Masataka Imura

Orcid: 0000-0002-4236-9549

According to our database1, Masataka Imura authored at least 62 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
A high-performance deep reservoir computing experimentally demonstrated with ion-gating reservoirs.
CoRR, 2023

2022
Edge-Of-Chaos Learning Achieved by Ion-Electron Coupled Dynamics in an Ion-Gating Reservoir.
CoRR, 2022

Fast-Response Pen-Type Interface for Reproduce a Realism Pen-on-Paper Experience.
Proceedings of the HCI International 2022 Posters, 2022

Development of Fingering Learning Support System Using Fingertip Tracking from Monocular Camera.
Proceedings of the HCI International 2022 Posters, 2022

Resistive-Force Presentation Device Using Magneto-Rheological Fluid for Wrist-Joint Stiffness Control.
Proceedings of the HCI International 2022 Posters, 2022

2021
Turning a Messy Room into a Fully Immersive VR Playground.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Feature Quantification of Material Texture Perception Using a Force-Displacement Relationship.
Proceedings of the IEEE World Haptics Conference, 2021

A 3D-printed Haptic Material Library for Quantifying the Force-Displacement Relationship.
Proceedings of the IEEE World Haptics Conference, 2021

Feature Quantification of Material Softness Perception Using the Force-Displacement Relationship.
Proceedings of the IEEE World Haptics Conference, 2021

2020
Tactile Presentation Device Using Sound Wave Vibration.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Augmented Reality Image Generation with Optical Consistency using Generative Adversarial Networks.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

S(a|ou)ndbox: Sound Augmentation to Sand Sculptures Using Parametric Speakers.
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2020

2019
Tactile Presentation Scheme Based on Physiological Characteristics of the Fingertip.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

2017
Method for quantitative evaluation of the realism of CG images using deep learning.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017

2016
Electrotactile Augmentation for Carving Guidance.
IEEE Trans. Haptics, 2016

The Rainbow Marker: An AR marker with planar light probe based on structural color pattern matching.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Noninvasive simultaneous measurement of blood pressure and blood flow velocity for hemodynamic analysis.
Proceedings of the 38th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2016

2015
Material Roughness Modulation via Electrotactile Augmentation.
IEEE Trans. Haptics, 2015

Finger motion capture from wrist-electrode contact resistance.
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015

Unobtrusive tactile sensing based on electromechanical boundary estimation.
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015

2014
Function + Action = Interaction.
CoRR, 2014

Haptylus: haptic stylus for interaction with virtual objects behind a touch screen.
Proceedings of the SIGGRAPH Asia 2014 Emerging Technologies, 2014

Roughness Modulation of Real Materials Using Electrotactile Augmentation.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

Texture Modulation of 3D Fabricated Object via Electrotactile Augmentation.
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014

Interactive art to go.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
Electrically multiplexed tactile interface: fusion of smart tactile sensor and display.
Proceedings of the 2013 World Haptics Conference, 2013

Smart sensing of tool/tissue interaction by resistive coupling.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013

3D simulation of platelet aggregation in cryosurgery.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013

Voice Response System of Color and Pattern on Clothes for Visually Handicapped Person.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013

Novel algorithm for real-time onset detection of surface electromyography in step-tracking wrist movements.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013

Automatic cropping method of chest radiographs based on adaptive binarization.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013

2012
Superimposed skin pressure sensor.
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012

Prior estimation of motion using recursive perceptron with sEMG: A case of wrist angle.
Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2012

Smart sensing of cardiovascular physiological information from soles without direct skin contact.
Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2012

2011
360-degree fog projection interactive display.
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011

Sweet Home.
Proceedings of the SIGGRAPH Asia 2011 Art Gallery, Hong Kong, China, December 12-15, 2011, 2011

Development of a spatially transparent electrotactile display and its performance in grip force control.
Proceedings of the 33rd Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2011

Electrical-thermal-structural coupling simulation for electrosurgery simulators.
Proceedings of the 33rd Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2011

Haptic interface protocol for FEM-based deformable model and effects on fineness of force feedback and perceived hardness.
Proceedings of the 33rd Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2011

The mirror of transfiguration.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2010
Haptic canvas: dilatant fluid based haptic interaction.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Force reflecting porous media with dynamic elasticity change.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2009
A generic real-time rendering approach for structural colors.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Elasticity change model by liquid flow in porous media.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
Interactive Motion Browse and Synthesis from Unorganized Motion Data Set.
Proceedings of the International Conference on Digital Image Computing: Techniques and Applications, 2008

2007
Real-time generation of CG and sound of liquid with bubble.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Interactive Visual Guide System for Learning Manual Work.
Proceedings of the International Conference on Digital Image Computing: Techniques and Applications, 2007

2006
Multimedia Database of Meetings and Informal Interactions for Tracking Participant Involvement and Discourse Flow.
Proceedings of the Fifth International Conference on Language Resources and Evaluation, 2006

Whole Shape Measurement System Using a Single Camera and a Cylindrical Mirror.
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006

Grasp Motion Synthesis Based on Object Features.
Proceedings of the Articulated Motion and Deformable Objects, 4th International Conference, 2006

2005
Three-Dimensional Measurement System Using a Cylindrical Mirror.
Proceedings of the Image Analysis, 14th Scandinavian Conference, 2005

Development of Direct Manipulation Interface for Collaborative VR/MR Workspace.
Proceedings of the Image Analysis, 14th Scandinavian Conference, 2005

AirGrabber: virtual keyboard using miniature infrared camera and tilt sensor.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

2004
Fragra: a visual-olfactory VR game.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Wearable ultrasound device for ubiquitous medical care environments.
Proceedings of the CARS 2004. Computer Assisted Radiology and Surgery. Proceedings of the 18th International Congress and Exhibition, 2004

2003
Kidney Glomerulus Observation in Interactive VR Space.
Int. J. Image Graph., 2003

Consistent Presentation of Interactive Virtual Objects in Real Space with 3D Markers - Interactive Virtual Interior Simulation.
Proceedings of the Seventh International Conference on Digital Image Computing: Techniques and Applications, 2003

Rendering of 'Play of Color' using Stratified Model based on Amorphous Structure of Opal.
Proceedings of the Seventh International Conference on Digital Image Computing: Techniques and Applications, 2003

2002
E-cane with Situation Presumption for the Visually Impaired.
Proceedings of the Universal Access: Theoretical Perspectives, 2002

A Location Awareness System Using Wide-angle Camera and Active IR-Tag.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2002), 2002

A distributed mr transporter for networked collaboration.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002

Virtual horseback archery-kibakiba mushamusha.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002


  Loading...