Multiple Omnidirectional Image Sequences.
Proceedings of the 20th International Conference on Pattern Recognition, 2010

Pano UMECHIKA: A Crowded Underground City Panoramic View System.
Proceedings of the Distributed Computing and Artificial Intelligence, 2010

Removal of Moving Objects and Inconsistencies in Color Tone for an Omnidirectional Image Database.
Proceedings of the Computer Vision - ACCV 2010 Workshops, 2010

2009
Toward Ubiquitous Communication Platform for Emergency Medical Care.
IEICE Trans. Commun., 2009

Design and Implementation of Wireless LAN System for Airship.
Proceedings of the Distributed Computing, 2009

View management of annotations for wearable augmented reality.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

A mixed reality telepresence system with limited DOF motion base and immersive display.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

Poster: MR telepresence system with inertial force sensation using a motion platform and an immersive display.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009

2008
Localization system for large indoor environments using invisible markers.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

Photometric registration by adaptive high dynamic range image generation for augmented reality.
Proceedings of the 7th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2008

Real-time outdoor pre-visualization method for videographers - real-time geometric registration using point-based model - .
Proceedings of the 2008 IEEE International Conference on Multimedia and Expo, 2008

Visible Portion Estimation of Moving Target Objects for Networked Wearable Augmented Reality.
Proceedings of the 14th Eurographics Symposium on Virtual Environments, 2008

Construction of extended geographical database based on photo shooting history.
Proceedings of the 7th ACM International Conference on Image and Video Retrieval, 2008

2007
Novel Stereoscopic View Generation by Image-Based Rendering Coordinated with Depth Information.
Proceedings of the Image Analysis, 15th Scandinavian Conference, 2007

Precise Geometric Registration by Blur Estimation for Vision-based Augmented Reality.
Proceedings of the Sixth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2007

Localization of Walking or Running User with Wearable 3D Position Sensor.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

Video Mosaicing Based on Structure from Motion for Distortion-Free Document Digitization.
Proceedings of the Computer Vision, 2007

2006
Video mosaicing for curved documents by structure from motion.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

User Localization Using Wearable Electromagnetic Tracker and Orientation Sensor.
Proceedings of the Tenth IEEE International Symposium on Wearable Computers (ISWC 2006), 2006

Augmented reality based on estimation of defocusing and motion blurring from captured images.
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006

3D Scene Reconstruction from Reflection Images in a Spherical Mirror.
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006

Video Mosaicing for Curved Documents Based on Structure from Motion.
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006

An Initialization Tool for Installing Visual Markers in Wearable Augmented Reality.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

Personal Information Annotation on Wearable Computer Users with Hybrid Peer-to-Peer Communication.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

A New View Management Method for Wearable Augmented Reality Systems - Emphasizing the User-viewed Object and the Corresponding Annotation -.
Proceedings of the 12th Eurographics Symposium on Virtual Environments, 2006

Super-Resolved Video Mosaicing for Documents Based on Extrinsic Camera Parameter Estimation.
Proceedings of the Computer Vision, 2006

2005
A Localization System Using Invisible Retro-reflective Markers.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2005), 2005

Immersive Telepresence System with a Lovomotion Interface Using High-resolution Omnidirectional Videos.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2005), 2005

Intuitive Annotation of User-Viewed Objects forWearable AR Systems.
Proceedings of the Ninth IEEE International Symposium on Wearable Computers (ISWC 2005), 2005

Wearable Augmented Reality System Using Invisible Visual Markers and an IR Camera.
Proceedings of the Ninth IEEE International Symposium on Wearable Computers (ISWC 2005), 2005

Annotating User-Viewed Objects for Wearable AR Systems.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005

3D Modeling of Outdoor Environments by Integrating Omnidirectional Range and Color Images.
Proceedings of the Fifth International Conference on 3D Digital Imaging and Modeling (3DIM 2005), 2005

2004
Camera parameter estimation from a long image sequence by tracking markers and natural features.
Syst. Comput. Jpn., 2004

Three Point Based Registration for Binocular Augmented Reality.
IEICE Trans. Inf. Syst., 2004

Shared Annotation Database for Networked Wearable Augmented Reality System.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004

Discreet Markers for User Localization.
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004

3D Modeling of Wide Area Outdoor Environments by Integrating Omnidirectional Range and Color Images.
Proceedings of the 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2004), 2004

An Immersive Telepresence System with a Locomotion Interface Using High-Resolution Omnidirectional Movies.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

Real-time Estimation of Light Source Environment for Photorealistic Augmented Reality.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

Super-resolved Video Mosaicing for Documents by extrinsic Camera parameter estimation.
Proceedings of the International Conference on Computer Vision and Graphics, 2004

3D Modeling of Outdoor Scenes from omnidirectional Range and Color Images.
Proceedings of the International Conference on Computer Vision and Graphics, 2004

High-resolution video mosaicing for documents and photos by estimating camera motion.
Proceedings of the Computational Imaging II, San Jose, 2004

2003
Binocular Vision-Based Augmented Reality System with an Increased Registration Depth Using Dynamic Correction of Feature Positions.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

3-D Modeling of an Outdoor Scene from Multiple Image Sequences by Estimating Camera Motion Parameters.
Proceedings of the Image Analysis, 13th Scandinavian Conference, 2003

A Wearable Augmented Reality System Using Positioning Infrastructures and a Pedometer.
Proceedings of the 7th International Symposium on Wearable Computers (ISWC 2003), 2003

A Wearable Augmented Reality System for Navigation Using Positioning Infrastructures and a Pedometer.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003

Telepresence System Using High-Resolution Omnidirectional Movies and a Reactive Display.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003

2002
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera.
Int. J. Comput. Vis., 2002

Geometric and Photometric Registration for Real-Time Augmented Reality.
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002

3-D Modeling of an Outdoor Scene by Multi-Baseline Stereo Using a Long Sequence of Images.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

Registration for Stereo Vision-Based Augmented Reality Based on Extendible Tracking of Markers and Natural Features.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

2000
A Stereoscopic Video See-Through Augmented Reality System Based on Real-Time Vision-Based Registration.
Proceedings of the Virtual Reality 2000 Conference, 2000

A stereo vision-based augmented reality system with an inertial sensor.
Proceedings of the IEEE and ACM International Symposium on Augmented Reality, 2000

A Stereo Vision-Based Augmented Reality System with a Wide Range of Registration.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

1999
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality.
Proceedings of the IEEE International Conference on Multimedia Computing and Systems, 1999


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